I have not played CK2 for some time now and even though it's very good game which I enjoyed thoroughly I am actually more drawn back to EU3 than CK2. I thought about it and wondered why that is. And then it occured to me that it's because of severely limited playstyles in CK2 in comparison to EU3.
In EU3 there were many viable tactics usually available for all nations even outside Europe. For example one could stay OPM and focus on trade or technology or both. Such a mini-state could easily fend off even BBB or Austrian white blob with monetary and technological supremacy which was awesome. Other way was focusing on PUing every feudal nation in the neighbourhood and absorbing half the world through inheritance. Or go for colonies... The biggest strength in my opinion in EU3 is that the choices you got are rarely good / bad but they always depend on your situation and playstyle.
CK2 is very different in this respect. It contains almost only good / bad events and choices where one outcome is superior to the other in all cases or almost all. For example having bad traits or accumulating all seven vices is extremely punishing endeavour while going only for virtues makes the game almost too easy. Tyranny is virtually *never* a viable way to rule. The usual goal - becoming powerful enough to withstand any enemy or be able to take on any enemy - can be achieved via only one way - expanding. As Christian you must spread your family all over (and you even get the prestige bonus for it) while as Muslim you want to keep your family as small as possible. One can easily imagine how this would be done in EU3 - both approaches would have its benefits and penalties and it would depend on you and your playstyle which you prefer. Not in CK2 unfortunately as one way is always superior to other.
I'd like to hear your comments on this issue I see in CK2 but please keep it constructive - "go play EU3 then" type of comment is meaningless really. Pointing to some non obvious aspects of CK2 (or mods) that actually allow for different playstyles is better (and appreciated).
In EU3 there were many viable tactics usually available for all nations even outside Europe. For example one could stay OPM and focus on trade or technology or both. Such a mini-state could easily fend off even BBB or Austrian white blob with monetary and technological supremacy which was awesome. Other way was focusing on PUing every feudal nation in the neighbourhood and absorbing half the world through inheritance. Or go for colonies... The biggest strength in my opinion in EU3 is that the choices you got are rarely good / bad but they always depend on your situation and playstyle.
CK2 is very different in this respect. It contains almost only good / bad events and choices where one outcome is superior to the other in all cases or almost all. For example having bad traits or accumulating all seven vices is extremely punishing endeavour while going only for virtues makes the game almost too easy. Tyranny is virtually *never* a viable way to rule. The usual goal - becoming powerful enough to withstand any enemy or be able to take on any enemy - can be achieved via only one way - expanding. As Christian you must spread your family all over (and you even get the prestige bonus for it) while as Muslim you want to keep your family as small as possible. One can easily imagine how this would be done in EU3 - both approaches would have its benefits and penalties and it would depend on you and your playstyle which you prefer. Not in CK2 unfortunately as one way is always superior to other.
I'd like to hear your comments on this issue I see in CK2 but please keep it constructive - "go play EU3 then" type of comment is meaningless really. Pointing to some non obvious aspects of CK2 (or mods) that actually allow for different playstyles is better (and appreciated).