Hello everyone and happy new year!
I played a massive game of Stellaris over the holidays on a huge map and was very pleased to see that the lag of end game performance has improved considerably since the launch of the game.
I played the game up until the 2650s where I won by conquest (on a HUGE map). Previous to 1.4.1 this would not have been an option for me because of end game lag. I used to experience freezes that required a forced restart and upwards of 2 minutes of lag between clock ticks. This is no longer the case and my computer hasn't changed.
I'm not saying it is perfect (but neither is my computer), the fastest speed is somewhere between the normal and fast setting is on a new game. I have 13 fleets over 100k power each and I see a slow down (clock ticks take a second or two to get rolling) when I have them selected or when there is a massive battle but other than that I thoroughly enjoyed the experience and was pleased to see the victory screen.
I played a massive game of Stellaris over the holidays on a huge map and was very pleased to see that the lag of end game performance has improved considerably since the launch of the game.
I played the game up until the 2650s where I won by conquest (on a HUGE map). Previous to 1.4.1 this would not have been an option for me because of end game lag. I used to experience freezes that required a forced restart and upwards of 2 minutes of lag between clock ticks. This is no longer the case and my computer hasn't changed.
I'm not saying it is perfect (but neither is my computer), the fastest speed is somewhere between the normal and fast setting is on a new game. I have 13 fleets over 100k power each and I see a slow down (clock ticks take a second or two to get rolling) when I have them selected or when there is a massive battle but other than that I thoroughly enjoyed the experience and was pleased to see the victory screen.
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