Hi, as soon as the game launched I went ahead and played as Megacorp, then a Devouring Swarm to check out how it worked with the new systems.
On Captain, I gobbled up the entire galaxy by 2500 and won the game, the most fun being my battle against the Invaders (the extra-galaxy version of my own empire) and then the two Fallen Empires.
Ouch. I am going to assume you don't need another report on how .... ineffective the AI for sectors is, so I'll just mention that I had a medium galaxy, 4-spiral with over 80 planets to my name the new sector system gave me 50 sectors. 50. Due to my empire size a governor would run me ~3000 credits each. Moving on.
The real pain, was that around 50 or so planets the Resettlement screen (which really, really needs work) started to slow down the game. Not, freeze. Slow down. 0-1 FPS. Now, I'm not running a crazy rig ( i5-4670K with a Radeon R9 300 and 8 Gigs of Ram) but I have never, had it this bad. The entire screen becomes unresponsive, and the animations on the individual portraits slow to a crawl.
I can kind of see what is happening, are you guys loading an individual pop portrait from all my planets with all their strata, all at once into memory? That seems like a massive oversight considering: 1) The nature of the game where you can't really destroy planets (unless you have Apocalypse) and that pops purge relatively slowly (although its MUCH faster than it used to be, thank you) 2) Any game in a larger-sized galaxy would be nigh-unplayable unless you decided never to resettle pops, so that leaves out the entire lovely strata system with most empire play styles right out of the question.
The worst part is that as a Devouring Swarm, you pretty much NEED to resettle to keep your unrest down so you don't run out of energy fighting your own deviant drones. This becomes absolutely impossible considering as a swarm, you want more pops, both to eat and to work.
I know I said I would stop talking about sectors, but governors that auto-resettled pops across the empire to reduce unrest (maybe outside that scope?) would help.
On Captain, I gobbled up the entire galaxy by 2500 and won the game, the most fun being my battle against the Invaders (the extra-galaxy version of my own empire) and then the two Fallen Empires.
Ouch. I am going to assume you don't need another report on how .... ineffective the AI for sectors is, so I'll just mention that I had a medium galaxy, 4-spiral with over 80 planets to my name the new sector system gave me 50 sectors. 50. Due to my empire size a governor would run me ~3000 credits each. Moving on.
The real pain, was that around 50 or so planets the Resettlement screen (which really, really needs work) started to slow down the game. Not, freeze. Slow down. 0-1 FPS. Now, I'm not running a crazy rig ( i5-4670K with a Radeon R9 300 and 8 Gigs of Ram) but I have never, had it this bad. The entire screen becomes unresponsive, and the animations on the individual portraits slow to a crawl.
I can kind of see what is happening, are you guys loading an individual pop portrait from all my planets with all their strata, all at once into memory? That seems like a massive oversight considering: 1) The nature of the game where you can't really destroy planets (unless you have Apocalypse) and that pops purge relatively slowly (although its MUCH faster than it used to be, thank you) 2) Any game in a larger-sized galaxy would be nigh-unplayable unless you decided never to resettle pops, so that leaves out the entire lovely strata system with most empire play styles right out of the question.
The worst part is that as a Devouring Swarm, you pretty much NEED to resettle to keep your unrest down so you don't run out of energy fighting your own deviant drones. This becomes absolutely impossible considering as a swarm, you want more pops, both to eat and to work.
I know I said I would stop talking about sectors, but governors that auto-resettled pops across the empire to reduce unrest (maybe outside that scope?) would help.