One of the most important social-political groups in modern Persia was a Qizilbash. This quasi-military order was a major force in the early stages of a new Persia. Later they was a source of problems and main blocker reform.
IMO - Qizilbash should be as estates.
Triggers
Influence
Loyalty
Territory
if low loyality
if high loyality
if VERY high loyality
IMO - Qizilbash should be as estates.
Triggers
Code:
trigger = {
tag = PER
NOT = { technology_group = western }
}
Influence
Base - 20%
+5% if iqta or tribal
+10% if low/medium legitimacy monarch or heir
+5% if has idea group religious_ideas
-10% if has modifitier per_abbas_advisors
+20% if has modifitier per_political_fragmentation_timer
+20% if has modifitier per_political_turmoil_timer
+5% if iqta or tribal
+10% if low/medium legitimacy monarch or heir
+5% if has idea group religious_ideas
-10% if has modifitier per_abbas_advisors
+20% if has modifitier per_political_fragmentation_timer
+20% if has modifitier per_political_turmoil_timer
Loyalty
Base -5%
-5% if low piety
+5% if high piety
+5% if has idea group religious_ideas
-15% if low/medium legitimacy monarch or heir
-20% if has modifitier per_abbas_advisors
-20% if has modifitier per_political_fragmentation_timer
-20% if has modifitier per_political_turmoil_timer
+30% if war with CB "reconquista"
-30% if NOT = { religion = shiite }
+30% if war with CB "holy war"
-100% if lose in war
-50% if is rebel pretender
-100% if on westernized
-5% if low piety
+5% if high piety
+5% if has idea group religious_ideas
-15% if low/medium legitimacy monarch or heir
-20% if has modifitier per_abbas_advisors
-20% if has modifitier per_political_fragmentation_timer
-20% if has modifitier per_political_turmoil_timer
+30% if war with CB "reconquista"
-30% if NOT = { religion = shiite }
+30% if war with CB "holy war"
-100% if lose in war
-50% if is rebel pretender
-100% if on westernized
Territory
Min. 25%
-5% if MIL and ADM 4+
Minimal LA 33%
Local autonomy is negated for Land force limit and Local manpower
-5% if MIL and ADM 4+
Minimal LA 33%
Local autonomy is negated for Land force limit and Local manpower
if low loyality
Profince +5 unrest
-5/10/15/20% manpower
-10/15/20/25% force limit
+5/10/15/20% stability cost
+0,3 WE grow
-10% MIL-tech cost
-5/10/15/20% manpower
-10/15/20/25% force limit
+5/10/15/20% stability cost
+0,3 WE grow
-10% MIL-tech cost
if high loyality
Profince +15% local manpower
+2,5/5/7,5/10% Recover army morale speed
+20% MIL-tech cost
+2,5/5/7,5/10% Recover army morale speed
+20% MIL-tech cost
if VERY high loyality
Profince +15% local manpower and
-0/2,5/5/7,5% stability cost
+2,5/5/7,5/10% Recover army morale speed
+30% MIL-tech cost
-0/2,5/5/7,5% stability cost
+2,5/5/7,5/10% Recover army morale speed
+30% MIL-tech cost
Last edited:
- 5
- 1
Upvote
0