I know how to program, I also know things behind the "#" aren't read by the engine.
The key to programming is change only what you need to.
The key to programming is change only what you need to.
There is a link to our google sheet in one of Orinsul's posts in the last page or two, you should update things there.>Snip<
There is a link to our google sheet in one of Orinsul's posts in the last page or two, you should update things there.
SO in lore why does Presidents legitmacy come from being comfirm by the king of Ohio and vigen?
PS will we able to play knight erent type character in this game?
You need permission to edit it, i'll copy his additions in in a minute.
In Lore the Union became elective after the governors of Ohio, Virgne, Georgia and the Carolinas and the Unionist of the River, fearing the ascension of Lazarus I [Nephew of Geremiah and Governor of Alabama, zealot and an ambitious man who had been publicly speaking in favour of the restoration of the New Jerusalem and the overthrow of congressional oppression.] to the throne, preempted his coronation by delaying his passage through the appalacian mountains and electing and confirming Allender I, son of the Governor of Ohio and grandson of Geremiah I 'the Great'.
Establishing the Elective Succession and provoking the Lazarine Wars [Named for him] which would dominate the next 400 years of history. By the time of the game Georgia and the Union of the River no longer exist, and the Carolinas have left the Union. So of the traditional Electors only Ohio and Virgne are left and have remained as the only two for longer enough to be considered the only electors. So a President can be more easily disputed if not confirmed by either Ohio or Virgne.
Knights wont be playable, but hopefully once theyre established you'll be able to have your sons go off and join them, with the titles set as priest titles so you wont be able to be inherited by them. Or if that doesnt work set events to give the holy order title to someone else with the trait if its held by anyone landed.
As in CK2, you play landed characters who have proper jobs to be getting on with rather than running about serving in other peoples armies and chasing bandits. But the trait that 'knights' get from having served in one of the companies stays, and will serve like the Crusader or Haji trait in making the character be respected for having once been one.
So when your son gone you can send him off the "knightly" order to get taste realilty can come back hopeful better ruler?
Okay, I'm alive.
Unfortunately, I won't be able to do any work for a while due to issues. I'll try to get a link to all the work I've done so far (basically the maps and a few cultural files), but I'll be out for a little bit. Huge thanks to everyone who seems to have helped out in my impromptu absense there (metainvader and Ataulf and others).
EDIT: I was working on finishing the South/Central American cultural files and names, as well as a new topographic map to replace the one I'd been using. I plan to take those up again when I'm free/have a computer capable of it. I didn't have any plans to start work on a terrain map, though, so if someone else wants to start work on that, they should.
I think the congressional logo can use some work.Hopefully a better ruler, maybe a better warrior, maybe an idealistic romantic fool or a maimed embarrassment, everythings got to have roundabouts for its swings.
Also heres a first go at, Crusader Catholic and Congressional religion icons.
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for natural things like Lookout Mountain or places with serious modern forts/dams/giant concrete things thatll last forever/etc, story important ones too [Starhaven, Mexico-City etc], it might be good to have a 'natural fortress' building which can only be built in a list of provinces [building representing restoring/renovate rather than building it]...
I'm no artist and this could just be my dirty mind, but do the two crusader catholic icons look slightly .... phallic to anyone else?Hopefully a better ruler, maybe a better warrior, maybe an idealistic romantic fool or a maimed embarrassment, everythings got to have roundabouts for its swings.
Also heres a first go at, Crusader Catholic and Congressional religion icons.
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Only now that you've brought it up (no pun intended).I'm no artist and this could just be my dirty mind, but do the two crusader catholic icons look slightly .... phallic to anyone else?
Interesting job on the religion symbols. I'd assume that for Congressional/Judicial nations we'd need need to change the COA textures. Like in the Game of Thrones mod it throws in lore-specific things like seven-pointed stars for the dominant Faith of the Seven religion, we could have our own lore-specific symbolism on the random COAs? For Congressional (if I get this straight), things like torches, flames, lamps to represent the carrying of civilisation to the world. I'd expect they wouldn't use a lot of the medieval European symbolism like what the random generator coughs up (generally in awful colours I know I'd be embarrased to display).
I didn't even consider dams as potential fortresses, silly me. I'd almost expect many surviving dams to be looted for building materials much like Roman aquaducts were, but that could be a good excuse to get rid of the massive amount of dams in parts of the country (like the Tennessee region) and keep it a tad more balanced. I think a new name for dams would be cool. Riverwalls, maybe? I don't know.
I'm no artist and this could just be my dirty mind, but do the two crusader catholic icons look slightly .... phallic to anyone else?
This mod looks to be great! If there's any help you need with basic research and fact-checking, shoot me a PM, I'd enjoy getting this going ASAP.
Technically, Christian Europeans made swords look like crosses. Many pre-Christian swords did not have the cross-like cross-guard.As Swords are already crosses so a sword stood upright like a cross would probably would better and be more distinctive than the other cross with a sword stuck on it.
No, there we have our own map in the works.That brings up another good question, will the mod use the Americas part of the map when EU4 comes out?