Peace conference desperately need a rework!!!

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Gurluas

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The biggest thing is that it needs a claim system you can use before the peace conference to claim something. I often find that the peace conference happen, and someone puppets the nation with the territory I wanted and I'm forced to take an island in the other part of the world or something as a consolation prize.

A more immersive peace conference would be nice.
 
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Jimmyfeellucky

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A more immersive peace conference would be nice.
Yep. Claim system could be useful. Each nation chooses a set of priority in order. All of war score earned against one nation will distribute in the most interest province in that nation first, then the second interest province then the third one and so on. When a province is full of war score in it, that province will automatically be transferred to the suitable owner and stay with him in the peace deal. Kinda similar to the deposit of war score. If the desire land overlaps, the nation who fills the score for that province first earns it. It depends on the priority and the score you earned from the specific enemy nation only. So no more screw up peace conference.
 
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Delpheus

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Yep. Claim system could be useful. Each nation chooses a set of priority in order. All of war score earned against one nation will distribute in the most interest province in that nation first, then the second interest province then the third one and so on. When a province is full of war score in it, that province will automatically be transferred to the suitable owner and stay with him in the peace deal. Kinda similar to the deposit of war score. If the desire land overlaps, the nation who fills the score for that province first earns it. It depends on the priority and the score you earned from the specific enemy nation only. So no more screw up peace conference.
We really need a better system than the top 2 pingpong to control all warscore and get everything the top 2 want...
 
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tksolway

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Urgently desperately frustratingly needed

Somehow I feel there was a rage quit in this man's day :) Been there, totally agree, there's nothing like executing a perfect continental invasion to defeat the Allies/Axis only to have the AI take everything in the peace deal because they spent the last three years sending their manpower in the meatgrinder of a static front.
 
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Jimmyfeellucky

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Somehow I feel there was a rage quit in this man's day :) Been there, totally agree, there's nothing like executing a perfect continental invasion to defeat the Allies/Axis only to have the AI take everything in the peace deal because they spent the last three years sending their manpower in the meatgrinder of a static front.
Peace conference can ruin your achievement run, especially when you need specific provinces for formable nation. As a result, this can escalate to a world conquest run.
The worst thing about the current one is that AI don't give you your core or claimed provinces.
 
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Ricka the Rekka

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Imagine peoples frustration in MP when you have totally useless people who have no idea what there doing in a peace deal taking forever and half the people in the game leave through boredom of waiting
 
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Delpheus

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Imagine peoples frustration in MP when you have totally useless people who have no idea what there doing in a peace deal taking forever and half the people in the game leave through boredom of waiting

Exactly this.
You also have the AFK people in there too. One person can single-handedly end a game by taking no action in a peace deal. I think kicking them is the only way to save the game for everyone else?
 
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Jimmyfeellucky

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Yep. Claim system could be useful. Each nation chooses a set of priority in order. All of war score earned against one nation will distribute in the most interest province in that nation first, then the second interest province then the third one and so on. When a province is full of war score in it, that province will automatically be transferred to the suitable owner and stay with him in the peace deal. Kinda similar to the deposit of war score. If the desire land overlaps, the nation who fills the score for that province first earns it. It depends on the priority and the score you earned from the specific enemy nation only. So no more screw up peace conference.
For example, Italy sat provinces of vital interest: 1. Dalmatia 2. Slovenia 3. Montenegro
Germany: 1. Slovenia 2. Serbia
Hungary: 1. Vojvodina 2. West Banat
Romania: 1. West Banat

Italy declared war on Yugoslavia and called in Germany and Hungary. Yugoslavia then joined the Allies and WW2 began.

The war score points nations earned would be deposited in provinces of interest in order of priority.

Italy fulfilled the cost for Dalmatia first. Therefore, Dalmatia was automatically transferred to Italy from German occupation and stayed with Italy in the peace conference.

Germany fully scored for Slovenia before Italy so Slovenia belonged to Germany. The war score points for Slovenia of Italy would instead be transferred to the province of Montenegro as the third province of interest.

Hungary fully got both Vojvodina and West Banat.

Romania wanted to join the war but his only province of vital interest was by Hungary.

This was when the mutual agreement mechanic kicked in to solve the problem.

Romania proposed to Hungary to join the war if he was given West Banat from the owner Hungary.

If Hungary agreed, West Banat went to Romania. Hungary got back the points deposited in West Banat in addition to the points paid by Romania for the cost of West Banat. Which meant Hungary got double points out of West Banat. This was the mutual agreement between Hungary and Romania.

But Hungary refused the proposal.

Romania then approached the faction leader Germany and proposed to join the war in exchange for West Banat from faction member Hungary. Germany agreed and sent message to Hungary to give Romania if he did not want to be kicked out of the faction.

Hungary could agree and got the double points from West Banat. But Hungary had something else on his mind.
He then sat new interest in the province of Serbia from Germany. After that, he sent a new proposal to Germany to give him the province of Serbia in exchange for West Banat.

Germany agreed and signed a mutual agreement with Hungary. As a result, Serbia was transferred to Hungary while West Banat was to Germany.

Germany then signed a new agreement and gave West Banat to Romania in exchange for him joining in the war.

Problem solved. Everyone got what they wanted. No more frustrating peace deal anymore. Even the joining late nations in faction and war could get something in return. No one works for free anyway.

WW2 is also known for the importance in diplomacy outside of military campaign. A diplomat could screw the chance for Spain joining the war. Historically, Hitler proposed to give as much land in Ukraine as Antonescu wanted, but he refused in the hope of getting Transylvania back. Hitler also promised to give land to Hungary and Bulgaria in return for them joining the war.

Therefore, claiming vital of interest and mutual agreement are must-have mechanics.
 
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Somehow I feel there was a rage quit in this man's day :) Been there, totally agree, there's nothing like executing a perfect continental invasion to defeat the Allies/Axis only to have the AI take everything in the peace deal because they spent the last three years sending their manpower in the meatgrinder of a static front.
That's one of my biggest complaints.
the amount of casualties suffered shouldn't really factor into positive War score....
It rewards idiots who get millions of their own people killed!?!?!?
 
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Bandua_of_Gallaecia

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The problem isn't even how war score is calculated.
Your own casualties makes sense as a war score method, that's exactly the main thing countries use in real life to demand reparations and compensation after a war.
Its not rewarding the AI for "being dumb" its compensating it for paying the cost of war the most.

With that said, occupation gives the most warscore by far, and I have no problem going to the peace conference with the highest war score and having the first say.
The problem is that despite having enough warscore to get all my claims two times over, i only get to use a few of that score every turn. And it seems that the AI will ALWAYS cockblock me of my ambitions at the first turn.

Example: Playing Communist Spain
My goals:
-Annexing Portugal
-Annexing Occitanie
-Annexing all the Mediteranean Islands
-Satelliting as much Axis colonies in Africa and Asia as possible

At the first turn i start taking the Portuguese cores but i run out of warscore before taking Lisbon, however there is still enough to take Bordeaux.

I skip the turn, waiting to finish my demands on the next one and Brittain puppets Portugal in Lisbon and takes Lybia and Ethiopia, the U.S.A returns all other French cores to France except Savoy (which is later annexed by the USSR lmao) the U.S.S.R puppets Italy in Rome and satellites Corsica.

Next turn comes and my ambitions of taking Portugal and Occitanie have been bordergored to the utmost, all Mediteranean islands are off the table, and all African colonies have been taken by the U.K.

What's left?
Western Germany, Czechoslovakia , Hungary and Some parts of Italy.
Apparently the USSR puppeted East Germany in Saxony and Silesia, and the Hitler-led German Reich still exists in Berlin and Pomerania.

So I am given two options:
-Leave the peace conference with a grand total of 4 bordergore provinces despite having the most war score
-Annex landlocked territory in Germany take a couple of Enclaves in Italy or puppet Hungary in Czechoslovakia

I decide to swallow my autism and do it, and now the A.I seemingly doesn't do anything and lets me freely annex all of Western Germany, Sicily, puppet Hungary and puppet Czechoslovakia (except Sudetenland, which somehow becomes a vomit-inducing Independent Czech Republic enclave)

At the end i did get my war-score's share of territory, arguably even more so, and i still felt like throwing my laptop off the window.
 
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Ricka the Rekka

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Exactly this.
You also have the AFK people in there too. One person can single-handedly end a game by taking no action in a peace deal. I think kicking them is the only way to save the game for everyone else?

There needs to be a timer in MP peace, if no action is taken its auto Done not pass.

Also provinces people are trying to pick clearly have about 400+vp points but they only 50 themselves going over the whole map trying to pick something. Have only provinces that can be picked highlighted!
 
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Jimmyfeellucky

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What the game lacking is a way to tell the AI or human players THIS IS MY LAND! DON'T TOUCH!

EU4 has the marking provinces of interest as a way to communicate with the AI, so the AI can give you your wanted land in peace deal. If implemented right, countless lives could be saved since there's no furious world conquest just for one province. Also, many laptops and PC screens could be saved too.
 
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There needs to be a timer in MP peace, if no action is taken its auto Done not pass.

Also provinces people are trying to pick clearly have about 400+vp points but they only 50 themselves going over the whole map trying to pick something. Have only provinces that can be picked highlighted!
I saw some MP games all lesser faction members passed their points to the faction leader. He then distributed land to everyone else. It's much faster and depends on mutual agreement with the faction leader.

I think every MP game should follow this rule from now on.
 
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Olanov

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The system is just so completely fundamentally flawed and remains one of the longest standing issues in the game. It's basically a joke at this point, but it really needs reworking stat. It'd be great to see the devs have already thought of this and put it in the next major update but if not that, then the next one.
 
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Crazy-Krauthead

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2 ideas which could be implentet quite easy and fast:

1. When Nation A has a claim on some provinces of the enemies, these provinces are quite cheap for Nation A and very expensive for the Other Nations. Like Danzig for example for the germans and the eastern polish provinces for the soviets or the one lithuanien coreprovinze in northeast for lithuania.

So in this example Danzig could be really cheap for Germany and very expensive for the soviets for example.


2. Is it closer to my border is it cheaper for me, is it far away its expensive.

Like when Italy wants a part of the british empire, provinces in the UK are quite expensive cuz Italy is so far away, but in Africa and the Middle east they are much cheaper. For Germany the UK provinces are cheaper and the colonies which are far way are more expensive. This counts for making a puppet too. So for italy its expensive making England or scotland to a puppet but its quite cheap making egypt or kuweit a puppet. For Germany its right the opposit.

So the points u need to invest are less based on the province and more on the distance
 
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