General ideas on ground combat, theories and 'OMG! What ifs'
Will armies get the same focus as fleets? For example will you be able to customize any of it, such as whether your armies are robots, clones, mutants, volunteers, slaves etc.
Or whether your vehicles use wheels, tracks, hover, legs etc.
Will there be Federation armies with the same buffs as Federation fleets?
In addition, with regard to ground combat itself, will planets be a single battlefield or will you be able to fight campaigns with multiple armies on them? I assume based on the size of the planet, and maybe the amount colonized eg. every 5 million population counts as a separate population centre in need of besieging
Will heavily populated planets count as 'city planets' where the default terrain becomes urban? (as opposed to desert, swamp etc. assuming terrain types affect combat.) And will planets thus have the possibility for multiple terrain types? Maybe a selection for initial colony set-up locations.-Or maybe have multiple civilizations end up sharing a planet, even if neither are willing to leave it that way.
Or if this is waaaaaay to big a thing to have for every planet, and thus each is just one 'battle', but does that mean each planet counts as an island and if I lose one battle I lose the army in its entirety?
I know ground combat will prob take a back seat to the pew-pew spaceship battles, after all its a space game, but its still going to be a part of the game, and for me at least, will be one of the greatest mysteries as to how they have approached it.
Any other ideas? or things from films or TV shows that might be interesting in terms of ground combat in a future setting?
Will armies get the same focus as fleets? For example will you be able to customize any of it, such as whether your armies are robots, clones, mutants, volunteers, slaves etc.
Or whether your vehicles use wheels, tracks, hover, legs etc.
Will there be Federation armies with the same buffs as Federation fleets?
In addition, with regard to ground combat itself, will planets be a single battlefield or will you be able to fight campaigns with multiple armies on them? I assume based on the size of the planet, and maybe the amount colonized eg. every 5 million population counts as a separate population centre in need of besieging
Will heavily populated planets count as 'city planets' where the default terrain becomes urban? (as opposed to desert, swamp etc. assuming terrain types affect combat.) And will planets thus have the possibility for multiple terrain types? Maybe a selection for initial colony set-up locations.-Or maybe have multiple civilizations end up sharing a planet, even if neither are willing to leave it that way.
Or if this is waaaaaay to big a thing to have for every planet, and thus each is just one 'battle', but does that mean each planet counts as an island and if I lose one battle I lose the army in its entirety?
I know ground combat will prob take a back seat to the pew-pew spaceship battles, after all its a space game, but its still going to be a part of the game, and for me at least, will be one of the greatest mysteries as to how they have approached it.
Any other ideas? or things from films or TV shows that might be interesting in terms of ground combat in a future setting?
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