• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

badgr

Paradox Arc
Paradox Staff
Moderator
6 Badges
Jun 12, 2018
130
102
twitter.com
Veterans of past events will know that an important part of the event is having talks that you can attend to learn about how we approach developing our games, the technology we implement, and the philosophies behind our design. This year will be no different because we will have just that, but as we start to prepare for October a big question that we have is what YOU are interested in hearing about.

We have a line-up of topics that we have started to prepare internally so now is the best time for suggestions of what people want to hear about. We can't promise that all ideas will turn into a talk but certainly we will try! It will also help our speakers, when building their talks, to really focus on the things our community want to know and care the most about. Is it about how our audio team create the diverse array of sounds in our games, or how we approach the intricacies of economy management, or perhaps the technology behind procedural portrait generation in Crusader Kings and how that's developed over the years? Maybe your interest lies in the Clausewitz engine itself and want to know more about what's under the hood. All suggestions are welcomed!

We'll do our best to get as many topics covered as possible and announce a full schedule of talks that you can attend PDXCON 2019 in Berlin this year soon. If you've not yet purchased your tickets and would like to know more about the biggest event in Paradox's calendar this year, head over to https://pdxcon.paradoxplaza.com/ and take advantage of the Early Bird discount before it ends!
 

Karax

Private
80 Badges
Sep 18, 2009
18
2
  • BATTLETECH: Season pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Green Cities
  • PDXCon 2019 "Emperor"
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Tyranny: Archon Edition
  • 500k Club
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Victoria 2
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • BATTLETECH
  • Surviving Mars
I would like to hear about the challenges and solutions of A.I. development. For example what the tradeoffs between performance and capability of the ai are.
 

Peanutbuster

Recruit
80 Badges
Jan 14, 2017
3
0
  • Heir to the Throne
  • Europa Universalis IV
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars: First Colony Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Stellaris: Lithoids
  • Imperator: Rome
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Crusader Kings III
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Common Sense
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall Sign Up
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Way of Life
Would love to hear about what goes into making an expansion, what makes you choose the theme/region/system to work on, how much time and resources go into it and what does the process look like.
 

Conqueristo

Captain
91 Badges
Feb 7, 2001
384
53
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Cities in Motion
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Conquest of Paradise
  • A Game of Dwarves
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Stellaris: Humanoids Species Pack
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • 500k Club
  • Crusader Kings II: Conclave
  • Stellaris: Digital Anniversary Edition
  • Victoria 2
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
I would like to hear about:
  • The challenges of bringing EU IV to 64 bit
  • Deciding what is or is not too much micromanagement
  • The challenges in multiplayer coding
 

steveh11

Games Player
159 Badges
Jun 9, 2001
2.429
482
www.asstr.org
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron III: Their Finest Hour
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sword of Islam
  • Ancient Space
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Darkest Hour
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
I would like presentations on or by:-
  • Trailer development;
  • The Streaming guys;
  • Community Development;
  • Legal and/or Finance (the 'unseen' departments).
A couple of years ago there was a presentation by Legal on what NOT to do in your mods to avoid copyright problems and such. It was wonderful, and could easily be brought up to date, polished and re-presented. Stuff like that.

As long as Bjorn gets to present another Audio segment ; and Andreas gets to showcase his music again (this time perhaps without the notation flying away in the wind... )
 

huyderman

Captain
170 Badges
Dec 20, 2012
330
680
41
huyderman.com
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron IV Sign-up
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 500k Club
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris Sign-up
  • Stellaris: Digital Anniversary Edition
  • Magicka 2: Ice, Death and Fury
  • Hearts of Iron IV: Colonel
  • Arsenal of Democracy
  • Cities in Motion
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - Natural Disasters
  • Steel Division: Normandy 44
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Sengoku
  • Hearts of Iron IV: Field Marshal
  • For The Glory
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Ancient Space
I really love the talks that get into the details about game design and technical challenges. My favourite talks from last year were Henrik Fåhraeus talk about emergent story-telling in CK2, the MEIOU and Taxes talk about how they decided what to put into the mod and their approach, the data science one, and last but not least Björns audio-talk.
 

SirAlexius

Captain
52 Badges
Feb 13, 2018
476
8
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines Industries
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Sengoku
  • Europa Universalis IV: Cradle of Civilization
I would love to get some insider perspectives on the marketing of Paradox games. Paradox has some really interesting and unique marketing strategies and I would love to hear how those came about and were perfected on the front lines of marketing.
 

Voigt

General
66 Badges
Mar 15, 2012
2.245
2.746
I would like a meta tal from a lead dev. Not a talk about the development process,,but instead about writing dev diaries about the development, preparing talks for PDXcon and such things.

Balancing own devolpment time with such other things.
 

steveh11

Games Player
159 Badges
Jun 9, 2001
2.429
482
www.asstr.org
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron III: Their Finest Hour
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sword of Islam
  • Ancient Space
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Darkest Hour
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
I would love to get some insider perspectives on the marketing of Paradox games. Paradox has some really interesting and unique marketing strategies and I would love to hear how those came about and were perfected on the front lines of marketing.
You do listen to the Paradox Podcast, don't you?
 

SirAlexius

Captain
52 Badges
Feb 13, 2018
476
8
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines Industries
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Sengoku
  • Europa Universalis IV: Cradle of Civilization
I am pretty sure they will do a live podcast

That's great but a separate marketing talk would be awesome as well. For example, something like the talks Shams has given on business development in the past at conventions. It's a different format and has the potential to fit more information in the limited time as well as tell a story.