Planet modifiers (where appropriate) should have solar system graphics.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

LordMune

Content Design Lead
26 Badges
Mar 15, 2015
142
941
  • Europa Universalis IV
  • IPO Investor
  • Stellaris: Galaxy Edition
  • Crusader Kings II
Small interesting extra limitation:
The description field character limit for ambient objects is nearly twitter-post sized is smaller than a twitter post (apparently 280 chars) ... I have no clue why this is a limitation, seeing as its a free flowing text box, referencing a saved string...
Just as a quick aside, I am looking into fixing this for a future update. Thanks!
 
  • 15Like
  • 4
  • 2
  • 1Love
Reactions:

LordMune

Content Design Lead
26 Badges
Mar 15, 2015
142
941
  • Europa Universalis IV
  • IPO Investor
  • Stellaris: Galaxy Edition
  • Crusader Kings II
Oh very nice! Pushing my luck here, as I'm aware it's probably not a quick fix, but would it be possible to implement bracket commands/scripted locs for the title/tooltip/desc fields on ambient objects, too?
Currently swapping text (e.g. indicate if a terraformer has been sabotaged by an operation, or updating the name of a station based on it's planet's specialisation[gateway/orbital farm etc] ) means swapping out the entire Ambient Object, for one with different text. I could work around that with dynamic text fields.
That fix is unfortunately not completely trivial and is outside the scope of what I can do on a whim, but please file a bug report (or post a link if one already exists) about this missing functionality and it'll have a better chance of being fixed eventually. :)
 
  • 6Like
Reactions: