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Kuipy

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If someone makes a mod with this map it will be the most awesome mod ever.


Indeed.
 

unmerged(22461)

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Varyar said:
If someone makes a mod with this map it will be the most awesome mod ever.

Might be a little difficult as it uses the old system of radiating out from Jerusalem (which also means this map doesn't fit the period). A map centered on Rome would probably be better for our period (still would have the weird projection problem though).
 

Raczynski

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Varyar said:
If someone makes a mod with this map it will be the most awesome mod ever.

I actually prefer the Ptolemy map:
MapOfPtolemy.jpg
 

unmerged(12990)

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I love it how these old maps always end in the middle of nowhere. I mean, if their guys went up to a certain point and then turned back, how the hell did they assume that the world just ends there? :p
(referring to the map in the first post, not the last one ;))
 

unmerged(51662)

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Writing Wraith said:
Silk road doesn't exist yet, connections between China/East Asia and India/Rome were rather sporadic with long sea routes through South East Asia or very dangerous overland trails through the Himalayas and the deserts of what is now western China.

This is quite lazy, but quoted from wikipedia:

The "Silk Road" essentially came into being from the 1st century BC, following these efforts by China to consolidate a road to the Western world and India, both through direct settlements in the area of the Tarim Basin and diplomatic relations with the countries of the Dayuan, Parthians and Bactrians further west. The Han Chinese army regularly police the trade route against nomadic bandit forces. Han general Ban Chao led an army of 70,000 mounted infantry and light cavalry troops in the 1st century AD to secure the trade routes, reaching far west across central Asia to the doorstep of Europe, and setting up base on the shores of the Caspian Sea.

There was also contact before then between the Bactrians, Indians and Chinese.

Writing Wraith said:
The other problem with this map is there is a lot of area in there (the Steppe) that we have absolutely no records for from this time period, we can only suspect that a shifting hierarchy of nomadic tribes existed there.

Well, I myself know of three major tribes of the steppes. Going from West to East (roughly)- Sarmations, Saka and Yuezhi. These were important factions, and I know at least the first two kept diplomatic relations with Rome.
 

wilcoxchar

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If it is a know island I suppose it could be Madagascar. BUT, I think it´s just a decoration on Terra Incognita.
From the look of the Ptolemaic map and the circular map, I would suspect that the island is Zanzibar.
 

unmerged(22461)

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Tommyknocker said:
This is quite lazy, but quoted from wikipedia:

After our time frame more or less.

Tommyknocker said:
There was also contact before then between the Bactrians, Indians and Chinese.

Official contacts or Buddhist missions? I've never come across references to extensive interaction at the state level, and most of the trade references I've seen go through S.E. Asia first.


Tommyknocker said:
Well, I myself know of three major tribes of the steppes. Going from West to East (roughly)- Sarmations, Saka and Yuezhi. These were important factions, and I know at least the first two kept diplomatic relations with Rome.

Yes, we know about the ones that bordered areas with writing, but what about the ones deeper on the Steppe?
 

Strager

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Varyar said:
If someone makes a mod with this map it will be the most awesome mod ever.


Agreed - someone should make a whole mod of how the romans looked at the world, rather than how things actually were. Would be a pretty awesome concept.
 

Strager

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Wiking said:
I love it how these old maps always end in the middle of nowhere. I mean, if their guys went up to a certain point and then turned back, how the hell did they assume that the world just ends there? :p
(referring to the map in the first post, not the last one ;))

They didn't assume the world ended. It just wasn't explored, and thus not mapped. The romans knew of existence of the lands beyond the "known world" they just didn't know exactally where it was or how to get there - and if they did they really didn't care enough to take the trek without a reason.

Traders and wanderers defiantly made it as far as china though the encounters were very rare. Information on these lands became almost myth, talked about over drinks but almost no one knowing even a single person who had been there.
 

muttoneer

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To base the game around a map that is less of a top down view of the world and more of a depiction of what the consuls in Rome thought the world looked like would be an incredibly brave decision for the developers to make, and it would set the game apart from other historical strategy games with such an individual look.
However... as the name says this will be an EU game and I doubt there will be much departure from previous games in the series as far as the map type is concerned. Still, I do think this is worth serious consideration for a mod!
 

hildoceras

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wilcoxchar said:
From the look of the Ptolemaic map and the circular map, I would suspect that the island is Zanzibar.
yes I thought so too. And on the other side maybe the Cap verde Islands : these would be the southern limits of roman knowledge.
 

unmerged(23721)

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For the time period the game covers (Republicn era) I think a "smaller" vanilla map might be in order...something like this, maybe?

riseofromert4ws0.jpg


Then we could have a far larger number of provinces, like in CK. It also allows for the whole of persia to be represented, I don't really like the idea of cutting it in half like it seems to be now.
 

Shadius

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muttoneer said:
To base the game around a map that is less of a top down view of the world and more of a depiction of what the consuls in Rome thought the world looked like would be an incredibly brave decision for the developers to make, and it would set the game apart from other historical strategy games with such an individual look.
However... as the name says this will be an EU game and I doubt there will be much departure from previous games in the series as far as the map type is concerned. Still, I do think this is worth serious consideration for a mod!

Rather nonsensical, though, if you're going to play as anyone but the Romans. Particularly if the game ends up extending all the way to India.
 

DominusNovus

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Knight Richard said:
that's interesting. I didn't know the romans had knowledge of the canaries and what appears to be cape verde?(that last little island that seems to be under Egypt)
They did know of the Canaries. As in the Ptolemy map, they were known as the fortunate Islands.
 

Peter Ebbesen

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el_dude said:
the nice thing about the map situation is that EU Rome is still very much a work in progress. i just hope the development team has enough foresight to extend that map eastward to the indus.
Given that there's no point in featuring the world all the way to the Indus in a game focused on expansion in the Roman world, it seems unlikely that the development team has that sort of "foresight". Stop at about the eastern edge of Roman influence somewhere in the middle of Persia to get a more compact map, a clearer game focus, and fewer bodies of water.

If a place isn't within a rectangle made on a Mercator projection by noting where Roman legions set foot from time to time, there's little reason to include it in EU: Rome.