Wolf52

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Just tried the 1280X1024 hack in DD 1.2 and it doesnt work.
 

Lord Ederon

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Wolf52 said:
Just tried the 1280X1024 hack in DD 1.2 and it doesnt work.
Try unknown's generalized screen switch, it may work. You can find link to it on HoI2Wiki or on my site.
 

Lord Ederon

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I've updated settings of Pegasus to contain 1280x1024 hack for Doomsday 1.2 too. Those of you who already downloaded this program, you need to download settings only, just they have been changed.
 

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Ack, I feel so arrant~
Any chance of getting a windowed mode for 1.2 DD?
 

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FelisSilvestris said:
Ack, I feel so arrant~
Any chance of getting a windowed mode for 1.2 DD?
Windowed mode can be done without any hacking. Just start the game with WINDOWED parameter. I, for example, type this in the 'Run' command:

D:\Doomsday\HoI2.exe WINDOWED

But don't forget to switch your color depth to 16bit.
 

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You, Sir, are my hero!


-edit-
Seriously~
 

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Any chance to have a similar tool for a 1680 x 1050., so i could play DD on my new monitor on all it's gorgeousness? I tried uknown's tool, but then the game was crashing way too often.
 
Last edited:

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CmdKewin said:
Any chance to have a similar tool for a 1680 x 1050., so i could play DD on my new monitor on all it's gorgeousness? I tried uknown's tool, but then the game was crashing way too often.

I've been trying to create just that. This is what I've got so far:

L;5;Hearts of Iron 2 Doomsday (1.2) 1680x1050 Resolution Hack;by DerMeister
2cf7ea;4;10;
2cf7f4;3;0A;
3965da;30;36;
3965db;32;38;
3965dc;34;30;

DOESN'T WORK THOUGH. First two lines are the aspect ratio, last three have upper byte a static 3 and lower byte the digit for the width rez...

So:

1024x768 -> 1680x1050:

2cf7ea;4;10; // 0x10 = 16, 0x0A = 10, thus 16:10 VS 4:3 Aspect ratio
2cf7f4;3;0A;
3965da;30;36;
3965db;32;38;
3965dc;34;30;

It crashes, but I believe I'm on the right track...

------

Ninja Edit: Just tried the 1280 hack, and it crashes on me too... Perhaps this is a Ztorm versus retail problem where the addresses are diff due to diff compiles.

Thus, the above MAY just work... Somebody give it a shot :D
 
Last edited:

unmerged(45782)

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I'm on a laptop with a choice between 1024x768 and 1280x800 and having read the thread on unknown's patcher, it doesn't support this aspect ratio (I tried console patching to 1280x768 but as this is unsupported by my video card, it predictably resulted in a crash). I gather from DerMeister's post that the aspect ratio can be set using Pegasus patcher but it isn't perfectly clear to me how exactly I should translate my settings into this hexadecimal thingamajig (I have read the EditingSettings.txt file which is very helpful, only it stops short of explaining the actual figures and what they mean). 1280x800 is 8:5 - how does that translate into the first two lines? And is it implied in the last three lines that the resolution is >1000? (since the '1' doesn't figure)

Can anybody explain how to create a setting / point me to a guide / do the math for me? I'd be most grateful for any help :)
 

unmerged(45782)

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dermeister said:
I've been trying to create just that. This is what I've got so far:

L;5;Hearts of Iron 2 Doomsday (1.2) 1680x1050 Resolution Hack;by DerMeister
2cf7ea;4;10;
2cf7f4;3;0A;
3965da;30;36;
3965db;32;38;
3965dc;34;30;

DOESN'T WORK THOUGH. First two lines are the aspect ratio, last three have upper byte a static 3 and lower byte the digit for the width rez...

So:

1024x768 -> 1680x1050:

2cf7ea;4;10; // 0x10 = 16, 0x0A = 10, thus 16:10 VS 4:3 Aspect ratio
2cf7f4;3;0A;
3965da;30;36;
3965db;32;38;
3965dc;34;30;

It crashes, but I believe I'm on the right track...

------

Ninja Edit: Just tried the 1280 hack, and it crashes on me too... Perhaps this is a Ztorm versus retail problem where the addresses are diff due to diff compiles.

Thus, the above MAY just work... Somebody give it a shot :D

Uhm I realized that this was the same aspect ratio and that it was translated into hexadecimal (though I'm not sure why since all the other aspect ratio settings seem to be in decimal?) and that I only needed to enter the change in width.
So I tried:
2cf7ea;4;10;
2cf7f4;3;0A;
3965da;30;32;
3965db;32;38;
3965dc;34;30;

and

2cf7ea;4;8;
2cf7f4;3;5;
3965da;30;32;
3965db;32;38;
3965dc;34;30;

Both of which crashed when I tried loading a scenario. I'm not sure what ztorm is but I got my (1.2 patched) HoI2DD on a cd? It seems like 8:5 just won't work? :(
 

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chochem said:
Uhm I realized that this was the same aspect ratio and that it was translated into hexadecimal (though I'm not sure why since all the other aspect ratio settings seem to be in decimal?) and that I only needed to enter the change in width.

Hex is decimal-like for numbers under 10, which is A in hex.

Hex has 0-15 digits (where 10=A ... 15=F) while decimal has 0-9. So 5 (five) in hex is 05 or 5 just as it is in decimal.

chochem said:
Both of which crashed when I tried loading a scenario. I'm not sure what ztorm is but I got my (1.2 patched) HoI2DD on a cd? It seems like 8:5 just won't work? :(

Ztorm is the online DD dl version. Again, I don't know why my modification isn't working, I'm waiting on someone to tune in. Perhaps 1280 @4:3 is the only rez mod possible.
 

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Why do you think that numbers at addresses 2cf7ea and 2cf7f4 are about aspect ratio?
 
Last edited:

dermeister

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Lord Ederon said:
Why do you think that numbers at addresses 2cf7ea and 2cf7f4 are about aspect ratio?
they read 4:3 for 1024x768 and 1280x1024. Also note that no heigh values are every specified, only width (ie 1024, 1280, etc). Thus, height must be computed using an aspect ratio, which makes the 4 and 3 values for addies 2cf7ea and 2cf7f4 likely culprits.

...at least that's the logic behind my assumptions.

If not, how does one make a 1680x1024 patch?
 

unmerged(45782)

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Lord Ederon said:
Why do you think that numbers at addresses 2cf7ea and 2cf7f4 are about aspect ratio?

Well if they're not could you explain what they are? As I asked for in my first post I was wondering if there wasn't a guide to DIY settings...?

And I guess my high school math is getting old, so thanks for the update, DerMeister ;)
 

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I didn't try to research it since I had no time for this and also, my LCD supports just 1280x1024 at most. Without possibility to test higher resolutions, my assumptions would be with no backing.
 

unmerged(57911)

Corporal
Jun 9, 2006
35
0
CmdKewin said:
Any chance to have a similar tool for a 1680 x 1050., so i could play DD on my new monitor on all it's gorgeousness? I tried uknown's tool, but then the game was crashing way too often.

I tried unkown's tool to set my resolution to 1600x1200 and it did work, but the game would crash frequently on me as well.

Interestingly when I checked the values for addresses 2CF7EA and 2CF7F4 in the .exe file the values were 6 and 4 respectively. Since 1600x1200 is an aspect ratio of 4 to 3, I would have expected them to be 4 and 3 respectively. If I manually set them to 4 and 3 and then set addresses 3965DA, 3965DB and 3965DC to 36, 30 and 30 the game still runs in 1024 resolution.

Obviously the method described in this post will only work for screen resolutions of 1024x768 and 1280x1024. However it is possible to run in other resolutions. Can anybody explain exactly what needs to be changed and the values required to run in different resolutions?