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Adolfo

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Hi all!
I'm playing with vanilla 1.08 as Iroquois.
The game is going very well: it's 1565 and after an hard fight I conquered a province in Ireland. My plans are to puny those whitemen and conquer all british islands :)
I have a question. I know that from 1650 there is an event that will give me the change to convert to protestantism. When this will happen, I will be able to convert all american pagan provinces to protestant religion and to iroquois culture, right?
What if I convert NOW catholic european provinces (like the one i have just conquered) to paganism and then to protestant when I'll convert to protestantism in the 17th century?
Will they change culture as well?
It would be fantastic to have iroquois british islands :)
 
Oct 22, 2001
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Adolfo said:
Hi all!
What if I convert NOW catholic european provinces (like the one i have just conquered) to paganism and then to protestant when I'll convert to protestantism in the 17th century?
Will they change culture as well?
It would be fantastic to have iroquois british islands :)

I believe so.

And also: by converting them to pagan now it will be much easier to convert them to proestantism later on. Conversion between Pagan and another religion, regardless of if it is conversion to or from, has a substantial bonus in succes chance.
 

SnapperAEG

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I don't believe that conversion changes culture in Europe. I'm pretty sure that if a provinces culture matches its base culture (what its supposed to be absent colonization) culture never changes. The exception to this rule are New World pagans. I can never recall seeing any Christian, Muslim, Hindu, Bhuddist or Old World Pagan change culture. I might be wrong about old world pagans, but I'm pretty sure on the others

Captured colonial cities (<5000 pop, not in Europe) change culture when nationalism ends (30 years) because their culture doesn't match the base.

Cheers,

AG
 

unmerged(4344)

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Conversion always changes pagan province's culture. It never changes culture for any other religion. It's just that there are not any pagan provinces in Europe. You won't see it happen unless you play a pagan and create them yourself.

However you can see it as Russia or Turkey in Asia (Sibir has a few pagan provinces if you get there in time), and in Africa, as well as the New World.

Regarding the chances, pagans get a flat 20% bonus to convert, which is normally halved to 10% if converting wrong culture. So your European conversions won't be particularly high probably -- 25-40%, depending on population. Of course it's nice to change the culture, however, most of what is good about conversion is the religion change; and that you can get more cheaply by just waiting.

Not to mention, of course, that you don't know which religion you'll get - it can be either Catholic or Protestant. If you get Catholic first, take it - the chances of getting either event are not great, roughly 1 in 100 or so per year, although the Catholic event starts earlier so is slightly more likely. Also being Catholic will make your expansion into former Iberian settlements so much nicer.

If you take Reformed provinces, then by all means go for the double conversion if you can spare the cash. There's no way to go reformed for you.

Update - a little quick math reveals that it's cheaper to double-convert for wrong culture provinces if the chance to convert is less than 20. Since you also get culture conversion, I'd advise going for double-conversions for somewhat higher chances - say, up to 30%. However I would still advise to not do any Catholic or Protestant provinces until you know which one you'll get.
 
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Adolfo

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Wreck said:
Conversion always changes pagan culture.
I'm not sure, but I think that a "pagan culture" doesn't exist.
There is a "pagan religion" and if you convert a province with a pagan religion the province culture will also change. However, as aegandolfi stated, maybe this rule applies only outside Europe.
I don't know. I'm too early in the game to know. I will convert my european provinces to paganism and then, after state conversion to protestantism, I will convert them again and see what happen
 

Stingray

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Adolfo said:
I'm not sure, but I think that a "pagan culture" doesn't exist.
There is a "pagan religion" and if you convert a province with a pagan religion the province culture will also change. However, as aegandolfi stated, maybe this rule applies only outside Europe.
I don't know. I'm too early in the game to know. I will convert my european provinces to paganism and then, after state conversion to protestantism, I will convert them again and see what happen
There is indeed not a pagan culture. But he probably meant that culture always change when you convert a province that is of pagan religion.
 

Adolfo

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It worked!!
First I converted ireland to paganism. Then I convert my state religion to protestantism.
My missionaries went again to convert ireland (this time the chances were >60%) and the provinces culture changed as well to iroquois.
So now there is an iroquois ireland :rofl:
 

crash63

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Adolfo said:
It worked!!
First I converted ireland to paganism. Then I convert my state religion to protestantism.
My missionaries went again to convert ireland (this time the chances were >60%) and the provinces culture changed as well to iroquois.
So now there is an iroquois ireland :rofl:

Exellent but strange. :rofl:
 

unmerged(3931)

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It's a neat trick that I've thought of myself. But what does it buy you really? You get 30% more tax base income and a little less revolt risk. That's not that big of a deal except when it comes to build capacity. For troop building, it would be nice to have a high base-tax right-culture province even if it's not land connected to your capital. But it would be better to have on the "Continent" rather than on an island. Because then you need to ferry the new troops over all the time.
 

unmerged(34273)

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Done the same thing with mughal empire. They turn pagan in a event allowing you to convert the indian provinces. Then convert them back to sunni later on. These provinces are very hard to convert directly so it is actually cheaper (I think) to go by pagan. Not to mention you get a lot less revolt risk turning from hinduism to sunni and getting the right culture at the same time.
 

unmerged(34273)

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ws2_32 said:
It's a neat trick that I've thought of myself. But what does it buy you really? You get 30% more tax base income and a little less revolt risk. That's not that big of a deal except when it comes to build capacity. For troop building, it would be nice to have a high base-tax right-culture province even if it's not land connected to your capital. But it would be better to have on the "Continent" rather than on an island. Because then you need to ferry the new troops over all the time.

Hi there time for another spectaular WC eye ;). Am a big fan. You got me into looting and now all my wars need lot more micromanagement ;(