• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

HamHamJ

First Lieutenant
86 Badges
Dec 30, 2013
298
222
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Cities in Motion 2
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • BATTLETECH
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
I think National Focuses are the right place for this like with Danzig for Slovakia. I would like the current Focus trees to be expanded so in any given playthrough you are only doing like half of the focuses.
 
  • 1
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
I think National Focuses are the right place for this like with Danzig for Slovakia. I would like the current Focus trees to be expanded so in any given playthrough you are only doing like half of the focuses.

I agree Paradox should expand the existing focus trees and make more. However to me once I'm on my 15th game and see the same things happening that I've seen happening in the past 14 games it starts to become repetitive. The whole idea idea of focus trees in my opinion make the game feel to rigid and not enough like a sandbox.
 

dannyevilcat

Second Lieutenant
37 Badges
Apr 16, 2002
103
239
Visit site
  • Europa Universalis IV: Rights of Man
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • 500k Club
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Imperator: Rome
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
When I am talking about more of a sandbox style I mean more like EU IV.

Since the game you are looking for is a 20th century version of Europa Universalis, your suggestions make sense.

However, that is not what this game is, or will ever be. Respectfully disagree all you want, it doesn't change the fact that this is a WW2 strategy game, and the suggestions you are making are ways of mitigating the need to go to war in a wargame, and dont add to the focus of the game.
 
  • 1
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Since the game you are looking for is a 20th century version of Europa Universalis, your suggestions make sense.

However, that is not what this game is, or will ever be. Respectfully disagree all you want, it doesn't change the fact that this is a WW2 strategy game, and the suggestions you are making are ways of mitigating the need to go to war in a wargame, and dont add to the focus of the game.

While I would love to see Vichy 3 which would be a mix of Hearts of Iron IV(HOI IV) and EU IV I am not trying to turn HOI IV into that game. With territorial exchange the idea is that you could get land that you would normally never be willing to go to war for. I fell the ideas for diplomatic treaties would allow for a more dynamic game flow. In addition if treaties were added to the game I think it would make WW II more inserting. It would add a whole extra element to the war because you never know when the nation you just invaded may mange to get anther nation to declare war on you.
 
Last edited:
  • 3
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Since the game you are looking for is a 20th century version of Europa Universalis, your suggestions make sense.

However, that is not what this game is, or will ever be. Respectfully disagree all you want, it doesn't change the fact that this is a WW2 strategy game, and the suggestions you are making are ways of mitigating the need to go to war in a wargame, and dont add to the focus of the game.

May I ask if you what parts of this system hurt the game being a war game? I am interested on the feedback I get so I can better refine my idea.
 

LeibSSolmai

Second Lieutenant
102 Badges
Apr 7, 2016
115
208
  • Victoria 2
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • March of the Eagles
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • The Showdown Effect
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Dungeonland
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Cities in Motion 2
  • Europa Universalis III
  • Impire
  • Crusader Kings II: Monks and Mystics
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: No Step Back
  • Teleglitch: Die More Edition
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
Peaceful annexation? I don´t remember a single case in history where a civilized country gave a single meter of ground to another on it´s free will! Sudetenland and Danzig where taken with a gun under a the table. The Anschluss is the nearest thing to that, but that one worked because the government was extremely weak and the Hitler forced a National socialist government in Austria beforehand.

From which countrys are you talking exactly?

USA and Mexico? After US took Texas?
Japan and anyone? Japanese thought every non-Japanese is a lowlife!
Italy and anyone? Mussolini wanted his new Roman empire under Italian control!
USA and anyone? They don´t start as Isolationist country for no reason!
UK and anyone? okay, maybe, but after how they treated their colonies? I don´t think anyone would volunteer.
USSR and anyone? Purge, gulag, any other reasons not to needed?
Germany and anyone? Would you really want to join a country which has the state doctrin that you a less worth then everyone else?

There is a good reason why different countrys are different countrys, if two countrys would be close enough to just unite, they would have already done it. Every single country on the world formed because the people or the government wanted this piece of land for themselves so why would they suddenly ( even 10 years for two countrys to merge is still sudden) just give it to someone else?
 
  • 3
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Peaceful annexation? I don´t remember a single case in history where a civilized country gave a single meter of ground to another on it´s free will! Sudetenland and Danzig where taken with a gun under a the table. The Anschluss is the nearest thing to that, but that one worked because the government was extremely weak and the Hitler forced a National socialist government in Austria beforehand.

From which countrys are you talking exactly?

USA and Mexico? After US took Texas?
Japan and anyone? Japanese thought every non-Japanese is a lowlife!
Italy and anyone? Mussolini wanted his new Roman empire under Italian control!
USA and anyone? They don´t start as Isolationist country for no reason!
UK and anyone? okay, maybe, but after how they treated their colonies? I don´t think anyone would volunteer.
USSR and anyone? Purge, gulag, any other reasons not to needed?
Germany and anyone? Would you really want to join a country which has the state doctrin that you a less worth then everyone else?

There is a good reason why different countrys are different countrys, if two countrys would be close enough to just unite, they would have already done it. Every single country on the world formed because the people or the government wanted this piece of land for themselves so why would they suddenly ( even 10 years for two countrys to merge is still sudden) just give it to someone else?

Examples of World War II era where a nation gave away territory to anther nation and that could be represented by my treaties system are:
-The German Reich gave eastern Poland to the USSR to get a non aggression pact
-The U.K. gave islands in the Carbine to the U.S.A. in order to revive military supplies
-U.K. gave independence to Canada, New Zealand, India, and South Africa
-China to U.K. and Portugal
-Panama to the U.S.A

In more modern times you have:
-The U.K. offered the people of Scotland independence if half the Scottish people were willing to vote in favor of separation
-Panama channel to the Panama

These are just a few examples that came to mind. So there is historical pretense for this being a feature in HOI IV.
 
  • 1
Reactions:

Spockyt

Captain
140 Badges
Mar 22, 2014
477
216
  • Europa Universalis IV: Common Sense
  • Victoria 2: A House Divided
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Victoria 2: Heart of Darkness
  • Humble Paradox Bundle
  • Magicka: Wizard Wars Founder Wizard
  • War of the Roses
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: No Step Back
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Conclave
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings Complete
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Europa Universalis III Complete
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Stellaris: Leviathans Story Pack
  • Teleglitch: Die More Edition
  • Victoria 2
  • Cities: Skylines - Parklife
  • Cities: Skylines
-The German Reich gave eastern Poland to the USSR to get a non aggression pact
-The U.K. gave islands in the Carbine to the U.S.A. in order to revive military supplies
-U.K. gave independence to Canada, New Zealand, India, and South Africa
-China to U.K. and Portugal
-Panama to the U.S.A

In more modern times you have:
-The U.K. offered the people of Scotland independence if half the Scottish people were willing to vote in favor of separation
-Panama channel to the Panama
Molotov-Ribbentrop Pact, I'll give you that one.
Destroyers for Bases, wasn't giving land for supplies. It was allowing the US to use military bases, (for 99 years) in return for outdated and decommissioned Destroyers.
I don't think we were in any state to refuse independance to The Colonies, especially The Raj.
I wouldn't call the many wars against China "Giving away territory".
You mean where the US seized land, not to mention a strategically (and economically) vital location?


The Scottish Referendum, wasn't really offered, more begrudgingly allowed, after it was demanded.
You mean where Panamanian land was returned, including a strategically (and economically) vital location, after 96 years?
 
  • 1
  • 1
Reactions:

dannyevilcat

Second Lieutenant
37 Badges
Apr 16, 2002
103
239
Visit site
  • Europa Universalis IV: Rights of Man
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • 500k Club
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Imperator: Rome
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
May I ask if you what parts of this system hurt the game being a war game? I am interested on the feedback I get so I can better refine my idea.

Pretty much all of this:

The following is an example: Playing as Japan, you conquer all of the Chinese nations. You now want to remove the European influence from continental Asia without going to war with France, Portugal and the U.K. Currently it is not possible to acquire land without war. My proposal is to reach a diplomatic solution by creating a treaty. In this situation, you could request a province in exchange for military supplies, usage of civilian factories, etc. In this game, I would attempt to obtain Hon Kong from the U.K. by offering them “X” number of factories for “X” months. If the Treaty is accepted, Hong Kong becomes a Japanese city and I would be closer to removing the European influence in Asia.

Also, the M-R Pact was not the peaceful transfer of territory between two nations. It was the opportunistic carving of a sovereign nation between two hungry neighbors, which would be totally fine. Unfortunately, I don't see a way of implementing something like that which couldn't be used as a total exploit against the AI.
 
  • 2
  • 2
Reactions:

corazhor

First Lieutenant
90 Badges
Jul 4, 2010
229
21
  • Sword of the Stars II
  • Stellaris - Path to Destruction bundle
  • Leviathan: Warships
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Crusader Kings II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • King Arthur II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Cities in Motion 2
  • Knights of Pen and Paper +1 Edition
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mandate of Heaven
  • 500k Club
  • Steel Division: Normandy 44
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
Peaceful annexation? I don´t remember a single case in history where a civilized country gave a single meter of ground to another on it´s free will!

So, just from american history - the purchase of Alaska, and the purchase of Louisiana. You could argue the annexation of Hawaii, I'd say it qualifies as peaceful as far as the game is concerned (its a coup then an annexation request, in game terms). USA had also promised the Philippines independence by 46, and it followed through on its promise. So 4 examples of peaceful (by the game standards) territory transfer - and one of them was even in the exact time frame of the game! I'm sure there are several examples in history of situations similar to Hawaii at least, where a coup could be followed by annexation request.

And some other poster mentioned that France would never give away part of its mainland to the USA in a peaceful transfer - true, but how about Guyana or some of its Caribbean property? What about that island up by Canada? its asian and african holdings? Sell those to protect its mainland? Sure, that's perfectly plausible. Playing a full on mercenary USA that sells war equipment and favorable trade status in exchange for land would be fun.
 
  • 1
  • 1
Reactions:

t6.28

Major
34 Badges
Jun 16, 2015
674
831
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Magicka
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour
Peaceful annexation? I don´t remember a single case in history where a civilized country gave a single meter of ground to another on it´s free will!

Zanzibar for Heligoland. There was (or might have been) also the offer for Germany to buy back the Königsberg area from Russia.

It might be nice to have to option to purchase some naval bases from other countries and not just the destroyers for bases focus.
 
  • 1
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Peaceful annexation? I don´t remember a single case in history where a civilized country gave a single meter of ground to another on it´s free will! Sudetenland and Danzig where taken with a gun under a the table. The Anschluss is the nearest thing to that, but that one worked because the government was extremely weak and the Hitler forced a National socialist government in Austria beforehand.

From which countrys are you talking exactly?

USA and Mexico? After US took Texas?
Japan and anyone? Japanese thought every non-Japanese is a lowlife!
Italy and anyone? Mussolini wanted his new Roman empire under Italian control!
USA and anyone? They don´t start as Isolationist country for no reason!
UK and anyone? okay, maybe, but after how they treated their colonies? I don´t think anyone would volunteer.
USSR and anyone? Purge, gulag, any other reasons not to needed?
Germany and anyone? Would you really want to join a country which has the state doctrin that you a less worth then everyone else?

There is a good reason why different countrys are different countrys, if two countrys would be close enough to just unite, they would have already done it. Every single country on the world formed because the people or the government wanted this piece of land for themselves so why would they suddenly ( even 10 years for two countrys to merge is still sudden) just give it to someone else?

I have tried to think of more examples of the peaceful transfer of territory during the WW II/ Cold War era they are:
-French occupied Germany to West Germany
-British occupied Germany to West Germany
-American occupied Germany to West Germany
-Taiwan to China
-U.S.A. occupied Korea to South Korea
-Soviet occupied Korea to North Korea
-Cyprus to Turkey
 

sunzoner

First Lieutenant
33 Badges
Aug 9, 2001
203
56
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2: Heart of Darkness
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron II: Armageddon
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
I agree Paradox should expand the existing focus trees and make more. However to me once I'm on my 15th game and see the same things happening that I've seen happening in the past 14 games it starts to become repetitive. The whole idea idea of focus trees in my opinion make the game feel to rigid and not enough like a sandbox.
Is focus tree supposed to be the new railroad? It does seems that when we play historical focus, things pans out the same way.

But using treaty may be messy as there could be many scenarios.
 

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Is focus tree supposed to be the new railroad? It does seems that when we play historical focus, things pans out the same way.

But using treaty may be messy as there could be many scenarios.

Yes the focus trees are the new "railroad". However, because of them you still see games in a historical mode pan out very similar to history.
 

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Is focus tree supposed to be the new railroad? It does seems that when we play historical focus, things pans out the same way.

But using treaty may be messy as there could be many scenarios.

As for treaties would have many scenarios that is why I think we should have treaties instead of or with focus trees. The game can have different things happen and focus trees can't adapt. A example that could happen in a historical mode is Republican Spain wins the Civil War. The U.K, takes coerce Spain and Republican Spain becomes democratic. Then Republican Spain joins the allies and decides it wants Gibraltar. Now that the U.K. no longer needs Gibraltar a treaty could be established where the the U.K. gives it to Spain.
 

sunzoner

First Lieutenant
33 Badges
Aug 9, 2001
203
56
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2: Heart of Darkness
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron II: Armageddon
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Yes the focus trees are the new "railroad". However, because of them you still see games in a historical mode pan out very similar to history.
Historical mode is supposed to be 'historical'.

So is the proposed treaty system for non historical play through? I see the usefulness for treaties. Just that im wondering, should it be used in historical or ahistorical node?
 

nuarbnellaffej

Lt. General
32 Badges
Jul 27, 2009
1.206
2.170
  • Europa Universalis IV
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Darkest Hour
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • 500k Club
  • Victoria 2
  • Cities: Skylines
To the OP; while the system you described would be more realistic, I think it would be too much work to implement for relatively minor effects. Givin the time scale most treaties like this involved I really think this mechanic is more suitable to a game like Victoria.
 
  • 1
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
To the OP; while the system you described would be more realistic, I think it would be too much work to implement for relatively minor effects. Givin the time scale most treaties like this involved I really think this mechanic is more suitable to a game like Victoria.

I think this mechanic would work well in Victoria 3 as well. However I still think this could be an interesting mechanic added to HOI IV.
 
  • 1
Reactions:

SkittlesKeeper

Corporal
49 Badges
Jun 18, 2016
32
19
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
Historical mode is supposed to be 'historical'.

So is the proposed treaty system for non historical play through? I see the usefulness for treaties. Just that im wondering, should it be used in historical or ahistorical node?

I imagine if they added treaties to the game they would be in a historical mode. I do not know how they would implement the mechanic in historical mode.