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unmerged(5314)

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Aug 12, 2001
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I'm looking at a possible bug I haven't seen discussed yet. I'm saving (as Spain) at 4am with Golden Horde/Kazan beating the stuffing out of Russia AND a Poland/Mameluke/Persia alliance holding 3 Turkish provinces and besieging 5 more without any hope of relief. (All Turkish allies have had enough already, some even learn Italian now like Wallachia ;)). Now when I reload, all those wonderful results go to the dogs because in the first 5 days both winning blocs sign a ridiculously even peace without taking anything for their pains. Turkey gets away with losing one province and Russia with an occupied capital loses nothing. Reload, now Turkey signs a status quo peace, Russia pays 39. Reload.. Reload.. Same bloody nonsense.

Has it ever happened to anyone? It's not the first time I suspected something's wrong, but now I'm convinced it's more than coincidence. For some reason it appears all countries are in a hurry to make peace after reloading, no matter how unfair it is.:eek:
 

alvaro

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Mar 20, 2001
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My experience is that you have many differents peaces if you try reloading, though it may depend on the tombstones and stars and the war exaustion of the beligerant countries at the moment of the save I think.

italian speaking walachia! :D :D

I saw a nubian speaking carpatyhia once :D
 
May 4, 2001
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The AI doesn't have a memory: whenever you load in a saved game it treats it as a completely new scenario and the first thing it does, pretty much, is check to see if it's at war. If it is, it probably wants out so it can make plans for things. It's not capable of "remembering" that it already DID all the planning in order to prosecute this war: the savefile doesn't handle stuff like that. So, saving when there's a big war going on will tend to gum up the works. Although, even in this case if it's holding three provinces and about to knock over five more, it ought to be trying to get a settlement in favour I would've thought.