People ahve problems with my custom buildings... I'm not very pleased.

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Zed68

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Zed68

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Sad to hear some are having trouble with your buildings. I'm having no trouble at all. They both show up in-game and I subscribed on workshop.

Makes me feel better. Someone from the french forums also said everything was ok too for him...

But it is extremely frustrating after hours and hours of work to read a comment like "D O N O T subsrcibe to this asset. Its bugged and will make your asset editor not load and send your game into a loop." in the workshop.

Are you using the 1.06 or the 1.07c beta ??
 

MilesTEG1

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Some people who downloaded it from steam workshop (I also have them posted in the Simtropolis exchange but nobody had any trouble there) have their asset editor not working when my buildings are activated.
Ok, I don't try asset editor with your assets...
I'll try it next time i launch the game :)

(by the way, I'm french ;))
 

MilesTEG1

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Just to reassure you, I just start the game, launching asset editor, and load your phoenix building. No errors so far !
So with the 1.07c patch, on my computer, your building works good :D

For those who having troubles with them, It may be because of a mod that corrupt something in the game, or other assets witch may be broken as well...
 

Zed68

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Some said that they disabled every but my buildings to see if they were the cause for trouble and apparently they were. I still think the problem is that I uploaded them with 1.07 and they still use 1.06... so it could be only a question of time... I just hope CO won't take too much time to update the non-beta game.
 

MilesTEG1

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Some said that they disabled every but my buildings to see if they were the cause for trouble and apparently they were. I still think the problem is that I uploaded them with 1.07 and they still use 1.06... so it could be only a question of time... I just hope CO won't take too much time to update the non-beta game.
That would be a good guess :D
They must be under 1.06 as you said.
Maybe you can add in the title of your building a note for "To use with 1.07c min".
 

Quadro

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This won't be a problem when the next patch is rolled out because everyone will be on it. But yeah, assets made in 1.0.7c are not backward compatible and will cause the asset editor to fail in 1.0.6b because they have some additional data in them. They shouldn't cause the game to fail in 1.0.6b, but they won't appear in game.
 

Quadro

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Yes, 1.0.7c seems to have removed the limit on growable buidings, so people downloading lots of custom assets should see many more of them in game. It's really a nice improvement. You can tell people downloading your new assets to opt into the beta, however their saves won't be backward compatible if they decide to roll back.

Edit: Nice assets btw. I subscribed to both. Would be cool if you did more like that :)
 
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