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housands of people, thousands of opinions. All do we want something new in Hoi2. Well we have to see....
Maximilian I said:don´t forget that in hoi1 there was only one WE against all axis and comintern countries... that is not an event issue but a game engine issue. in fact, it was the events that allowed MORE freedom for germany, else the pther fascist nations actions would have led to a dow in 38... try it with events off![]()
Galleblære said:Did you read my posts? Did I not express a wish for a more flexible and logical game engine?![]()
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Whew. I thought I was speaking in Esperano (sp?) or some equally useless language.
Galleblære said:Did you read my posts? Did I not express a wish for a more flexible and logical game engine?![]()
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Both the Munich treaty and the MR Pact were quite sensible deals. The person who broke these deals was Hitler. This turned out not to be a smart move and he eventually lost everything and had to blow his brains out.Maximilian I said:may I ask the "no event" proponents under what logical circumstances a player or the ai would agree to something like the M-R pact or the Munich treaty? under what circumstances would you create such a proposal like the M-R pact or the Munich treaty?
Colonel Warden said:Both the Munich treaty and the MR Pact were quite sensible deals. The person who broke these deals was Hitler. This turned out not to be a smart move and he eventually lost everything and had to blow his brains out.
Maximilian I said:do you read my posts? a flexible and more logical gameengine will still not be possible to create such whacky and with hindsight illogical things as the M-R pact or the Munich treaty...![]()
Galleblære said:What exacly are you opposed? Are you opposed to a more dynamic game engine? :wacko: I come here, say that he has some valid points, that the old engine has it's shortcommings, you basically say "can't be done", "it's okay how it is", and basically it seems to me put on the dreaded HoI fanboy cap....![]()
It is possible to enjoy the game, but at the same time realize and put up questions about it shortcomings...
Galleblære said:What exacly are you opposed? Are you opposed to a more dynamic game engine? :wacko: I come here, say that he has some valid points, that the old engine has it's shortcommings, you basically say "can't be done", "it's okay how it is", and basically it seems to me put on the dreaded HoI fanboy cap....![]()
It is possible to enjoy the game, but at the same time realize and put up questions about it shortcomings...
Nor would you really want it to. People want to see the big events inserted into the historical narrative. That's why there was that lengthy discussion of Pearl Harbor elsewhere in the forum.Maximilian I said:not at all. I´m saying that even a more dynamic engine can´t simulate the oddities of history.
there´s not a single post in this thread which would come up with a "game engine solution" to handle the m-r pact or the sudetenland crisis.
Urban II said:A WWII game that has even the remotest possibilty of war between the Western allies and Germany not occurring horrifies me. I play these games because of a love of history. This is what makes HOI better than something like Civ.
But events should be the consequence of the world-political situation and not fixed to a certain date ... why does anschluss have to be in '38 ? For historic purposes that's all