I'm sick and tired of seeing the friggin Chinoor and Yondarim show up every single damn game I start.
Does this disable achievements?I agree this should be added. Until then, here's how you disable them:
Go into Stellaris/prescripted_countries/00_prescripted_countries. In that file, each empire will have a spawn_enabled option. Simply change it from yes to no for each empire.
Uhh, isn't this already the default? Aside from a FE or two (my current game has FE Blorg in it) I have never, ever run into a scripted country across dozens of games. Race selection screen gives you an option of 'always spawn', 'sometimes spawn', or 'never spawn' for each already-made race independently.
It should and I asume it does. In the end it modifies a .txt file in the checked directories.Does this disable achievements?
Yes.Does this disable achievements?
Yes.
Which is why I too would like an option to disable them during the game creation. I am utterly tired of seeing those empires in ironman, they seem to pop up in every single game. Especially Commonwealth of Man and Tzynn Empire; I've yet to play an ironman game where they weren't around.
Ix'Idar and Scyldari also appear frequently for me. Whenever I play in a tiny galaxy with low empire count, just about all aliens are premades...
It's probably just the RNG messing with me. Commonwealth of Man appears in every game, but I don't remember seeing the Blorg often.Weird, I've so far very rarely encountered any of the premade species.
That said, I have a good dozen of my own 'premade' empires saved and set to enforced spawn, thus there might just be little space for the original empires left.
Honestly, do that. It enhances the gameplay experience A LOT if you keep meeting 'your previous selfs'. It gives the game a personal charme.I should probably add in some premade species of my own, just to make the default ones rarer. Since full randomness isn't an option.
This is an interesting theory. And it would be reasonable, from a design perspective, to ensure each galaxy is seeded with empires from a variety of types.As far as I can tell from the game files, it's supposed to be random. But I wonder if there's some balance feature that's causing it: maybe the game throws in couple of premade Militarist empires if you're playing as Pacifist... So you won't have easy victory with federations.
Hmm, I just realised that the Prescripted Contries are in a folder not actually mentioned in the checksum_manifest.txtYeah why isn't this a thing in the first place since one can do it with the player made empires. Also very important the option to force a spawn.
It's difficult to tell when the achievements are enabled.Hmm, I just realised that the Prescripted Contries are in a folder not actually mentioned in the checksum_manifest.txt
Only Common, Events and Maps are protected.
But there is likely 3 different checksums:
One for the patch version. This one seems to stay static aside from actually updates.
One to check if you can join MP games.
One to check if you can get archeivements.