Firstly I need to learn to multiquote. But besides that a couple of points. Can everyone please stop saying its random. It isn't. You have likelihoods that in my experience tend to come through. My next point is crucial to explaining my first. Your not a general. In EU4 we are the rulers, if we could take on the more tactical part of the game perhaps that would be good but as Wiz said I think, We should think of the EU4 battles more as a representation for the local campaign and within it is multiple battles (phases). As a ruler you send your best general into the most favourable terrain at the most favourable time and cross your fingers. Coping with it if it all goes wrong is part of the fun/immersion.
Lastly, since only one pip is added to the shock or fire modifiers at a time I don't think you can expand and claim the -1 river crossing is as powerful as 4 or 6 pips. That's not good Maths.
Any time an RNG is used you're adding in a random element. You can call it pseudo-random if you would like, but that does not change anything.
As far as being a ruler, that is incorrect. You are some demi-something-or-other that's not a god or ruler but somewhere in between. Pre-release Paradox made a big deal about the fact that you are not the ruler and you're stuck with things like ruler stats which might make your nation prosperous or even lead you into stagnation. The game tries to present you the important decisions for the nation and let you point the way.
Coping with things going wrong is something I really enjoy in the game too. That's why I rarely play a European. The game does offer plenty of countries that have difficulties but allow you to grow. Recent games like Sofala and Kathiawar are examples of fun starts to play if you want to cope with things going wrong.
Your comment on the river crossing penalty illustrates one of the issues Paradox has with combat which Wiz pointed out earlier in the thread, and that is the learning curve. Each combat round you have an attack and a defense (actually I believe it's a series of 3 of them per phase, but let's only talk one at a time). If it's a shock round you get -1 shock defense and -1 shock offense from the river crossing. If it is a fire round you get -1 fire offense and -1 fire defense. That's the 4 pips. I don't know if it affects morale damage offense/defense so I'm not sure if it is 6.
Side note: To multi-quote you're adding the quote tags. You can either manually type in {QUOTE}{/QUOTE} (replace { } with [ ]) or in the quick reply at the far right is a button for it if you highlight the text you want to quote. If you want to quote more than one post, in the thread next to the "Reply With Quote" button click the little conversation looking icon for each post, then click Reply to Thread. The first time I did it, it took about 10 times to get that right!
