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Miltiades

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I think just asking for Gibralter is a little too less for the smaller peace, maybe Germany getting back its African terriroties?(I dont think Hitler would of done this but oh well)

I dont see GB giving up India real easily though I think it would be a bit too much to let them go but I do know the Germans had connections with Palestina so possible make Palestine indipendant and have Palestine own Jordan too?
 

invertigo2004

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Brasidas said:
Any thoughts on a post-Sealion event chain? A neutral puppet?

Eg. Triggers:
-all of Scotland, England, and Wales out of UK control
-Vichy happened
-Germany not at war with USSR, USA

Results:
-Vichy-like event, leaving the UK either neutral under the effective control of Germany
-Split of UK from the empire /release of puppets to oppose Japan?

I'm just thinking of a middle ground between UK surrendering without a German boot on the ground and having to annex the entirety of the UK. With the existing UK BP, you're coming close to annexation anyway.

I'd suggest a custom state, eg. "Manchester England", as the post-war controller of the island, with the surviving UK forces continuing to serve elsewhere in the empire - primarily India and the pacific against Japan.

actually i think the events i have here, if taken through a harsh peace, are essntially Vichy-like anyway as Britian ends up puppeted. True, they're not neutral, probably should be to make it more realistic.

It would be easy to insert a few events in order to simulate what your suggesting...copy the "Germany Offers Harsh Terms" and change the trigger to check that Germany controls the British isles sans Ireland, alter the triggers of various other events so that they check for both the post-vichy and post-occupation events...but essentially I think i would leave the events the way they are in terms of territorial concessions and such.

I'm not sure which puppets would be that interested, once released, in opposing Japan, except of course the ones directly in the path of the Japanese advace, ie Brunei, Malay, and India. Also, if Japan is already Axis and Germany occupies London, there's not much reason IMO to assume Hitler wouldn't force concessions for Japan as well. However if Japan is not Axis, then yes, the aforementioned states should join with say Australia, New Zealand, and some form of exiled British government to oppose Japan and continue the war against Germany, a British version of Free France. The only problem with that is the status of the US, and whether or not you think its realistic for "Free Britain" to fight on from exile without full American intervention. Then again, there are still the remaining Allies, so I just don't know for sure.

as for a created state...well honestly I think its a good idea, but I'm gonna need some help with that. I don't have any experience with that at all. Great idea though, I suppose I'll have to dive into Wiki and see if I can't learn how.

Thanx Brasidas :D
 

Brasidas

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I agree that there would be a difference in the terms depending upon whether Japan was in the Axis or not, but if there is a competent and "winning" Japan when such trigger conditions are occuring, an event chain is less pressing. You are in a position to annex the UK anyway.

I'm mostly referring to the case of a Germany played in SP without the help of Japan. A variant for a Japan-Germany alliance would be possible, as I suppose would an Italy-Germany variant (Cyprus, Malta, and Suez to Italy?). Simplest first, though.

I've never produced a custom nation myself, but I'd start with the England reference in the revolt.txt file and use it as a template. Cores as the British Isles. Use one of the unused tags ("U03"?)
 

invertigo2004

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Miltiades said:
I think just asking for Gibralter is a little too less for the smaller peace, maybe Germany getting back its African terriroties?(I dont think Hitler would of done this but oh well)

I dont see GB giving up India real easily though I think it would be a bit too much to let them go but I do know the Germans had connections with Palestina so possible make Palestine indipendant and have Palestine own Jordan too?

Well I haven't posted the Lenient Peace events (been a little busy, sorry), but essentially what happens is...

Gibralter goes to Nationalist Spain (regardless of its participation)
Malta goes to Italy (regardless of its participation)
Crete goes to Italy (if England controls the island, it goes to Italy, generally not an issue)
Navalbase at Scapa Flow deconstructed
Independence to:
Cyprus
Jordan
Palestine
Syria
Lebanon
Persia #Always possible in my games that Persia WAS Axis :D
Siam #ditto

And thats it for a Lenient Peace...no puppet government, no non-aggression pact, just a peace treaty and a loosening of British control of the Mediterranean, giving it to more friendly fascist countries. Nevertheless, Britain still controls the Suez Canal. Basically, the Lenient Peace is meant to represent what Hitler initially sought with the war in the West...a quick victory, with British recognition of the shift in continental power toward Germany. The Harsh Peace is meant to represent his ideal world order. Although now that I think on it perhaps Germany's belligerance should be lowered significantly (being the gentle victors) in order to keep the war from flaring up again immediately after the peace treaty expires.
 

Brasidas

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If you're going to give Gibraltar to Spain, I'd suggest that Spain enter the Axis. Good ol' AI unlimited naval range would otherwise let the US land anywhere in the Med.
 

invertigo2004

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Brasidas said:
If you're going to give Gibraltar to Spain, I'd suggest that Spain enter the Axis. Good ol' AI unlimited naval range would otherwise let the US land anywhere in the Med.


Good point, and fairly realistic too for Spain and Italy to join the Axis as thanx for free territory.
 

invertigo2004

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well i've been working on a post-Sealion surrender event. I'll post the chain in a moment but it works essentially like this....

With all but northern Ireland occupied by German forces, the British government flees into exile. Germany takes advantage of what few collaborators it can find in an attempt to lower the effort needed to occupy the islands. It therefore creates the states of Scotland and Wales (I had to create Wales in revolt.txt, but haven't gotten around to giving it ministers or leaders, etc), leaving the south of England, including London to be indefinitely occupied by German forces.

In an effort to avoid the problems experienced with Vichy France, and simultaneously secure the whole of the British Isles, Germany offers trade benefits and even territorial concession to Scotland, Wales, and Ireland. These nations are then given the choice to press for closer relations with Germany, or to keep things the way they are. If they press for closer relations, they run the risk of Germany forcing them into puppet status, but could benefit from the full status of an alliance. Ireland is given this possibility as well, but is not puppetable.

In any case, the closer a country gets to Germany, the higher its dissent hit, with falling into puppet status leading to a total of 50 dissent (forcing the German player to think a little harder about their decisions).

So without further adeau, here is the new string...

############################
#400400-400416 Vichy England
############################
event = {
id = 400400
country = GER
random = no

Trigger = {
war = { country = GER country = ENG }
control = { province = 20 data = GER } #Dover
control = { province = 21 data = GER } #Portsmouth
control = { province = 23 data = GER } #Plymouth
control = { province = 22 data = GER } #Bristol
control = { province = 19 data = GER } #London
control = { province = 16 data = GER } #Birmingham
control = { province = 17 data = GER } #Norwich
control = { province = 15 data = GER } #Cardiff
control = { province = 14 data = GER } #Liverpool
control = { province = 13 data = GER } #Sheffield
control = { province = 11 data = GER } #Sunderland
control = { province = 12 data = GER } #Blackpool
control = { province = 10 data = GER } #Edinburgh
control = { province = 8 data = GER } #
control = { province = 7 data = GER } #Aberdeen
control = { province = 6 data = GER } #Inverness
control = { province = 5 data = GER } #Scapa Flow
}

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 2000 }

name = "The Partitioning of Britain"
desc = "Operation Sealion has been brought to a successful conclusion, and while a few hardline British fanatics join their French counterparts in exile, those Britons with sense have come forth asking for peace. They have accepted our occupation of southern England, Scapa Flow, and Northern Ireland as well as the independence of Scotland and Wales. The Third Reich is victorious once again!"
style = 0

action_a = {
name = "Victory!"
ai_chance = 99
command = { type = dissent value = -10 }
command = { type = trigger which = 400401 }
}
action_b = {
name = "Total conquest is preferable."
ai_chance = 1
command = { type = dissent value = 5 }
}
}

event = {
id = 400401
country = ENG
random = no

name = "The Partitioning of Britain"
desc = "Despite our best efforts, the German invasion could not be defeated. Loyal elements are doing their best to escape, restablish the government in exile, somewhere in the Empire. Many are openly collaborating with the enemy, assisting in the establishment of puppet states in Wales and Scotland. Rumor says the Germans will occupy London and southern England indefinitely as they have occupied Paris and northern France. There is nothing we can do now to stop them."
style = 0

action_a = {
name = "We will carry on the fight as best we can."
command = { type = secedeprovince which = GER value = 5 } #Scapa Flow to Germany
command = { type = secedeprovince which = GER value = 20 } #Dover
command = { type = secedeprovince which = GER value = 21 } #Portsmouth
command = { type = secedeprovince which = GER value = 23 } #Plymouth
command = { type = secedeprovince which = GER value = 22 } #Bristol
command = { type = secedeprovince which = GER value = 19 } #London
command = { type = secedeprovince which = GER value = 16 } #Birmingham
command = { type = secedeprovince which = GER value = 17 } #Norwich
command = { type = secedeprovince which = GER value = 14 } #Liverpool
command = { type = secedeprovince which = GER value = 13 } #sheffield
command = { type = secedeprovince which = GER value = 28 } #Northern Ireland
command = { type = secedeprovince which = GER value = 29 }
command = { type = secedeprovince which = GER value = 11 }
command = { type = secedeprovince which = GER value = 12 }
command = { type = independence which = SCO value = 0 when = 0 } #Scotland
command = { type = independence which = U01 value = 0 when = 0 } #Wales
}
}

event = {
id = 400402
country = GER
random = no

Trigger = {
event = 400401
exists = SCO
exists = U01
}

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 2000 }

name = "Securing the British Isles"
desc = "With a wary peace settling over occupied Britain, the Germans struggled to find the optimal occupation policy. With unrest growing in France, Hitler was eager to avoid similar problems in Britain. He therefore ordered official recognition of Scotland and Wales, including territorial concessions and special trading rights, in exchange for promises of total neutrality. The question was also raised of Ireland receiving similar incentives, despite their already staunch neutrality."
style = 0

action_a = {
name = "Make offers to Scotland, Wales, and Ireland"
ai_chance = 40
command = { type = secedeprovince which = SCO value = 11 }
command = { type = secedeprovince which = SCO value = 12 }
command = { type = secedeprovince which = U01 value = 14 }
command = { type = secedeprovince which = IRE value = 28 }
command = { type = secedeprovince which = IRE value = 29 }
command = { type = supplies value = -3000 }
command = { type = oilpool value = -3000 }
command = { type = metalpool value = -3000 }
command = { type = energypool value = -3000 }
command = { type = rarematerialspool value = -3000 }
command = { type = money value = -300 }
command = { type = relation which = SCO value = 100 }
command = { type = relation which = U01 value = 100 }
command = { type = relation which = IRE value = 100 }
command = { type = non_aggression which = SCO where = GER }
command = { type = non_aggression which = U01 where = GER }
command = { type = non_aggression which = IRE where = GER }
command = { type = trigger which = 400403 } #For Scotland
command = { type = trigger which = 400404 } #For Wales
command = { type = trigger which = 400405 } #For Ireland
}
action_b = {
name = "Make offers only to Scotland and Wales"
ai_chance = 40
command = { type = secedeprovince which = SCO value = 11 }
command = { type = secedeprovince which = SCO value = 12 }
command = { type = secedeprovince which = U01 value = 14 }
command = { type = supplies value = -2000 }
command = { type = oilpool value = -2000 }
command = { type = metalpool value = -2000 }
command = { type = energypool value = -2000 }
command = { type = rarematerialspool value = -2000 }
command = { type = money value = -200 }
command = { type = relation which = SCO value = 100 }
command = { type = relation which = U01 value = 100 }
command = { type = relation which = IRE value = -50 }
command = { type = non_aggression which = SCO where = GER }
command = { type = non_aggression which = U01 where = GER }
command = { type = trigger which = 400403 } #For Scotland
command = { type = trigger which = 400404 } #For Wales
}
action_c = {
name = "We will not negotiate with the defeated!"
ai_chance = 20
command = { type = dissent value = 5 }
command = { type = relation which = SCO value = -100 }
command = { type = relation which = U01 value = -100 }
command = { type = relation which = IRE value = -50 }
}
}

event = {
id = 400403
country = SCO
random = no

name = "Dancing with the Devil"
desc = ""
style = 0

action_a = {
name = "Press for closer relations"
ai_chance = 75
command = { type = dissent value = 25 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 3 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = free_market value = 3 }
command = { type = set_domestic which = freedom value = 3 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 5 }
command = { type = set_domestic which = interventionism value = 5 }
command = { type = trigger which = 400406 }
}
action_b = {
name = "We are close enough as it is!"
ai_chance = 25
command = { type = dissent value = 15 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 5 }
command = { type = set_domestic which = political_left value = 3 }
command = { type = set_domestic which = free_market value = 5 }
command = { type = set_domestic which = freedom value = 5 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 0 }
command = { type = set_domestic which = interventionism value = 0 }
}
}

event = {
id = 400404
country = U01
random = no

name = "Dancing with the Devil"
desc = ""
style = 0

action_a = {
name = "Press for closer relations"
ai_chance = 75
command = { type = dissent value = 25 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 3 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = free_market value = 3 }
command = { type = set_domestic which = freedom value = 3 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 5 }
command = { type = set_domestic which = interventionism value = 5 }
command = { type = trigger which = 400407 }
}
action_b = {
name = "We are close enough as it is!"
ai_chance = 25
command = { type = dissent value = 15 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 5 }
command = { type = set_domestic which = political_left value = 3 }
command = { type = set_domestic which = free_market value = 5 }
command = { type = set_domestic which = freedom value = 5 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 0 }
command = { type = set_domestic which = interventionism value = 0 }
}
}

event = {
id = 400405
country = IRE
random = no

name = "Dancing with the Devil"
desc = ""
style = 0

action_a = {
name = "Press for closer relations"
ai_chance = 75
command = { type = dissent value = 15 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 3 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = free_market value = 3 }
command = { type = set_domestic which = freedom value = 3 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 5 }
command = { type = set_domestic which = interventionism value = 5 }
command = { type = trigger which = 400408 }
}
action_b = {
name = "We are close enough as it is!"
ai_chance = 25
command = { type = dissent value = 5 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = interventionism value = 0 }
}
}

event = {
id = 400406
country = GER
random = no

name = "Scotland's Status"
desc = "Scotland has requested a closer relationship with the Reich, clearly fearful of outside agression. Considering the difficulties we've had with Vichy France, even considering its neutral status, perhaps a more active relationship is necessary."
style = 0

action_a = {
name = "Things are fine the way they are."
ai_chance = 15
command = { type = relation which = SCO value = -100 }
}
action_b = {
name = "Make Scotland a puppet."
ai_chance = 35
command = { type = make_puppet which = SCO }
command = { type = relation which = SCO value = -50 }
command = { type = trigger which = 400415 }
}
action_c = {
name = "Request military access and guarantee their independence."
ai_chance = 35
command = { type = guarantee which = GER where = SCO }
command = { type = relation which = SCO value = 100 }
command = { type = trigger which = 400409 }
}
action_d = {
name = "Make Scotland an Axis partner."
ai_chance = 15
command = { type = alliance which = SCO }
command = { type = relation which = SCO value = 50 }
command = { type = trigger which = 400410 }
}
}

event = {
id = 400407
country = GER
random = no

name = "Wales' Status"
desc = "Wales has requested a closer relationship with the Reich, clearly fearful of outside agression. Considering the difficulties we've had with Vichy France, even considering its neutral status, perhaps a more active relationship is necessary."
style = 0

action_a = {
name = "Things are fine the way they are."
ai_chance = 15
command = { type = relation which = U01 value = -100 }
}
action_b = {
name = "Make Wales a puppet."
ai_chance = 35
command = { type = make_puppet which = U01 }
command = { type = relation which = U01 value = -50 }
command = { type = trigger which = 400416 }
}
action_c = {
name = "Request military access and guarantee their independence."
ai_chance = 35
command = { type = guarantee which = GER where = U01 }
command = { type = relation which = U01 value = 100 }
command = { type = trigger which = 400411 }
}
action_d = {
name = "Make Wales an Axis partner."
ai_chance = 15
command = { type = alliance which = U01 }
command = { type = relation which = U01 value = 50 }
command = { type = trigger which = 400412 }
}
}

event = {
id = 400408
country = GER
random = no

name = "Ireland's Status"
desc = "Ireland has requested a closer relationship with the Reich, clearly fearful of outside agression. Considering the difficulties we've had with Vichy France, even considering its neutral status, perhaps a more active relationship is necessary."
style = 0

action_a = {
name = "Things are fine the way they are."
ai_chance = 15
command = { type = relation which = IRE value = -50 }
}
action_b = {
name = "Request military access and guarantee their independence."
ai_chance = 50
command = { type = guarantee which = GER where = IRE }
command = { type = relation which = IRE value = 100 }
command = { type = trigger which = 400413 }
}
action_c = {
name = "Make Ireland an Axis partner."
ai_chance = 35
command = { type = trigger which = 400414 }
}
}

event = {
id = 400409
country = SCO
random = no

name = "German Protection"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = access which = GER }
command = { type = dissent value = 10 }
}
}

event = {
id = 400410
country = SCO
random = no

name = "Scotland Joins the Axis"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = dissent value = 15 }
}
}

event = {
id = 400415
country = SCO
random = no

name = "Scotland Joins the Axis"
desc = ""
style = 0

action_a = {
name = "ok"
command = { type = dissent value = 25 }
}
}

event = {
id = 400411
country = U01
random = no

name = "German Protection"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = access which = GER }
command = { type = dissent value = 10 }
}
}

event = {
id = 400412
country = U01
random = no

name = "Wales Joins the Axis"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = dissent value = 15 }
}
}

event = {
id = 400416
country = U01
random = no

name = "Wales Joins the Axis"
desc = ""
style = 0

action_a = {
name = "ok"
command = { type = dissent value = 25 }
}
}

event = {
id = 400413
country = IRE
random = no

name = "German Protection"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = access which = GER }
command = { type = dissent value = 10 }
}
}

event = {
id = 400414
country = IRE
random = no

name = "Ireland Joins the Axis"
desc = ""
style = 0

action_a = {
name = "An unsavory but necessary step."
ai_chance = 65
command = { type = dissent value = 15 }
command = { type = alliance which = GER }
}
action_b = {
name = "Alliance is too much to ask"
ai_chance = 35
command = { type = dissent value = -5 }
command = { type = relation which = GER value = -100 }
}
}
 

Brasidas

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Looks decent. I'd suggest a more flexible approach to Ireland, though.

For starters, particularly in multiplayer play, I wouldn't mind simply being able to give Ulster to the Irish. If they take and defend the land with no strings attached, the Allies may not invade, avoiding the need to commit resources to defend the beaches there.

Another option would be to receive military access in exchange for territories. Being able to range further west in search aircraft to spot incoming fleets would be a help.

Finally, alliance in exchange for the northern counties is an option. It (arguably) didn't work in OTL - I've seen suggestions that an out and out offer was made by the British, but if the combination of the carrot and the stick (offer of Ulster in contrast to the clear show of force of conquering Britain) was possible, perhaps an alliance was too.

event = {
id = 510000
country = GER
random = no

name = "The Fate of Ulster"
desc = "Sealion has succeeded. Moreover, Germany now controls the northern counties
of Ireland. Shall we attempt to use it as a bargaining chip with the Republic of
Ireland?"
style = 0

action_a = {
name = "Yes"
ai_chance = 90
}
action_b = {
name = "No. We will use it for our own purposes."
ai_chance = 10
command = { type = relation which = IRE value = -50 }
}
}

event = {
id = 510001
country = GER
random = no

name = "The Fate of Ulster" #Part 2: Which direction?
desc = "We must decide what we wish from Ireland and what we think they will agree
to. If we simply give the land to Ireland, they will not become a belligerant -
the Irish will simply ensure the Allies do not regain Ulster as a base against us.
If we trade Northern Ireland for military access, we will be able to base our
planes and ships there. If we demand full alliance from the Irish, their military
forces will effectively be at our command. Remember, the more ambitious our
demands, the less likely they may be to agree."
style = 0

action_a = {
name = "Neutrality"
ai_chance = 60
}
action_b = {
name = "Bases"
ai_chance = 20
}
action_c = {
name = "Alliance"
ai_chance = 20
}

Each option would lead to an Irish option to accept or decline the offer. At a guess, I'd say 100% chance for AI acceptance of the "gift to a neutral" option, 2/3 to the "bases" option, and 1/3 to 1/2 for the "alliance" option.
 

invertigo2004

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Miltiades said:
Why not just have a Fascist Britian insted of splitting the nation up? Oswald Mosley could be the head of it...

Good question, here's my reasoning behind partitioning Britain...

First and foremost, I want a "Free Britain" to fight on from elsewhere in the Empire. If Britain is puppeted, I'd have to create a whole new country, and doing it this way saves a lot of work. :D

You've got to figure the US is either already at war with Germany, or will be someday, so would a fascist Britain be able to hold back an American invasion?

Would Hitler be able to stomach a puppet nation he couldn't simply march his troops into to maintain control? Granted, in this situation he'd obviously have some control of the seas around Britain, but I doubt he'd be able to totally destroy the Royal Navy, and the USN would cause problems as well. I'm trying to think somewhat historically here, as well as take into account gameplay.

Hitler would likely mirror somewhat what he did with France, and occupy southern England in order to keep the Channel under his firm control, giving the rest of the country to weak and easily controlled states. Also, with his flair for the dramatic, I doubt after a conquest he would allow London to go un-occupied. Besides, think of the IC he'll get for that. :D

Also, if you look earlier in this thread, you'll notice in the harsh peace for an immediately post-vichy Britain, Britain does get puppeted. I did that on the assumption that Britain would be fighting essentially alone, with only the assistance of weak and far flung allies, and surrenders without a fight. IMHO, if Britian surrenders without a fight, opinion in the US would turn against them. Roosevelt would be pretty much powerless to effect the terms of surrender, and the British government would find itself in a downward spiral of dwindling power and respect until eventually they are little more than puppets. This to me is the most historically accurate way Britian could become a puppet, as Mosley's faction IIRC had very little support.

In the aftermath of a full-scale invasion, however, Britain would have showed itself willing to fight, if not totally capable. Even in defeat, the fight itself would seriously erode, if not utterly destroy, Mosley's support amongst the people, eliminating Germany's primary option for a puppeted Britain, leaving partition and occupation its only real choice.

Across the Atlantic, there would therefore be a tremendous amount of sympathy in the US for the people of Britain in the aftermath of an invasion, especially with the British government in exile making as much noise as it can, and it may be likely the US would enter the war on these grounds alone. Personally, I think a German conquest of Britain would make America's intervention inevitable, if not immediate. That's what makes Ireland so important. As a democratic neutral, it is America's last realistic platform for a liberation of Europe. Hitler wasn't stupid, he would realize this, and do whatever he could to bring them into the fold.
 

Miltiades

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I see what your saying but Vichy France held up without German occupation. What if the UK is puppeted and just gets some garrison divisions in London and some other places?
 

invertigo2004

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Miltiades said:
I see what your saying but Vichy France held up without German occupation. What if the UK is puppeted and just gets some garrison divisions in London and some other places?

Vichy France did well with what remained of continental France, but was unable to keep the rest of the empire from joining Free France. This is what I meant by Hitler wanting to avoid the problems he had with Vichy. Also, the Germans ultimately occupied Vichy because even if the government was essentially loyal to Germany, many of its military leaders weren't. I guess my overall point is after the experience with Vichy, Hitler wouldn't have much trust in a weakened government attempting to hold an entire Empire together. He'd probably go for the symbolism of occupying London, the military benefits of controlling the Channel, and leave the rest of the islands to friendly minors. Free Britain would most likely retain control of the Empire (although certainly a decapitated Empire would begin to fall apart).
 

Brasidas

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Any comments upon the more involved Ireland series? Part of it was in direct response to what you suggest with a USA looking to Ireland as a base. By offering Ulster in exchange for strict neutrality, America using Ireland as a staging area becomes less tenable.
 

invertigo2004

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Brasidas said:
Any comments upon the more involved Ireland series? Part of it was in direct response to what you suggest with a USA looking to Ireland as a base. By offering Ulster in exchange for strict neutrality, America using Ireland as a staging area becomes less tenable.

sorry Brasidas, didn't mean to pass you by. you have a point, and i was looking over what i've already done, and i think you're right. I'll work on the scripting tomorrow, just don't have the time right now. But I'm thinking 4 basic options for the German policy toward Ireland...

1. Northern counties for strict neutrality...high success chance, low dissent hit for Ireland if accepted.

2. Northern counties for strict neutrality and military access...low success chance, medium dissent hit for Ireland if accepted.

3. Northern counties for full Axis membership...very low success chance, high dissent hit for Ireland if accepted.

4. If 1, 2, or 3 are rejected, demand neutrality and access outright under pain of invasion...low dissent hit for German player...medium success chance, medium dissent hit for Ireland if accepted, either way puts another event string in motion that may bring quick American intervention in Ireland (the fall of Britain has the US under severe pressure to intervene, so German heavy-handedness against Ireland may prove to be the last straw).

What'dya think?
 

Brasidas

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It makes sense. In SP, I'm not sure how historically probable an American invasion should be for variant 4, but for gameplay reasons I'd say it should be fairly high. Somewhere between 1 in 3 and 2 in 3?

For multiplayer, I don't know about 4. If Germany's doing a decent job with containing its belligerance (eg. not DoWing Sweden or Spain, or at least throwing up puppets here and there), I don't know that the USA should get a DoW opportunity right after Sealion. At the least, I'd suggest a belligerance check. Otherwise, maybe a middling-long offset? A random event with a twelve day offset checking if Ireland and Germany are at war? Germany would be taking a risk in an invasion, but it wouldn't lead to a certain opportunity for the USA to intervene. If the invasion is already a fait accompli when the game checks the triggers, it will be too late.

The difference here is that in SP, the player is taking a risk. In multiplayer, if the USA ever has an option to enter the war in an event series, a human player is going to go to war, unless he's simply roleplaying. I'd suggest throwing an ai-check in with two versions of the event. It brings things back to being a gamble rather than "I will secure Ireland in exchange for US war entry".
 
Last edited:

invertigo2004

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Brasidas said:
For multiplayer, I don't know about 4. If Germany's doing a decent job with containing its belligerance (eg. not DoWing Sweden or Spain, or at least throwing up puppets here and there), I don't know that the USA should get a DoW opportunity right after Sealion. At the least, I'd suggest a belligerance check. Otherwise, maybe a middling-long offset? A random event with a twelve day offset checking if Ireland and Germany are at war? Germany would be taking a risk in an invasion, but it wouldn't lead to a certain opportunity for the USA to intervene. If the invasion is already a fait accompli when the game checks the triggers, it will be too late.

The difference here is that in SP, the player is taking a risk. In multiplayer, if the USA ever has an option to enter the war in an event series, a human player is going to go to war, unless he's simply roleplaying. I'd suggest throwing an ai-check in with two versions of the event. It brings things back to being a gamble rather than "I will secure Ireland in exchange for US war entry.

This is sort of what I had in mind actually. Let me give you a breakdown of how the US could enter the war due to the "Irish Situation"

1. After securing Scotland, Wales, and southern England, Germany looks toward Ireland as the last remaining democratic stronghold in the West from which any serious American counterattack would originate. Germany makes a policy choice for Ireland, giving them 30 days to decide. This would be triggered by the events that finalize Scotland and Wales' status, and offset 14 days, say a 25% chance. It wouldn't take Hitler long to realize the significance of Ireland. Note one of Germany's choices is to leave Ireland alone, resulting in some dissent for the German player, but otherwise totally avoiding what is to follow. However, leaving Ireland alone should cause the German player some worry, and I think there is room there for the US to begin making overtures to Ireland if Germany makes no move against them.

2. If Germany has demanded more than just Irish neutrality, the US has the option to deliver a formal protest to Germany, something like a "Hands Off Ireland" warning, backed by public protests, warning Germany to respect Ireland's neutrality. The US takes a dissent hit of 2-5% if they refuse to deliver the warning, a hit of 1-3% if they deliver it (interventionists and isolationists are going to be annoyed either way).

3. If the US delivers the warning & Germany has demanded more than just Irish neutrality, Germany is given the option to re-evaluate its policy towards Ireland. They can back down to demanding only neutrality, or they can stand up to the upstart Americans and tell them where to stick it. Backing down results in a dissent hit of 2-5%, while sticking to your guns will makes some people nervous, resulting in a dissent hit of 1-3%.

4. If Germany sticks to its guns, they will have shown the American people they cannot be reasoned with. The Isolationists lose support yet again, and the US moves a step toward interventionism, or perhaps hawk lobby.

5. If Germany alters its demands, they will have shown the American people they can be reasoned with. Isolationists point out that military action was not necessary after all, and the US moves a step toward a dove lobby.

Finally, Ireland is given a chance to decide only after the above events have fired if they're going to fire at all. Triggers would be: the German demand, the US protest or lack thereof, the German second offer or lack thereof, the reaction in the US to a German second offer or lack thereof, all offset by 14 days, or whatever number is necessary to fit into the 30 day timeframe.

6. If Germany sticks to its guns, and Ireland accepts they're demands, the situation is defused, and essentially Germany wins. Relations between the two countries plummets to near bottom (say -150 to -175), and the US takes another dissent hit (2-5%) while Germany loses a similar amount (war with the US has been averted). Down the road, once the US does enter the war and Ireland is not part of the Axis, there should be some issue of the US trying to woo Ireland into the Allies.

7. If Germany sticks to its guns and its demands (whatever they are) are refused, then Germany has no choice but to declare war on Ireland. As this is likely to bring America into the war, a nervous population becomes even more so with yet another dissent hit of 1-3%. Also, since there will be no option not to declare war, this will hopefully keep the German player from delaying war until they are 100% ready, although admittedly by this time they may well be ready anyway.

8. The US has now an immediate opportunity to declare war on Germany, interventionists screaming to save America's last European platform for liberation, a staunchly neutral democratic country that dared resist Hitler's outrageous demands. Isolationists, no longer the majority after Germany's laundry list of aggression, remain a vocal minority and fight Roosevelts push for a declaration of war. If the US enters the war, it will do so with a major dissent hit (10-20%), but has the opportunity to move quickly to save Ireland. If the US backs down, it will face a larger dissent (15-25%) hit to go along with the humiliation of being stared down by Germany and failing to follow through. The Isolationists will have regained much of their support, and the US will move 2 steps toward dove, and 2 steps toward isolationism. A variant of this event for the AI could check for the existence of certain units and, if war is chosen, deploy them quickly to Ireland.

This should give human players of both Germany and the US something to think about, making the choice much more difficult. Both will likely have large amounts of dissent by the time its over, making it harder for each player to continue pressing the issue. A German player would be much more cautious about choosing war with Ireland if they knew certain and swift American intervention was forthcoming. An American player would be similarly cautious as their dissent grows. Note, this event would fire immediately after a German declaration of war on Ireland, which would itself occur by event, and hopefully the German player will not be in position to invade and conquer Ireland before the arrival of American troops, particularly if the Kriegsmarine remains weak.

Well there it is. It's going to be a complicated bit of scripting but I think I can pull it off. Also, I think it will add some much needed suspense to that part of the game.
 
Last edited:

invertigo2004

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Jan 28, 2005
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Ok I've finished the scripting, and uploaded it here http://www.freefilehosting.net/?id=pNvykq/e in case anyone cares to download it for testing. I've edited instructions into the first post of this thread. Note this is the entire series from beginning to end, including the previous work on Britain. Hopefully this meets with everyone's approvale :D

#Copy and paste this into your hoi2.txt or another event file of your choice.

#Add the following to revolt.txt

U01 = { #Wales
date = { day = 1 month = january year = 1936 }
expirydate = { day = 30 month = december year = 2000 }
minimum = { 15 }
extra = { }
capital = { 15 }
}


############################
#400400-400416 Vichy England
############################
event = {
id = 400400
country = GER
random = no

Trigger = {
war = { country = GER country = ENG }
control = { province = 20 data = GER } #Dover
control = { province = 21 data = GER } #Portsmouth
control = { province = 23 data = GER } #Plymouth
control = { province = 22 data = GER } #Bristol
control = { province = 19 data = GER } #London
control = { province = 16 data = GER } #Birmingham
control = { province = 17 data = GER } #Norwich
control = { province = 15 data = GER } #Cardiff
control = { province = 14 data = GER } #Liverpool
control = { province = 13 data = GER } #Sheffield
control = { province = 11 data = GER } #Sunderland
control = { province = 12 data = GER } #Blackpool
control = { province = 10 data = GER } #Edinburgh
control = { province = 8 data = GER } #
control = { province = 7 data = GER } #Aberdeen
control = { province = 6 data = GER } #Inverness
control = { province = 5 data = GER } #Scapa Flow
}

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 2000 }

name = "The Partitioning of Britain"
desc = "Operation Sealion has been brought to a successful conclusion, and while a few hardline British fanatics join their French counterparts in exile, those Britons with sense have come forth asking for peace. They have accepted our occupation of southern England, Scapa Flow, and Northern Ireland as well as the independence of Scotland and Wales. The Third Reich is victorious once again!"
style = 0

action_a = {
name = "Victory!"
ai_chance = 99
command = { type = dissent value = -10 }
command = { type = trigger which = 400401 }
}
action_b = {
name = "Total conquest is preferable."
ai_chance = 1
command = { type = dissent value = 5 }
}
}

event = {
id = 400401
country = ENG
random = no

name = "The Partitioning of Britain"
desc = "Despite our best efforts, the German invasion could not be defeated. Loyal elements are doing their best to escape, restablish the government in exile, somewhere in the Empire. Many are openly collaborating with the enemy, assisting in the establishment of puppet states in Wales and Scotland. Rumor says the Germans will occupy London and southern England indefinitely as they have occupied Paris and northern France. There is nothing we can do now to stop them."
style = 0

action_a = {
name = "We will carry on the fight as best we can."
command = { type = secedeprovince which = GER value = 5 } #Scapa Flow to Germany
command = { type = secedeprovince which = GER value = 20 } #Dover
command = { type = secedeprovince which = GER value = 21 } #Portsmouth
command = { type = secedeprovince which = GER value = 23 } #Plymouth
command = { type = secedeprovince which = GER value = 22 } #Bristol
command = { type = secedeprovince which = GER value = 19 } #London
command = { type = secedeprovince which = GER value = 16 } #Birmingham
command = { type = secedeprovince which = GER value = 17 } #Norwich
command = { type = secedeprovince which = GER value = 14 } #Liverpool
command = { type = secedeprovince which = GER value = 13 } #sheffield
command = { type = secedeprovince which = GER value = 28 } #Northern Ireland
command = { type = secedeprovince which = GER value = 29 }
command = { type = secedeprovince which = GER value = 11 }
command = { type = secedeprovince which = GER value = 12 }
command = { type = independence which = SCO value = 0 when = 0 } #Scotland
command = { type = independence which = U01 value = 0 when = 0 } #Wales
}
}

event = {
id = 400402
country = GER
random = no

Trigger = {
event = 400401
exists = SCO
exists = U01
}

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 2000 }

name = "Securing the British Isles"
desc = "With a wary peace settling over occupied Britain, the Germans struggled to find the optimal occupation policy. With unrest growing in France, Hitler was eager to avoid similar problems in Britain. He therefore ordered official recognition of Scotland and Wales, including territorial concessions and special trading rights, in exchange for promises of total neutrality. The question was also raised of Ireland receiving similar incentives, despite their already staunch neutrality."
style = 0

action_a = {
name = "Make offers to Scotland and Wales"
ai_chance = 80
command = { type = secedeprovince which = SCO value = 11 }
command = { type = secedeprovince which = SCO value = 12 }
command = { type = secedeprovince which = U01 value = 14 }
command = { type = supplies value = -2000 }
command = { type = oilpool value = -2000 }
command = { type = metalpool value = -2000 }
command = { type = energypool value = -2000 }
command = { type = rarematerialspool value = -2000 }
command = { type = money value = -200 }
command = { type = relation which = SCO value = 100 }
command = { type = relation which = U01 value = 100 }
command = { type = relation which = IRE value = -50 }
command = { type = non_aggression which = SCO where = GER }
command = { type = non_aggression which = U01 where = GER }
command = { type = trigger which = 400403 } #For Scotland
command = { type = trigger which = 400404 } #For Wales
}
action_b = {
name = "We will not negotiate with the defeated!"
ai_chance = 20
command = { type = dissent value = 5 }
command = { type = relation which = SCO value = -100 }
command = { type = relation which = U01 value = -100 }
command = { type = relation which = IRE value = -50 }
}
}

event = {
id = 400403
country = SCO
random = no

name = "Dancing with the Devil"
desc = ""
style = 0

action_a = {
name = "Press for closer relations"
ai_chance = 75
command = { type = dissent value = 25 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 3 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = free_market value = 3 }
command = { type = set_domestic which = freedom value = 3 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 5 }
command = { type = set_domestic which = interventionism value = 5 }
command = { type = trigger which = 400406 }
}
action_b = {
name = "We are close enough as it is!"
ai_chance = 25
command = { type = dissent value = 15 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 5 }
command = { type = set_domestic which = political_left value = 3 }
command = { type = set_domestic which = free_market value = 5 }
command = { type = set_domestic which = freedom value = 5 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 0 }
command = { type = set_domestic which = interventionism value = 0 }
}
}

event = {
id = 400404
country = U01
random = no

name = "Dancing with the Devil"
desc = ""
style = 0

action_a = {
name = "Press for closer relations"
ai_chance = 75
command = { type = dissent value = 25 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 3 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = free_market value = 3 }
command = { type = set_domestic which = freedom value = 3 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 5 }
command = { type = set_domestic which = interventionism value = 5 }
command = { type = trigger which = 400407 }
}
action_b = {
name = "We are close enough as it is!"
ai_chance = 25
command = { type = dissent value = 15 }
command = { type = supplies value = 1000 }
command = { type = oilpool value = 1000 }
command = { type = metalpool value = 1000 }
command = { type = energypool value = 1000 }
command = { type = rarematerialspool value = 1000 }
command = { type = money value = 100 }
command = { type = set_domestic which = democratic value = 5 }
command = { type = set_domestic which = political_left value = 3 }
command = { type = set_domestic which = free_market value = 5 }
command = { type = set_domestic which = freedom value = 5 }
command = { type = set_domestic which = professional_army value = 5 }
command = { type = set_domestic which = defense_lobby value = 0 }
command = { type = set_domestic which = interventionism value = 9 }
}
}

event = {
id = 400406
country = GER
random = no

name = "Scotland's Status"
desc = "Scotland has requested a closer relationship with the Reich, clearly fearful of outside agression. Considering the difficulties we've had with Vichy France, even considering its neutral status, perhaps a more active relationship is necessary."
style = 0

action_a = {
name = "Things are fine the way they are."
ai_chance = 15
command = { type = relation which = SCO value = -100 }
}
action_b = {
name = "Make Scotland a puppet."
ai_chance = 35
command = { type = make_puppet which = SCO }
command = { type = relation which = SCO value = -50 }
command = { type = trigger which = 400415 }
}
action_c = {
name = "Request military access and guarantee their independence."
ai_chance = 35
command = { type = guarantee which = GER where = SCO }
command = { type = relation which = SCO value = 100 }
command = { type = trigger which = 400409 }
}
action_d = {
name = "Make Scotland an Axis partner."
ai_chance = 15
command = { type = alliance which = SCO }
command = { type = relation which = SCO value = 50 }
command = { type = trigger which = 400410 }
}
}

event = {
id = 400407
country = GER
random = no

name = "Wales' Status"
desc = "Wales has requested a closer relationship with the Reich, clearly fearful of outside agression. Considering the difficulties we've had with Vichy France, even considering its neutral status, perhaps a more active relationship is necessary."
style = 0

action_a = {
name = "Things are fine the way they are."
ai_chance = 15
command = { type = relation which = U01 value = -100 }
}
action_b = {
name = "Make Wales a puppet."
ai_chance = 35
command = { type = make_puppet which = U01 }
command = { type = relation which = U01 value = -50 }
command = { type = trigger which = 400416 }
}
action_c = {
name = "Request military access and guarantee their independence."
ai_chance = 35
command = { type = guarantee which = GER where = U01 }
command = { type = relation which = U01 value = 100 }
command = { type = trigger which = 400411 }
}
action_d = {
name = "Make Wales an Axis partner."
ai_chance = 15
command = { type = alliance which = U01 }
command = { type = relation which = U01 value = 50 }
command = { type = trigger which = 400412 }
}
}

event = {
id = 400409
country = SCO
random = no

name = "German Protection"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = access which = GER }
command = { type = dissent value = 10 }
}
}

event = {
id = 400410
country = SCO
random = no

name = "Scotland Joins the Axis"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = dissent value = 15 }
}
}

event = {
id = 400415
country = SCO
random = no

name = "Scotland Joins the Axis"
desc = ""
style = 0

action_a = {
name = "ok"
command = { type = dissent value = 25 }
}
}

event = {
id = 400411
country = U01
random = no

name = "German Protection"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = access which = GER }
command = { type = dissent value = 10 }
}
}

event = {
id = 400412
country = U01
random = no

name = "Wales Joins the Axis"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = dissent value = 15 }
}
}

event = {
id = 400416
country = U01
random = no

name = "Wales Joins the Axis"
desc = ""
style = 0

action_a = {
name = "ok"
command = { type = dissent value = 25 }
}
}

###################################
#400408, 400417- The Irish Crisis
###################################

event = {
id = 400408
country = GER
random = no

Trigger = {
NOT = {
war = { country = GER country = USA }
war = { country = GER country = IRE }
}
event = 400403
event = 400404
}

name = "The Irish Question"
desc = "Regardless of the fate of Scotland and Wales, far more important was the fate of Ireland. If ever the United States was to intervene in the European war, the time was now with public support so virulently anti-German. Heavy handedness with Ireland may force America's hand, but there may be no other way to truly secure the British Isles against American invasion. Still, we must allow Ireland at least 30 days to make her decision to maintain the appearance of calm negotiations."
style = 0

action_a = {
name = "Offer the Northern Counties for strict neutrality."
ai_chance = 15
command = { type = trigger which = 400417 }
}
action_b = {
name = "Offer the Northern Counties for military access."
ai_chance = 40
command = { type = trigger which = 400418 }
}
action_c = {
name = "Offer the Northern Counties for Axis membership."
ai_chance = 40
command = { type = trigger which = 400419 }
}
action_d = {
name = "Things are fine the way they are."
ai_chance = 5
command = { type = dissent value = 5 }
}
}

event = {
id = 400417
country = IRE
random = no

name = "Germany Requests Neutrality"
desc = ""
style = 0

action_a = {
name = "Very well"
command = { }
}
}

event = {
id = 400418
country = IRE
random = no

name = "Germany Requests Neutrality & Military Access"
desc = ""
style = 0

action_a = {
name = "Very well"
command = { }
}
}

event = {
id = 400419
country = IRE
random = no

name = "Germany Offers Alliance"
desc = ""
style = 0

action_a = {
name = "Very well"
command = { }
}
}

event = {
id = 400420
country = USA
random = no

Trigger = {
NOT = {
war = { country = USA country = GER }
war = { country = GER country = IRE }
}
OR = {
event = 400418 #Germany Requests Neutrality & Military Access
event = 400419 #Germany Offers Alliance
}
}

date = { day = 1 month = january year = 1936 }
offset = 10
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis"
desc = "The German government has entered into secret negotiations with Ireland. Ireland has been stubbornly neutral, even as Britain crumbled around her, so it is difficult to see why Germany would fear a change now. If Ireland falls to the Germans, peaceably or otherwise, our last best platform for the liberation of Europe will be lost. Public opinion is leaning against military intervention, but this threat cannot go unanswered. At the moment, a strong protest appears the best we can do. Perhaps it will work."
style = 0

action_a = {
name = "Send the protest"
ai_chance = 75
command = { type = dissent value = 3 }
command = { type = relation which = GER value = -25 }
command = { type = trigger which = 400421 } #The Irish Crisis Begins
}
action_b = {
name = "We should not get involved"
ai_chance = 25
command = { type = dissent value = 5 }
command = { type = relation which = GER value = -25 }
command = { type = domestic which = interventionism value = -1 }
}
}

event = {
id = 400421
country = GER
random = no

name = "The Irish Crisis Begins"
desc = "Our negotiations with Ireland have clearly irked the Americans. They have betrayed their true intentions, issuing a formal protest against our 'manipulation of a hapless neutral.' Obviously they fear us gaining control of Ireland. Intelligence reports the U.S. Navy has sortied and ominous troop movements throughout the United States. Many Germans fear war with America, but dare we alter our request in the face of a mere piece of paper? Or will Roosevelt back down if we stand strong?"
style = 0

action_a = {
name = "Ignore the protest"
ai_chance = 85
command = { type = dissent value = 3 }
command = { type = relation which = USA value = -50 }
command = { type = trigger which = 400422 } #The Irish Crisis: Germany Stands Firm
}
action_b = {
name = "We should not antagonize America further"
ai_chance = 15
command = { type = dissent value = 5 }
command = { type = relation which = USA value = 10 }
command = { type = trigger which = 400423 } #The Irish Crisis: Germany Backs Down
command = { type = trigger which = 400425 } #Germany Reduces Its Demands
}
}

event = {
id = 400422
country = USA
random = no

name = "The Irish Crisis: Germany Stands Firm"
desc = "Our protest to the German government has gone unanswered. It appears Hitler is bent on control of Ireland, and the Joint Chiefs have agreed that this cannot be allowed to happen. But the people will not respond well if we intervene before Ireland has a chance to respond. We can only hope they do the right thing. At this very moment we are sending a wire, ensuring Ireland or our continuing support against Germany. But will our words be enough? Will our own people even support them?"
style = 0

action_a = {
name = "We must stand firm as well"
command = { type = domestic which = defense_lobby value = 1 }
}
}

event = {
id = 400423
country = USA
random = no

name = "The Irish Crisis: Germany Backs Down"
desc = "Our protest to the German government was received with some resentment, but it appears that Hitler will not press the issue furter. Our contacts report that German demands have changed to continued but strict neutrality, and Ireland is expected to sign the agreement soon. The Isolationists are proclaiming this a victory, claiming Germany can be negotiated with, that war is unnecessary, and for now they may be right. Nevertheless, we should keep an open line of communication with Ireland."
style = 0

action_a = {
name = "Peace has prevailed"
command = { type = dissent value = -2 }
command = { type = domestic which = interventionism value = -1 }
}
}

event = {
id = 400425
country = IRE
random = no

name = "Germany Reduces Its Demands"
desc = ""
style = 0

action_a = {
name = "Whew"
command = { type = dissent value = -2 }
command = { type = relation which = GER value = 20 }
command = { type = relation which = USA value = 20 }
command = { type = non_aggression which = IRE where = GER }
command = { type = set_domestic which = interventionism value = 0 }
command = { type = trigger which = 400426 } #Ireland Accepts Our Demands
command = { type = sleepevent which = 400427 } #The Irish Crisis: Ireland Accepts Neutrality
command = { type = sleepevent which = 400428 } #The Irish Crisis: Dublin's Decision
command = { type = sleepevent which = 400429 } #The Irish Crisis: Dublin's Decision
}
}

event = {
id = 400426
country = GER
random = no

name = "End of the Irish Crisis"
desc = "The Irish have wisely accepted our generous terms."
style = 0

action_a = {
name = "Excellent"
command = { type = secedeprovince which = IRE value = 28 }
command = { type = secedeprovince which = IRE value = 29 }
}
}

event = {
id = 400427
country = IRE
random = no

Trigger = {
event = 400417
NOT = {
war = { country = GER country = USA }
war = { country = GER country = IRE }
}
}

date = { day = 1 month = january year = 1936 }
offset = 30
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis: Ireland Accepts Neutrality"
desc = ""
style = 0

action_a = {
name = "OK"
command = { type = dissent value = -2 }
command = { type = relation which = GER value = 20 }
command = { type = non_aggression which = IRE where = GER }
command = { type = set_domestic which = interventionism value = 0 }
command = { type = trigger which = 400426 } #Ireland Accepts Our Demands
}
}

event = {
id = 400428
country = IRE
random = no

Trigger = {
event = 400418
event = 400422
NOT = {
war = { country = GER country = USA }
}
}

date = { day = 1 month = january year = 1936 }
offset = 20
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis: Dublin's Decision"
desc = ""
style = 0

action_a = {
name = "We have no choice but to accept"
ai_chance = 35
command = { type = dissent value = 5 }
command = { type = relation which = GER value = 20 }
command = { type = access which = GER }
command = { type = non_aggression which = IRE where = GER }
command = { type = set_domestic which = interventionism value = 0 }
command = { type = trigger which = 400426 } #End of the Irish Crisis
command = { type = trigger which = 400429 } #End of the Irish Crisis
}
action_b = {
name = "We must trust in America to save us"
ai_chance = 65
command = { type = dissent value = 2 }
command = { type = relation which = GER value = -50 }
command = { type = relation which = USA value = 50 }
command = { type = trigger which = 400430 } #The Irish Crisis: Ireland Defiant
}
}

event = {
id = 400429
country = USA
random = no

name = "End of the Irish Crisis"
desc = "Despite all our hopes, the Irish government has given in to the Germans. As we speak, German troops are moving to secure strategic positions throughout the island. We have lost a great opportunity here, but we would be no better than the Germans if we forced Ireland into a war she did not want. We will have to find another way."
style = 0

action_a = {
name = "Damn"
command = { type = dissent value = 5 }
command = { type = relation which = GER value = -100 }
command = { type = domestic which = defense_lobby value = -1 }
command = { type = domestic which = interventionism value = -1 }
}
}

event = {
id = 400430
country = GER
random = no

name = "The Irish Crisis: Ireland Defiant"
desc = "It appears that Roosevelt's meddling has convinced the Irish to stand against us. Given the recent attitude of the United States, we cannot simply hope for Ireland to remain neutral any longer. We must secure that island. If America is serious, then we have precious little time to accomplish our task."
style = 0

action_a = {
name = "Damn"
command = { type = dissent value = 3 }
command = { type = war which = IRE }
command = { type = relation which = USA value = -100 }
command = { type = trigger which = 400431 } #The Irish Crisis: Endgame
}
}

event = {
id = 400431
country = USA
random = no

name = "The Irish Crisis: Endgame"
desc = "The Irish have bravely resisted the pressure from Berlin, and their reward is war. The British government-in-exile has already accepted Ireland's petition for alliance, and are looking for us to do the same. There is enough public support now for a war against Germany, but there remains a vocal minority of Isolationists. If we go to war now, we will do so without the full support of the people. Nevertheless, the Joint Chiefs feel that the time is now, while there is still an Ireland to defend."
style = 0

action_a = {
name = "Declare war on Germany"
ai_chance = 65
command = { type = dissent value = 20 }
command = { type = war which = GER }
command = { type = alliance which = IRE }
command = { type = domestic which = defense_lobby value = 1 }
command = { type = trigger which = 400432 } #The Irish Crisis: American Intervention
}
action_b = {
name = "We must respond diplomatically"
ai_chance = 35
command = { type = dissent value = 5 }
command = { type = relation which = GER value = -100 }
command = { type = end_non_aggression which = GER where = USA }
command = { type = end_trades which = GER where = USA }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = domestic which = interventionism value = -2 }
command = { type = trigger which = 400433 } #The Irish Crisis: America Backs Down
}
}

event = {
id = 400432
country = GER
random = no

name = "The Irish Crisis: American Intervention"
desc = "The arrogance of America cannot be underestimated. They have declared war on us over issues totally out of their interest. Despite our best propaganda efforts, a gloom has fallen over our country."
style = 0

action_a = {
name = "Victory shall be ours"
command = { type = dissent value = 5 }
}
}

event = {
id = 400433
country = GER
random = no

name = "The Irish Crisis: America Backs Down"
desc = "As we suspected, America's bluster over Ireland was just that...bluster. The have backed down from their empty threats, comsumed by their own petty political squabbles. We will deal with them in due time. For now, the Irish must be subdued."
style = 0

action_a = {
name = "Excellent"
command = { type = dissent value = -3 }
}
}

event = {
id = 400499
country = IRE
random = no

name = "USA Trigger"
desc = ""
style = 0

action_a = {
name = "ok"
command = { type = trigger which = 400408 }
}
}

event = {
id = 400434
country = IRE
random = no

Trigger = {
event = 400419
event = 400422
NOT = {
war = { country = GER country = USA }
war = { country = GER country = IRE }
}
}

date = { day = 1 month = january year = 1936 }
offset = 20
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis: Dublin's Decision"
desc = ""
style = 0

action_a = {
name = "We have no choice but to accept"
ai_chance = 35
command = { type = dissent value = 10 }
command = { type = relation which = GER value = 20 }
command = { type = alliance which = GER }
command = { type = trigger which = 400426 } #End of the Irish Crisis
command = { type = trigger which = 400429 } #End of the Irish Crisis
}
action_b = {
name = "We must trust in America to save us"
ai_chance = 65
command = { type = dissent value = 2 }
command = { type = relation which = GER value = -50 }
command = { type = relation which = USA value = 50 }
command = { type = trigger which = 400430 } #The Irish Crisis: Ireland Defiant
}
}
 

Brasidas

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It works. There is at least the one in three chance of Ireland giving in to demands, though I would have liked to have seen an opportunity for a fait accompli situation. Here's how I would have imagined it, from the "Ireland Resists" event:

event = {
id = 400428
country = IRE
random = no

Trigger = {
event = 400418
event = 400422
NOT = {
war = { country = GER country = USA }
}
}

date = { day = 1 month = january year = 1936 }
offset = 20
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis: Dublin's Decision"
desc = ""
style = 0

action_a = {
name = "We have no choice but to accept"
ai_chance = 35
command = { type = dissent value = 5 }
command = { type = relation which = GER value = 20 }
command = { type = access which = GER }
command = { type = non_aggression which = IRE where = GER }
command = { type = set_domestic which = interventionism value = 0 }
command = { type = trigger which = 400426 } #End of the Irish Crisis
command = { type = trigger which = 400429 } #End of the Irish Crisis
}
action_b = {
name = "We must trust in America to save us"
ai_chance = 65
command = { type = dissent value = 2 }
command = { type = relation which = GER value = -50 }
command = { type = relation which = USA value = 50 }
command = { type = trigger which = 900000 } #The Irish Crisis: Ireland Defiant
}
}

event = {
id = 900000
country = IRE
random = no

name = "The Die is Cast"
desc = "The Irish now wait for the Americans to arrive to oppose the inevitable invasion. If the wheels of Congress do not turn quickly, it may be too late."
style = 0
}


event = {
id = 400431
country = USA
random = no

Trigger = {
event = 900000
NOT = {
war = { country = GER country = USA }
}
exists = IRE
}

date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 30 month = december year = 2000 }

name = "The Irish Crisis: Endgame"
desc = "The Irish have bravely resisted the pressure from Berlin, and their reward is war. The British government-in-exile has already accepted Ireland's petition for alliance, and are looking for us to do the same. There is enough public support now for a war against Germany, but there remains a vocal minority of Isolationists. If we go to war now, we will do so without the full support of the people. Nevertheless, the Joint Chiefs feel that the time is now, while there is still an Ireland to defend."
style = 0

action_a = {
name = "Declare war on Germany"
ai_chance = 65
command = { type = dissent value = 20 }
command = { type = war which = GER }
command = { type = alliance which = IRE }
command = { type = domestic which = defense_lobby value = 1 }
command = { type = trigger which = 400432 } #The Irish Crisis: American Intervention
}
action_b = {
name = "We must respond diplomatically"
ai_chance = 35
command = { type = dissent value = 5 }
command = { type = relation which = GER value = -100 }
command = { type = end_non_aggression which = GER where = USA }
command = { type = end_trades which = GER where = USA }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = domestic which = interventionism value = -2 }
command = { type = trigger which = 400433 } #The Irish Crisis: America Backs Down
}
}
 

Brasidas

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In this scenario, the 7 day offset gives a mean of three days for Germany to conquer Ireland. They could have one day, they could have six. It just depends on where the seven-day counter's at when event 900000 fires.