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Gaudibayer

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Hello dear Paradox and Eugene Team,


would you mind removing the player stats beeing visible in a game lobby?! In the previous installment Wargame Red Dragon the players tend to form stacked teams and the other team is very weak. In the first Wargame you could not see the enemies stats in the lobby just after the fight. Would be nice if you guys consider this again.
More equal teams will help the game grow and stay alive and uphold a larger player base, i am sure of this.

Another fun fact was that you could see the names of the decks players made e.g: Noob-Basher or what ever it was very funny sometimes to read the deck names of the other players.


Cheers
 

Feeblezak

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I'd like to see them removed as well. It was one of the most detrimental changes to the wargame series when moving from Airland Battle to Red Dragon. It encouraged elitism, noobstomping and a vitriol unseen previously.
 

nande

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Now that there's automatch, lobbies need to be as customizable as possible. Anyhow, player stats are the one thing that allows people to identify those stacks.
 

dsiOne

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Being able to see stats was the only way to combat team stacking in Wargame, there's a reason why it is that way. The host could forcefully break up stack attempts, and users could see if they were walking into a stomp before getting stomped. The only real problem with the feature was that it wasn't advertised enough for newbies.
 

KartoffelWerfer

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Jun 17, 2016
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Nooo! Display the stats but match-make by in-lobby team auto-assigning for balance and blocking of any team-switching that would unbalance?

Non-display of player stats does not prevent stacking - it FACILITATES stacking among players who know each other!

Open display of all players rank, kill-ratio, winrate and experience stats in-lobby without clicking on profiles would allow players verify such auto-balancing & develop informed opinions on its effectiveness.

And make such auto-balancing an option in lobby, so players have the option to play auto-balanced games or not?