I have no idea what is your point. At first I was guessing that you didn't know that Fibonacci sequence is a linear recurrence and thus has a classic parallel algorithm. Since you didn't explain what your point is it will likely remain unknown.
Please remember, that you
insisted to be given this explanation.
- I picked the Fibbonacci sequence, because it is a perfect example of being unable to calculate
any value without having calcualted
every value beforehand. Wich happens to be the exact problem of arriving at
any gamestate in
any game.
- I excluded storing the sequence, because that is one of those shortcuts
games can not take. Because people were actually stupid enough to sugest that "solution" to the stated problem. As if that was somehow magically applying to the game reality.
- I did not expect you to be both
a) smart enough to find another way
b) not smart enough to get my intention. And in fact continuisly not getting it over hours
c) somehow thinking that this would help in any way, shape or form with multitasking a game
I will add this to the list of "stupid solutions" I have to exclude in the future.