I want to make a public apology for my poor choice in the title of this thread. I have no excuse for being so childish.
I conducted a number of tests and after 4 expansions I've found that air defense for ground units and surface defense for air units do nothing!!
The only stats that have any bearing on bomb attacks and damage to planes are the AA stat for ground units and the SA or HA stat for bombers.
What this also means is that there are only 2 variables in the defines LUA that have any impact since defense is completely ignored. The first one CHANCE_TO_AVOID_HIT_AT_NO_DEF is used for ground combat also and this does modify the damage to STR and ORG that planes and land units take. The other one is BOMB_REGIMENT_DAMAGE_MODIFIER and only impacts the damage done to ground units.
I conducted a number of tests and after 4 expansions I've found that air defense for ground units and surface defense for air units do nothing!!
The only stats that have any bearing on bomb attacks and damage to planes are the AA stat for ground units and the SA or HA stat for bombers.
What this also means is that there are only 2 variables in the defines LUA that have any impact since defense is completely ignored. The first one CHANCE_TO_AVOID_HIT_AT_NO_DEF is used for ground combat also and this does modify the damage to STR and ORG that planes and land units take. The other one is BOMB_REGIMENT_DAMAGE_MODIFIER and only impacts the damage done to ground units.
Last edited: