https://www.twitch.tv/videos/247347935
Time stamp: 05:05:11
Here we see SideStrafe get confused which unit has already moved. The forward most PNT has moved, the rearward one had been knocked a phase back the previous round and the LCT has yet to move in this phase. The LCT has a clear red background on its Phase Activation Marker, but the two PNT seem to have a very similar shade of grey. Yes, the numbers are different and the phase 3 PNT is slightly more faded. However, I've seen this same problem pop up with Cohh and even the NGNG streamers. At a glance, it's not easy to see who has moved this phase and who gets to move in later phases of the same round. Who has yet to move in the current phase is a nice bright red, so that's easy for the players to notice.
A suggestion would be to make units who can move in later phases a faded red instead of faded grey. This keeps it consistent as red is always "can still move" and faded red is "not my phase yet" instead of it being grey.
Time stamp: 05:05:11
Here we see SideStrafe get confused which unit has already moved. The forward most PNT has moved, the rearward one had been knocked a phase back the previous round and the LCT has yet to move in this phase. The LCT has a clear red background on its Phase Activation Marker, but the two PNT seem to have a very similar shade of grey. Yes, the numbers are different and the phase 3 PNT is slightly more faded. However, I've seen this same problem pop up with Cohh and even the NGNG streamers. At a glance, it's not easy to see who has moved this phase and who gets to move in later phases of the same round. Who has yet to move in the current phase is a nice bright red, so that's easy for the players to notice.
A suggestion would be to make units who can move in later phases a faded red instead of faded grey. This keeps it consistent as red is always "can still move" and faded red is "not my phase yet" instead of it being grey.
Upvote
0