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Shadowstrike

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One limitation of the existing event system is that we cannot control when they appear. This isn't such a big limitation when they represent events that are beyond human control (earthquakes, birth of geniuses, etc.), but it does prevent us from being able to add "extra commands" to the game via events. Imagine an additional menu of options that are event triggers. These 'events' could represent legal decrees (i.e. Edict of Nantes), the construction of buildings, and any actions that can't be represented with the game engine. They could appear on the list of possible commands when certain conditions have been reached, and their effects would be normal event effects. This would give players a larger degree of control over "internal policy" - instead of having the ToT event pop up whether or not we wanted it to, the Portugeuse player might choose not to trigger it right away. The advantage of this would be that modders could add their own domestic action events...

You could even have certain "actions" that represented diplomatic actions - like buying foreign advisors, asking the Pope for permission, etc, which would trigger series of events...
 

CatalanNation

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That's a good idea. So, you could choose between a stricly historical gameplay or a less realistic events.

Why not do the same with Core Provincies? Before starting the game, you can choose if you want CORES or not... And the same with other game subjects. This will make the game very "replayable", and will be exactly what every player wants. We will end with all that discussions about COREs, CoT, ...
 

Lucky

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CatalanNation said:
Why not do the same with Core Provincies? Before starting the game, you can choose if you want CORES or not... And the same with other game subjects. This will make the game very "replayable", and will be exactly what every player wants. We will end with all that discussions about COREs, CoT, ...

Hey, let's make Paradox create a personalized copy of EU3 for everybody. Then we all can have the game we wanted!
 

CatalanNation

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Lucky said:
Hey, let's make Paradox create a personalized copy of EU3 for everybody. Then we all can have the game we wanted!

Hey, I don't mean that, and you know it. Doing this won't cost too much, I think, and it will give the opportunity to everybody to play the kind of game he wants to play, without making a copy per person...
 

Jolt

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Unfortunatly, that'd be the perfect game. But you are saying that the game would have to create a complete new set of monarchs/events/AI/etc, For everything we wouldn't do according to history, and that is impossible and will still remain that way for at least a few years to come...Plus it would make the game weight several GBs at least.
 

Lucky

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CatalanNation said:
Hey, I don't mean that, and you know it. Doing this won't cost too much, I think, and it will give the opportunity to everybody to play the kind of game he wants to play, without making a copy per person...

Yes, I was exaggarating. It's just that if you start adding options for everything, you'll end up with a pile of different games with different rules, all of which are badly balanced and buggy.

Not to mention how annoying it would be for newbies to guess what each and every option means.
 

unmerged(2456)

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Lucky said:
Yes, I was exaggarating. It's just that if you start adding options for everything, you'll end up with a pile of different games with different rules, all of which are badly balanced and buggy.

Not to mention how annoying it would be for newbies to guess what each and every option means.
And imagine the MP probkems, not to mention you'd have to progam an AI that could work with every possible combination, you'd haveto make seperate rules setups for every possible combination as well, because well....