ruler_party_military = {
land_morale = 0.5
land_organisation = 0.33
}
ruler_party_mercantile = {
trade_income_modifier = 0.2
diplomatic_missions = 0.25
}
ruler_party_religious = {
stability_cost_modifier = -0.25
omen_chance = 0.10
}
ruler_party_civic = {
build_cost = -0.25
build_time = -0.25
global_tax_modifier= 0.25
}
ruler_party_populist = {
global_revolt_risk = 1
stability_cost_modifier = 0.25
}