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CrazyCuban

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This thread is where everyone can post their sign-off post from the old forum.

================================================================

Understanding the wide view of where we have come to where we are going (Note, not a full and accurate history, but it will do).

I started playing BattleTech in the 1980s. It quickly became my favorite sci-fi/fiction series to follow. When compared to other games it had such a new game feel to it, with such a new style, and it soon had full histories, storylines, and characters in the novels. BattleTech expanded to become a complete game portfolio with the release of its many video game series; it was able to evolve.

The 1990s and early 2000s was a crucial time for many of the old games. If a game was not able to make a successful move into PC/video games it began to wither and be replaced by its similar competitors that were able to produce good video games. In the 1990s I used to tabletop "game" at South Coast Gaming Association in Costa Mesa, California. My old call sign back then was "Lobo" and my 10 year old son's call sign was "Red Ranger." I recall several conversations with a few gamers and staff that video games where the future. I suggested to them to add several game systems and/or PCs and charge a fee by the hour to play. They laughed at me. Well, gaming trends changed away from tabletop playing styles and toward electronic playing styles ..... they went out of business.

The changes to the game industry were actually quite widespread. For example, look at what happened to Dungeons and Dragons. There is now such a huge amount of similar games of high quality that D & D has been nearly forgotten. You can see that effect when World of Warcraft (WoW) grew to become a mega hit, but that generation of gamers viewed D & D as footnote in the history of gaming.

When the original MechWarrior 5 came to a crashing stop it seemed that the BattleTech series was about to also come crashing down. Somehow, a scattering of individuals had the vision to pick up the pieces and move forward with them. MechWarrior Online (MWO), by PGI, has been at times been a frustrating game; due to the continuous adjustments that directly affected weapons, cooling, acceleration, etc., etc. However, it is without argument that PGI poured huge amounts of time and labor to create a visually beautiful game that delivered what they promised: a fast paced, adrenaline rush, group vs group version of the game. PGI, and some other individuals, gave the BattleTech series the equivalent of CPR. The newest version of the game, soon to be released, will give the opportunity for the series to evolve again.

Perhaps, that is one of the reasons this game has endured so long, it was able to evolve into the next step in gaming; whatever that next step was. I strongly hope that the game can continue to evolve, grow, and expand. I hope that they continue to keep their focus on making the player's experience as fun as possible, and reviving that new game feel, style, full histories, storylines, characters, and novels. In addition, I hope that those involved in how it evolves continue to push forward into whatever direction gaming trends change. That will make it a stable game portfolio, a profitable product, an investable corporation, and a game series that will last long into the future .... and a blast to play.

With all that said ....

To the creators, developers, Mods, volunteers, and even the employees that no one knows their names .... of ALL THE BATTLETECH series throughout its history ... A HUGE THANK YOU!

To all the gamers and fans of this game series .... folks, it has been a pleasure.

I WILL SEE YOU ALL ON THE OTHER SIDE OF THE LAUNCH!

This is "CrazyCuban" / (original call sign "Lobo" --Tis a fine day for a raid along the coast!) signing off.

INITIATING FUSION ENGINE. WARMING UP PARTICLE PROJECTION CANNONS. TIME TO LIGHT UP A CIGAR (blast the enemy)!
 

_Firefly

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Bubbasan, thank you for writing this. Your letter echoes my feelings perfectly.

I was late to the party. If it wasn't for a video suggestion on YouTube it's highly likely I would never have heard of this game, and that's despite the fact I was a huge MechCommander fan.

I never got to play TT (blasphemy, I know), but MC introduced me to BT lore. That's when I found Sarna... And thanks to them I saw a sci-fi world of depth I never even imagined possible.

Fast forward a few years and here I am, mech-starved and hungry for as much BT content as I can get my hands on. I thought I was going to have a tough time, fully expecting all the BT vets out there to be as unapproachable and difficult to find a level ground with as in any other sci-fi franchise. And then I met you guys... Prussian Havoc, Kereminde, Sterling, Amechwarrior, Havamal, CmdrDunsail, MeiSooHaityu, Cyttorak001, Horus, Timaeus, Packrat, TripleStrengthMisnomer, Bishop Steiner (ever the cynic :) ) and all the other glorious bastards and bastardettes (is that a thing? :) ), the way you welcome everyone with open arms is something you simply cannot replicate elsewhere and with different people.

I've said it before and I'll say it again - this is the friendliest, most welcoming community I've ever been a part of. None of that would've been possible without HBS' vision, exceptional community management and careful moderation by this forums' finest. It'll be tough moving to the Paradox forums, but hopefully - and with some good will on our part - we'll manage it.

The game brought me here, the community made me stay. To each and every one of you, moderators and users, developers and lurkers - thank you from the bottom of my heart.

Now, if you'll excuse my dreadful, apocalyptic, horrifying taste in music, I'd like to dedicate a song to these forums as I say my last farewell before moving to Paradox for good...


- Ghostrider over and out.

Here's to hoping this new home here will be just as good as the old one.
 

Havamal

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77629bea5a71311ffac7c5ae9665083b9017759b46d2d9b75dffcfd7585861ebu6352.jpg


"Silence, healing."

Heraclitus:
 

Hot Stuff

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*************************************************************************************

It has been an honor, one and all. Thank you HBS!

See you on the flip side!

-Hot Stuff

*************************************************************************************
 

Windschreiter

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Feb 23, 2018
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been lurking lately, but I was there - so long old Forums hello new home.

Hope to see all our friends here!
 

Faenaris

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I am still amazed to see a beautiful community spring up, right from the start of the Kickstarter campaign. Shows that BattleTech is still very much alive AND that new people are being drawn in as well. So, while it saddens me to see the old official forums go, I don't doubt that the community will continue, here at Paradox.

Exciting times, folks!
 

TaurianMerc

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Well i put kind of a long post up and spent the next few minutes mentally wrangling over whether or not I should remove it, but I've left it up. No point repeating it here.
 

MeiSooHaityu

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I have so many great memories of the old forum. It was the first online community that I felt really clicked as a whole. Amazing people with awesome opinions and points of view, hilarious humor, amazing artwork, and overall a real feeling of community (like friends coming together for a BattleTech meet).

Although that place is now coming to a close, I am so glad that we can continue that tradition in our new home. It will take some getting used to, but we will adapt, and before we know it, it will be like the home we left.

Once the game launches, we will have new members and new experiences to go with our own. We will share our amazing community with others and watch it grow. It will be pretty amazing.

Before we know it, this new house will feel like our home.

Still, despite that, I will never forget where we started. Cheers to the old Comstar: BattleTech Community Forum!
 

The_Big_D

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Feb 27, 2018
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I'm a huge Paradox fan though haven't ever really been active on their forums. But that's how life goes, things shift and change. At the moment I do miss the slightly darker, grittier, feel of the old Forums. This feels a little too Cities Skylines at the moment. However, that would be a cool (but impossible) mod somehow bringing in your cities from Cities Skylines to be trashed by Mechs.
 
Last edited:

_Firefly

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Ian Wagner wrote the very last post on the HBS forums today... What he chose couldn't have been more fitting.


For those of you who aren't familiar with the song, here are the lyrics:

Should old acquaintance be forgot,
and never brought to mind?
Should old acquaintance be forgot,
and old lang syne?

CHORUS:
For auld lang syne, my dear,
for auld lang syne,
we'll take a cup of kindness yet,
for auld lang syne.
And surely you'll buy your pint cup!
and surely I'll buy mine!
And we'll take a cup o' kindness yet,
for auld lang syne.

CHORUS
We two have run about the slopes,
and picked the daisies fine;
But we've wandered many a weary foot,
since auld lang syne.

CHORUS
We two have paddled in the stream,
from morning sun till dine†;
But seas between us broad have roared
since auld lang syne.

CHORUS
And there's a hand my trusty friend!
And give me a hand o' thine!
And we'll take a right good-will draught,
for auld lang syne.

CHORUS
 

HurricaneSG

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