PDXCON 2021, HBS and BATTLETECH

  • Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


  • Paradox Midsummer Sale has arrived! Up to 75% off!

    Enjoy some sun and song this Midsummer, but when the sun goes down, the fun doesn't have to stop! Paradox has a festive sale on plenty of games to keep your summer nights going!


    June 18th - June 30th
  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
Unity, huh? :confused:
I was hoping they'd migrate to something with a little more oomph, but oh well.

Another engine? It's a matter of affording it, y'know. And then being able to afford the people who can work within that engine.
 

Prussian Havoc

BATTLETECH Multiplayer Advocate
47 Badges
May 12, 2017
7.952
145
forum.paradoxplaza.com
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Crusader Kings II
Another engine? It's a matter of affording it, y'know. And then being able to afford the people who can work within that engine.
Agreed. Unity has become a core competency for HBS, and for a variety of reason that is an important strength of what HBS brings to any project. I know Unity (and more precisely the Unity upgrade that impacted BATTLETECH’s development timeline) have been a hot topic for me and some others in our community. So much so that with this latest touch upon this topic, I looked up some information on the game engine: https://en.wikipedia.org/wiki/Unity_(game_engine)

FF83240D-C18A-4C11-B7D6-5BF7E1D99252.png


I know Paradox has its Clausewitz game engine (awesome and inspiring name, btw! : ) ) and I was one of those who thought HBS might benefit by making use of it for future games once HBS joined the Paradox family of game development studios. But unless knowledge of Unity is the best jumping off prerequisite for work with Clausewitz, judging by current position descriptions, HBS is moving forward with Unity as its game engine...

While all this is a good topic to discuss, I’m just waiting in the wings to preorder whatever HBS brings to market next. I look forward what the future holds. : )
 

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
While all this is a good topic to discuss, I’m just waiting in the wings to preorder whatever HBS brings to market next. I look forward what the future holds. : )

And I've got other matters to attend to, like taking the polishing wheel to the rusty writing skills so I can make good on the idea of finishing the whole
'White Reach' experiment with the tabletop before the Clans arrive.
 

stjobe

Moderator
Moderator
15 Badges
Jan 3, 2018
2.688
282
  • BATTLETECH
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Magicka
  • Stellaris
  • Pillars of Eternity
  • Tyranny: Archon Edition
Unity, huh? :confused:
I was hoping they'd migrate to something with a little more oomph, but oh well.
That would mean retraining or replacing most of the devs - some of which no doubt would leave specifically because they don't want to retrain on another game engine.

It's a bit like asking a Java programmer that you're switching to C# - sure, they could retrain/relearn/learn C#, but it's a big undertaking and they won't have much benefit from already knowing Java (apart from programming language-agnostic developer knowledge). Some might jump on the chance but some would rather quit and find work as a Java developer elsewhere.

Where I work, we've re-implemented the same application in three different frameworks/models/code bases over the last 20 years, and each time we've switched it has been a massive upheaval for the company - not to mention a several years long process.
 
  • 3Like
  • 1
Reactions:

gh0s7

Captain
20 Badges
Apr 24, 2018
459
41
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH - Initiate of the Order
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
I understand the point everyone's making, and I agree. However, typically either when a game dev is "bought by a bigger company" or reaches a success with their projects their capital skyrockets, an upgrade overall happens. More staff, better and bigger workplaces, more contracts, and so on. I don't have anything against Unity or HBS's use of it, but the limits are there and this fan here :) dreams of another Shadowrun title with more ambitions and goals.
Having said that, it's only a matter of time until I reinstall the three Shadowruns and replay them again. :heart-emoji:
And I still have Battletech installed and occasionally spend a few more hours in it. :heart-emoji: :heart-emoji:

Above all else, what I most hope for is that things keep running well for HBS so they can keep launching games! :D
 
  • 1Like
Reactions:

Prussian Havoc

BATTLETECH Multiplayer Advocate
47 Badges
May 12, 2017
7.952
145
forum.paradoxplaza.com
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Crusader Kings II
I understand the point everyone's making, and I agree. However, typically either when a game dev is "bought by a bigger company" or reaches a success with their projects their capital skyrockets, an upgrade overall happens. More staff, better and bigger workplaces, more contracts, and so on. I don't have anything against Unity or HBS's use of it, but the limits are there and this fan here :) dreams of another Shadowrun title with more ambitions and goals.
Having said that, it's only a matter of time until I reinstall the three Shadowruns and replay them again. :heart-emoji:
And I still have Battletech installed and occasionally spend a few more hours in it. :heart-emoji: :heart-emoji:

Above all else, what I most hope for is that things keep running well for HBS so they can keep launching games! :D
During the development of BATTLETECH, I understand that an untimely Unity update challenged Team HBS, ultimately delaying (though materially providing for refinement) of the game. That experience was frustrating but in the normal course of game development, not unheard of.

In the past few days I’ve revisited this topic to see how well the latest version of Unity competes against its 2021 completion...


Unity is a top-tier game engine with outstanding tools, scope and power. This, combined with the highly regarded and ever deepening bench of talent Team HBS has invested in throughout the years makes for an exciting level of potential.

I know Epic has turned out fantastic games with its Unreal engine.

I know Paradox has turned out fabulous games with its Clausewitz engine.

But to me, Team HBS and BATTLETECH surpasses them all. If any other engine than Unity had been used, Team HBS would have spent so much time learning the new engine that BATTLETECH would not be even half the game it is, given the time/talent/resources involved. Unity was the right... and really, the only choice possible. With every Big and Stompy mission of my current BATTLETECH Extended 3039 - Commander’s Edition campaign, I am thankful for the Lords of Unity and Team HBS that made all this mechtastic goodness possible! : )
 
  • 2
Reactions:

kgbraun

Private
10 Badges
Jun 27, 2019
19
2
  • Supreme Ruler: Cold War
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron IV: Cadet
  • BATTLETECH
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
So no Battletech 2, Mechcommander 3 or "Hearts of Iron" in a Battletech-setting? :-(
 

Prussian Havoc

BATTLETECH Multiplayer Advocate
47 Badges
May 12, 2017
7.952
145
forum.paradoxplaza.com
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Crusader Kings II
So no Battletech 2, Mechcommander 3 or "Hearts of Iron" in a Battletech-setting? :-(
BattleTech is an established franchise. I believe it may take a year or three but eventually one studio or another will take up the Big and Stompy challenge to craft story lines in the BattleTech universe. Until then we have some absolutely stellar BATTLETECH Mods to explore and enjoy. : )
 
  • 4Like
Reactions:

kgbraun

Private
10 Badges
Jun 27, 2019
19
2
  • Supreme Ruler: Cold War
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron IV: Cadet
  • BATTLETECH
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
Actually I wouldn't want a new story. I was a bit disappointed with the introduction of a new faction. The BT-universe is so huge and interesting in itself. It should be easy to put a company/battalion/regiment in this sandbox without "inventing" new stuff. Just let it get tangled up in 4th Succession War, Clan Invasion, FedCom-Civil War.
After you put it in the "Universe"-sandbox you put it in a "Planetary"-Sandbox with its own history/timeline. A sandbox in a sandbox. And then it gets to the strategic/tactical-level where you put your unit into the field.
 

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
Actually I wouldn't want a new story.

Just in contrast... I'm tired of replaying the OLD stories in games. We've had so much attention paid to certain periods of BattleTech history it feels like that's all there is. Fourth Succession War, Clan Invasion and Tukayyid, FedCom Civil War... sure there's tons of options which can be tugged out to try to shine a light on, but it doesn't feel as interesting.

(Or, alternatively, let Paradox get the BT license again and quietly pass off the keys to the Stellaris team for a crossover... also known as the game Prussian Havoc will never stop playing.)
 
  • 2Like
Reactions:

MeiSooHaityu

Field Marshal
13 Badges
Jan 3, 2018
3.450
177
  • Cities: Skylines
  • BATTLETECH
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Magicka
I wouldn't mind an Amaris Civil War storied BT/Mechwarrior/Mechcommander game one day. Might be pretty cool.

I'm not much for the whole Jihad/ Dark Ages era, but maybe it could work for me if done in an interesting way. I have to admit, I sort of 'cashed-out' after the Fedcom Civil War.
 
  • 2Like
  • 1
Reactions:

Jade_Rook

Moderator
Moderator
45 Badges
Feb 23, 2018
1.976
194
  • Magicka 2
  • Magicka
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Shadowrun Returns
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • BATTLETECH
  • Warlock: Master of the Arcane
  • Mount & Blade: Warband
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH - Backer
  • Surviving Mars
  • Age of Wonders III
  • Age of Wonders
  • BATTLETECH - Initiate of the Order
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall - Revelations
I would love to see more time periods explored. It seems like we are always replaying the 4th Succession War and the Clan Invasion. I get that they are popular, but there is a lot more that could be done.

How about the 2nd Succession War or early 3rd? After they stopped nuking everything, but just as the really good components are starting to get harder to replace. It's hard to make a game where the player gets weaker over time, but it would certainly be an interesting dynamic.
I don't know a lot about the Jihad and Dark Ages, but I would like to see a new wave of mechs and a broader selection of useful equipment.
Another option would be to play the Clans BEFORE the invasion. I am sure there are some good stories to tell around their formation. Maybe something with fall of Clan Wolverine.

While I have enjoyed the sandboxy nature of Battletech and MW5, I would really like to see more campaign focused games. Drop the procedurally generated missions and focus on well made scripted missions.
 
  • 2Like
  • 1
Reactions:

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
While I have enjoyed the sandboxy nature of Battletech and MW5, I would really like to see more campaign focused games. Drop the procedurally generated missions and focus on well made scripted missions.

On the one hand... that does sort of limit replayability, doesn't it? On the OTHER hand...

... Shadowrun: Dragonfall.
 
  • 2Like
  • 1
Reactions:

Jade_Rook

Moderator
Moderator
45 Badges
Feb 23, 2018
1.976
194
  • Magicka 2
  • Magicka
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Shadowrun Returns
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • BATTLETECH
  • Warlock: Master of the Arcane
  • Mount & Blade: Warband
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH - Backer
  • Surviving Mars
  • Age of Wonders III
  • Age of Wonders
  • BATTLETECH - Initiate of the Order
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall - Revelations
On the one hand... that does sort of limit replayability, doesn't it? On the OTHER hand...

... Shadowrun: Dragonfall.
Kind of... but then MechCommander. I could reinstall that and play through the campaign again and still have a blast doing it. Scripted missions mean a stronger campaign. Even if it is only 20 to 30 hours worth, I'd still go for that.
 
  • 1Like
  • 1
Reactions:

kgbraun

Private
10 Badges
Jun 27, 2019
19
2
  • Supreme Ruler: Cold War
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron IV: Cadet
  • BATTLETECH
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
OK. So we definitely need two games. One story-driven, campaign-game like Mechcommander and one sandbox-game that uses the timeframe from 2nd Succession War until the IlClan-Era. And actually I wouldn't mind to be a small company in the OLD eras. Just being a small part in a huge universe doesn't mean you can't shape your own history.
Btw, I really enjoyed the new novels in the IlClan-era.
 
  • 1Like
  • 1
Reactions:

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
Just being a small part in a huge universe doesn't mean you can't shape your own history.

Well... yes and no. (Free time from the grabby little nieces limiting the matter...)
 

MeiSooHaityu

Field Marshal
13 Badges
Jan 3, 2018
3.450
177
  • Cities: Skylines
  • BATTLETECH
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Magicka
...Another option would be to play the Clans BEFORE the invasion. I am sure there are some good stories to tell around their formation. Maybe something with fall of Clan Wolverine...

A Clan Wolverine story would be pretty cool IMO.
 
  • 2Like
  • 1
Reactions:

Jade_Rook

Moderator
Moderator
45 Badges
Feb 23, 2018
1.976
194
  • Magicka 2
  • Magicka
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Shadowrun Returns
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • BATTLETECH
  • Warlock: Master of the Arcane
  • Mount & Blade: Warband
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH - Backer
  • Surviving Mars
  • Age of Wonders III
  • Age of Wonders
  • BATTLETECH - Initiate of the Order
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall - Revelations
OK. So we definitely need two games. One story-driven, campaign-game like Mechcommander and one sandbox-game that uses the timeframe from 2nd Succession War until the IlClan-Era.
*nods sagely* Clearly this is the only acceptable solution.
 
  • 1
Reactions:

Kereminde

Field Marshal
27 Badges
Feb 22, 2018
3.170
192
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Initiate of the Order
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
*nods sagely* Clearly this is the only acceptable solution.

I mean, the only acceptable solution is to Trial of Possession for the licensing rights to belong to one sole holder instead of being scattered to the winds, making it far easier to make new things for the IP as a whole. From video games to film features.
 
  • 2Like
Reactions: