• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Polskers

Rey del Sur
99 Badges
Oct 5, 2012
1.358
127
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Stellaris
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
Are there any plans to use the coat of arms changer as of Charlemagne for the duchies in England, such as Lancaster, York, Kent, etc., so that there may be a set of Saxon/Germanic arms and a set of Norman ones? I think that'd be a handy use for the feature. I've been working on doing so myself, so I'm sure it could be added into the base mod for post-1066 starts.
 
Last edited:

Rylock

Field Marshal
64 Badges
Mar 10, 2008
11.618
2.427
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Shadowrun: Hong Kong
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • PDXCon 2017 Awards Winner
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
We've no plans to do so, but if someone were to do the work it could certainly find its way into the mod.
 

Polskers

Rey del Sur
99 Badges
Oct 5, 2012
1.358
127
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Stellaris
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
Then I would absolutely love to volunteer what I've modded to make it available for the next version.

Basically, 10 duchies in England will have their coats of arms changed from Saxon/Germanic on October 14th 1066 when William becomes the king of England and the Norman Conquest goes on.

Also a bonus coat of arms, for those who like to play the 1337 start... From 1327 onwards (with the succession of King Edward III), to reflect his claim to France I have changed the coat of arms of Norman England to that of the Plantagenets (England and France arms quartered).

If you'd like to put it in the next version, please credit me, that's all I ask! Thanks, guys. I've attached the file below.

View attachment England Flag Changer.rar

Edit - Fixed a quick bug that I missed first time around.
 
Last edited:

zeress

Retired CK2+ Dev
67 Badges
Mar 4, 2012
2.359
650
  • PDXCon 2017 Awards Winner
They've made it to the dev version now, thanks!

Oh btw, you don't have to place a always = no in, something like this alone will simply do to make it uncreatable:
Code:
k_englandnorwegian = { #England of Harald the Conqueror
	color = { 202 26 26 }
}

As long as there is no capital it cannot be made (and no specific thing telling it to be creatable without a capital of course)
 
Last edited:

Polskers

Rey del Sur
99 Badges
Oct 5, 2012
1.358
127
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Stellaris
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
They've made it to the dev version now, thanks!

Oh btw, you don't have to place a always = no in, something like this alone will simply do to make it uncreatable:
Code:
k_englandnorwegian = { #England of Harald the Conqueror
	color = { 202 26 26 }
}

As long as there is no capital it cannot be made (and no specific thing telling it to be creatable without a capital of course)

Ah, okay, thanks for the pointer, Zeress!

Awesome to hear that it'll be in the next version! :) Looking forward to it! Cheers.
 

schwarherz

CKPlus Triumvirate
77 Badges
Jun 3, 2012
2.031
587
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Magicka
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Distant Stars
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • PDXCon 2017 Awards Winner
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Stellaris: Nemesis
  • 500k Club
  • Victoria 2
Ah, okay, thanks for the pointer, Zeress!

Awesome to hear that it'll be in the next version! :) Looking forward to it! Cheers.

It's actually in right now.
 

OxfordNik

Captain
89 Badges
Dec 10, 2007
327
167
  • Deus Vult
  • Divine Wind
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Cities: Skylines - Campus
  • Crusader Kings II: The Old Gods
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Victoria 2
  • 500k Club
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Fury
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
So out of interest, how does the CoA switching work? Does it just depend on the time frames, or do the top liege/vassal cultures have any effect?

For instance, I'm currently playing as an (English) Plantagenet king, and instead of the Three Lions CoA, I have the dragon CoA for England; the Duchy of Oxford (ruled by - I think - an English de Vere) has the Hwicce yellow cross on black; Hereford/Mercia have the Mercian yellow/blue saltire; and Lancaster/York/Kent/East Anglia seem to have the "historic" CoAs.

Just wondering what determines whether the different CoAs are used, 's all...
 

Rylock

Field Marshal
64 Badges
Mar 10, 2008
11.618
2.427
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Shadowrun: Hong Kong
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • PDXCon 2017 Awards Winner
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
So out of interest, how does the CoA switching work? Does it just depend on the time frames, or do the top liege/vassal cultures have any effect?

For instance, I'm currently playing as an (English) Plantagenet king, and instead of the Three Lions CoA, I have the dragon CoA for England; the Duchy of Oxford (ruled by - I think - an English de Vere) has the Hwicce yellow cross on black; Hereford/Mercia have the Mercian yellow/blue saltire; and Lancaster/York/Kent/East Anglia seem to have the "historic" CoAs.

Just wondering what determines whether the different CoAs are used, 's all...

It's done in the history files. If you start the game before those CoA's are set, they don't (currently, anyhow) get changed to their new versions.
 

OxfordNik

Captain
89 Badges
Dec 10, 2007
327
167
  • Deus Vult
  • Divine Wind
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Cities: Skylines - Campus
  • Crusader Kings II: The Old Gods
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Victoria 2
  • 500k Club
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Fury
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
It's done in the history files. If you start the game before those CoA's are set, they don't (currently, anyhow) get changed to their new versions.

Cool, thanks for getting back to me so quickly. I started in 1144, at "The Anarchy" - think the England CoA was originally the "three lions" one (from what I can remember), but when the king got overthrown it ended up changing the country CoA to the "dragon" one. Or it may have done that on reload?

Anyhow, keep up the great work! :)
 

Rylock

Field Marshal
64 Badges
Mar 10, 2008
11.618
2.427
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Shadowrun: Hong Kong
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • PDXCon 2017 Awards Winner
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Cool, thanks for getting back to me so quickly. I started in 1144, at "The Anarchy" - think the England CoA was originally the "three lions" one (from what I can remember), but when the king got overthrown it ended up changing the country CoA to the "dragon" one. Or it may have done that on reload?

Interesting. It's possible there is some bugginess with Paradox's set_coa command -- who knows how much testing it got? If so, there's unlikely much we can do other than take out the entire thing if it's too annoying.
 

OxfordNik

Captain
89 Badges
Dec 10, 2007
327
167
  • Deus Vult
  • Divine Wind
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Cities: Skylines - Campus
  • Crusader Kings II: The Old Gods
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Victoria 2
  • 500k Club
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Fury
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
Interesting. It's possible there is some bugginess with Paradox's set_coa command -- who knows how much testing it got? If so, there's unlikely much we can do other than take out the entire thing if it's too annoying.

Oh, it's by no means too annoying! I just wondered whether I should be seeing the various CoAs depending on the culture of the holder (which would be the most ideal situation) - don't take it out simply because one playthrough seemed to have some weirdness :)
 

Polskers

Rey del Sur
99 Badges
Oct 5, 2012
1.358
127
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Stellaris
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
I think it's a bug with the set_coa command, but just a minor one (perhaps visible too with Italy, Hungary, etc. which change their arms). What I've noticed is that if you save a game, and then reload it, the COA *might* not be the right one as when you initially started. In that case, exit your save, go to the start date that your save was in, and load that. The CoA will be reset Then, exit that, and reload your save from before, and your CoA is good to go. I think it's a slight glitch with the command in that it isn't always recognised to reset at particular dates in the history but it's not game breaking by any means. It should work for latest version.

Your case sounds like some weirdness with the King having been overthrown and everything switched back. It should be dependent on the date on which you start, primarily, not so much with who holds the crown, but who knows what can happen if a game decides to glitch?

By no means is it too annoying either, I think, but I've noticed that as well. It's just a minor fuss, but there's easy workarounds to it! :) Glad you like it, Nik! Certainly wasn't simple but not too difficult to make either! :D
 

OxfordNik

Captain
89 Badges
Dec 10, 2007
327
167
  • Deus Vult
  • Divine Wind
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Cities: Skylines - Campus
  • Crusader Kings II: The Old Gods
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Victoria 2
  • 500k Club
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Fury
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
Cool, thanks. I've actually sort-of worked around it by creating the English Empire (renamed to Plantagenet Empire), which uses the 'three lions' Plantagenet CoA. But might try your method too to see if it works :)