forming tuscany gives
1. monarchy government
2. claims on all tuscan provinces (provided that not all provinces are necessary for formation, otherwise cores?)
3. access to florentine/tuscan flavor if formed by another nation than florence
4. different ideas if formed by someone else than florence (rid yourself of boring italian minor ideas), can also provide florence with other ideas if florence gets their own ideas
5. primary nation of tuscan culture
6. one time prestige bonus
requirements:
1. own florence, siena and pisa (other tuscan provinces like lucca not required)
2. admin 10
3. primary culture is tuscan
So what you want is basically this:
Code:
country_decisions = {
tuscan_nation = {
major = yes
potential = {
# usual stuff
normal_or_historical_nations = yes
OR = {
ai = no
is_playing_custom_nation = no
}
is_colonial_nation = no
OR = {
is_former_colonial_nation = no
AND = {
is_former_colonial_nation = yes
ai = no
}
}
OR = {
ai = no
AND = {
ai = yes
num_of_cities = 3
}
}
# important bits
NOT = { exists = TUS }
primary_culture = tuscan
}
allow = {
adm_tech = 10
owns_core_province = 115 # pisa
owns_core_province = 116 # florence
owns_core_province = 117 # siena
is_at_war = no
is_subject = no
}
effect = {
change_tag = TUS
swap_free_idea_group = yes
add_prestige = 25
if = {
limit = {
government = republic
}
change_government = despotic_monarchy
}
every_province = {
limit = {
culture = tuscan
NOT = {
owned_by = ROOT
}
add_claim = ROOT
}
}
}
}
}