For obvious reasons, the community is not a fan of flavour pack prices being almost doubled, especially retroactively.
I would like to use this post to get a petition to show PDX that there is an overwhelming need for a justification for this price change.
Maybe there is a good reason for this. But it is certainly not an obvious one.
Assuming a good reason on no grounds is naive given the circumstances of the general success of CK3.
We deserve more than just a notification that this is happening. An official statement on the reasoning is in order.
If there is a good reason for this, tell us.
If you refuse to give a justification for this change of pricing policy, the community will be justified in assuming that there is none.
Please use the "Agree" reaction, so we can get some numbers for the community dissapproval.
EDIT:
In the Announcement of the Friends and Foes Event Pack @pdx-sanke has given two statements.
I would like to use this post to get a petition to show PDX that there is an overwhelming need for a justification for this price change.
Maybe there is a good reason for this. But it is certainly not an obvious one.
Assuming a good reason on no grounds is naive given the circumstances of the general success of CK3.
We deserve more than just a notification that this is happening. An official statement on the reasoning is in order.
If there is a good reason for this, tell us.
If you refuse to give a justification for this change of pricing policy, the community will be justified in assuming that there is none.
Please use the "Agree" reaction, so we can get some numbers for the community dissapproval.
EDIT:
In the Announcement of the Friends and Foes Event Pack @pdx-sanke has given two statements.
Yes, we did adjust the Flavor Packs to a price that is closer to their real value before releasing this one. That should not be a secret or something that people feel it is subterfuge.
Now, did we just adjust Flavor packs for this reason? Not at all. We wanted to make this adjustment for a long time, but we wanted to:
a) make sure they were all out before doing this change. In fact, huge majority of players acquired those DLCs for less than $4 once you consider Royal Edition, Expansion Pass, regular sales, etc. And these players represent again a huge majority of CK players as well.
b) make sure as many players as possible would benefit from the previous price point. That is why we are not changing the Royal Edition or Expansion Pass prices even with this change. They will stay that way. That is why we announced it ahead of time, so players can also take advantage of the current standalone.
Flavor packs were undervalued. Now, you may disagree how much they should exactly be worth it, or even if they should be worth the same. That's fair. And of course, some people will think they are worth nothing and everything in this game should be free, but I have no arguments for them, unless saying that you can always play mods and we will continue to support them and also add more free stuff in the game.
But if you start to check what you get with $7 in other titles, PDX or not, the difference is clear. Even for CK2, I am not sure it is fair to compare DLCs done back in 2013-2014, that are now old enough to play Roblox, with these DLCs. For some reason, people understand that many things get expensive over time, due to inflation, production costs, salaries, etc, but videogames should always stay the same.
I am not here to argue that something is cheap or not, it is worth your money or not. This is a personal call. Are you evaluating buying Friends and Foes instead of buying food, paying your rent or something important? Please don't. But do you enjoy this game and spend enough time with it to make it a good investment vs another drink or something else that you will play for 30 minutes and stay there in your library forever? Then yes, think about it.
No, we know they have different perceived values. We had a big debate about it. In the end, we decided that moving forward, we aim to achieve the same experience with future Flavor Packs closer to Fate of Iberia, and we definitely wanted to avoid confusion when you start to have 23 different price points (looking at you, older titles).
We decided that doing the move was fine, because (as I mostly wrote above):
a) The huge majority of players already own these DLCs and paid a very cheap price for both of them (average is less than $4). Even if you argue that it is the price you would like for Northern Lords, that means you paid less than Fate of Iberia should be, so again, all in all, things equalized;
b) we are announcing in advance, so players that are here right now, still have the same chance as others of acquiring it cheaper and finally
c) Royal Edition and Expansion Pass prices will not change. If you buy them, you will get the same price as the huge majority above.
Unlike what people think, "business" and/or "suits" (where I put myself for example) do not dictated what is developed. It is a conversation between all of us, and there are other factors besides money (is it cool? Is that what the team wants to make? How hard is to make it right now?, etc). I'd prefer to save discussion about future content and we are doing next to the studio and the Game Director, as I don't feel comfortable talking about it.
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