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Blackmoore

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Really enjoyed the previous games called EU4, but I'm not such a fan of 1.33. While I'm far from a great EU4 player, I have done no-exploit world conquests and a host of achievements (mostly by accident, not an achievement hunter).

  • The combat system seem to be 100% about doom stacks and numbers and really de-emphasizing any army quality. I'm losing way too many battles that several years of instincts tell me should be wins. Every player develops a sense of what are "wins" what are losses and what are going to require sacrifices to RNGesus. It is unbelievably frustrating to have that suddenly upended.
  • The AI is too aggressive. The 3rd rate power should not be constantly attacking the first rate power every time the truce is up and my back is turned -- they don't win, but they waste my time. YOLO is just a song, right.
  • The AI sub-verts vassals nearly instantly. If a vassal ever reaches 50% disloyalty, they skyrocket up to 100% because every one of my rivals supports their independence, The fact that they do is not an issue, the problem is that they do so before I can react -- often before I can even notice and react to the disloyal vassal indication. I'm not leaving my vassals at 51% disloyalty for months. (Yes, I have strong duchies, yes I have influence, yes I'm up-to-date on diplo tech). If your proposed solution is to play on speed 2 or something, just stop.
  • The AI develops provinces like crazy now, so much so that I have to wonder if they are obeying the same rules for mana that I do. This makes CCR and the ability to raze even more important, not less. This seems contrary to good game design.
 
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Beagá

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Well playing outside the HRE IS painful. They have such a deve bloat that coalitions are almost unavoidable.

The good thing IS that Áustria can lose emperorship quite often.
 

fleetothemoon

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I don't understand the purpose of these "Bye I'm gone" posts in a game like EU4.

If you want to highlight issues/criticisms of the game, then sure. But it is quite distracting to say "Bye" or some such, since literally no one cares that you're planning to stop playing the game.
 
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I don't understand the purpose of these "Bye I'm gone" posts in a game like EU4.

If you want to highlight issues/criticisms of the game, then sure. But it is quite distracting to say "Bye" or some such, since literally no one cares that you're planning to stop playing the game.

Venting frustration.
 
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prismaticmarcus

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Because you're doing what? Building that rocket that will send astronauts to the moon? Waste your time? He's saying bye and posting why. Why you here?
to say things that people might care about
 
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Lykus Cerebros

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faf34f6b138724046039763cd1c9926e74616771.jpeg

Am just thinking of this meme everytime I see a post like this.
 
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Miganto

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Really enjoyed the previous games called EU4, but I'm not such a fan of 1.33. While I'm far from a great EU4 player, I have done no-exploit world conquests and a host of achievements (mostly by accident, not an achievement hunter).

  • The combat system seem to be 100% about doom stacks and numbers and really de-emphasizing any army quality. I'm losing way too many battles that several years of instincts tell me should be wins. Every player develops a sense of what are "wins" what are losses and what are going to require sacrifices to RNGesus. It is unbelievably frustrating to have that suddenly upended.
  • The AI is too aggressive. The 3rd rate power should not be constantly attacking the first rate power every time the truce is up and my back is turned -- they don't win, but they waste my time. YOLO is just a song, right.
  • The AI sub-verts vassals nearly instantly. If a vassal ever reaches 50% disloyalty, they skyrocket up to 100% because every one of my rivals supports their independence, The fact that they do is not an issue, the problem is that they do so before I can react -- often before I can even notice and react to the disloyal vassal indication. I'm not leaving my vassals at 51% disloyalty for months. (Yes, I have strong duchies, yes I have influence, yes I'm up-to-date on diplo tech). If your proposed solution is to play on speed 2 or something, just stop.
  • The AI develops provinces like crazy now, so much so that I have to wonder if they are obeying the same rules for mana that I do. This makes CCR and the ability to raze even more important, not less. This seems contrary to good game design.
Sounds like the game balance has changed, you don't want to adapt and so are leaving because of it. Fine?

All those things you mentioned are nice changes to make more powerful enemies and a more interesting game, there have been far too many patches of passive/weak ai's and the game was just 'pick a nation and blob'. Glad for the changes.

Anyway, see you in a few weeks - anyone that makes a 'bye' post just wants attention and enjoys what they are doing. You'll be back, the time you actually leave will be when you don't say anything and just.. you know, do it.
 
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Aelisa

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This brings back memories of lurking on the WoW forums. ;)

_____________________
WoW forumite: "The game is TERRIBLE now. <Expansion/patch/hotfix> ruined EVERYTHING. I'm OUT."

3 years later...

Same forumite: "NOW you've done it. Arrivederci!"

6 years later...

Same forumite: "THIS is the last straw. Goodbye FOREVER."

9 years later...
_____________________

I don't mean to sound too harsh on the OP, but the title of the post is really straight out of the WoW forums. As was pointed out elsewhere, growing tired of a game and stopping with it usually happens over time without much fanfare.
 
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jdavis86

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I find the responses in this thread pretty distasteful but maybe that is because I agree with the substance behind OP's post.

The first point especially, about the combat changes, I agree with. The devs changed a core system of the game without it being a notable area of concern for the community (if it ain't broke don't fix it). The combat changes dramatically change the playstyle for armies in EU4. To my knowledge no one has done enough testing to really understand what is going on behind the scenes, and I have little confidence that the developers themselves fully understand the changes or the consequences. We really need someone trusted like Reman to test and post results.

So I don't think OP's response is unjustified at all. These changes are coming at what is likely the end of the lifecycle of EU4. Many of us find these changes frustrating and simply unenjoyable. I have over 5k hours on EU4 and, personally, the changes leave me not wanting to play the game. I reverted to the previous patch but it it is still disappointing to not enjoy the more positive changes that are part of 1.33.
 
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