The fact that the streams are played at a fast pace means that to get anything done you have to play in a simple and streamlined manner (which is exactly what massed infantry is). This doesn't preclude there being other ways to play just that this is an easy way to play whilst on a fast live stream.
I like the WWW singleplayer. But I had hoped that you (PDX @Da9L ) would explain the game mechanics more, and take more time to play it.
For example:
- make more detailed battle plans (not just: well here is the attack arrow that I draw here. done.)
- actually building a good compositioned division in the division planner and explain why you do this or that.
- play on slower pace, check the battle screens, explain what is happening.
- ect.
In general I had hoped for a more "entertaining Let's play"-ish approach, maybe even with a bit RP, not another speed 4 balance test.
While I like Daniel and he is very experienced, I think maybe his great experience is the exact reason why I am disappointed by his WWW style. It's just so much routine for him now that following his moves is hard.
So my plea would be:
- play the game a bit slower, so we can see what is happening + more explanations
- a bit more role play wouldn't hurt
- maybe(!) consider changing to another WWW player. I liked the playstyle of the dude that played Germany in the first WWW against Johan. Or the guys from the Finland WWW, they played a bit slower as well.
Nothing personal, @Da9L
EDIT: to avoid misunderstandings: I don't want them to explain everything every session again. Explain the mechanics ONCE, but more ELABORATE!
Let's see who agrees with me
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