Played a game of Civilization after a long pause - EU4 feels shallow by comparison
Why? I would say that its most defining aspect is it's greatest shortcoming. Whatever people may say, EU4 is the most realistic game about its period. Civilization, by comparison, is ridiculously abstract.
So why is it so, that the less complex, more abstract game feels better?
It's just my guess, but maybe because EU is all about conflict, while Civ is more about achievement. And achievement is more positive.
The game I played had one interesting aspect of note - through the entire history of the "Spanish Empire" (founded 4000 BC
) I have waged exactly one war. One. On the other hand, playing as the Aztec Empire from 1444 to 1516 (so far) I have waged 20, maybe 25 wars. War never changes, and neither does Europa Universalis.
The Spanish Empire achieved an arbitrary "victory" after being elected "World Leader" by the "UN", but it was also around 20 turns away from becoming "influential" culturally over the whole world and had 3 parts of a spaceship to Alpha Centauri ready. None of this makes any sense, if you stop just for a moment to think of it, but also none of this had anything to do with waging wars. It was all about achieving something peacefully.
The Aztec Empire did nothing but wage war. It waged war on its enemies, it waged war on its allies, it waged war on its own people. It build armies and ships and forts and collected money to build more of those. Even its trade it waged through war, by conquering more land to get "tradepower". It didn't do a single thing that would make it stand tall and proud above other nations that did not involve piling up skulls to stand atop them. To be fair, though, that's an achievement, as well.
Now, that's not to say that there isn't fun to be had in conquest, but the more I think of it, the more I become convinced that EU4 is all about Genghis-Khan-wannabes. There's no room for Plato, Einstein or Michelangelo here.
I guess the next game I play is going to be as the Jurchens. I'll conquer and conquer and conquer. And then, I'll have all the tradepower I need.
Cheers
Why? I would say that its most defining aspect is it's greatest shortcoming. Whatever people may say, EU4 is the most realistic game about its period. Civilization, by comparison, is ridiculously abstract.
So why is it so, that the less complex, more abstract game feels better?
It's just my guess, but maybe because EU is all about conflict, while Civ is more about achievement. And achievement is more positive.
The game I played had one interesting aspect of note - through the entire history of the "Spanish Empire" (founded 4000 BC
The Spanish Empire achieved an arbitrary "victory" after being elected "World Leader" by the "UN", but it was also around 20 turns away from becoming "influential" culturally over the whole world and had 3 parts of a spaceship to Alpha Centauri ready. None of this makes any sense, if you stop just for a moment to think of it, but also none of this had anything to do with waging wars. It was all about achieving something peacefully.
The Aztec Empire did nothing but wage war. It waged war on its enemies, it waged war on its allies, it waged war on its own people. It build armies and ships and forts and collected money to build more of those. Even its trade it waged through war, by conquering more land to get "tradepower". It didn't do a single thing that would make it stand tall and proud above other nations that did not involve piling up skulls to stand atop them. To be fair, though, that's an achievement, as well.
Now, that's not to say that there isn't fun to be had in conquest, but the more I think of it, the more I become convinced that EU4 is all about Genghis-Khan-wannabes. There's no room for Plato, Einstein or Michelangelo here.
I guess the next game I play is going to be as the Jurchens. I'll conquer and conquer and conquer. And then, I'll have all the tradepower I need.
Cheers
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