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Rockhund

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Game crashing when selecting character portrait.

version 1.111

Error Log
[texturehandler.cpp:181]: Couldn't find texture file: gfx//event_pictures//aztec_court.tga.
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_emissary_mesoamerican
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_throne_room_mesoamerican
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties2.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties3.tga.

Installed/Owned DLC
Ruler Designer
Republic
Sword of Islam
The Old Gods
Legacy of Rome
 

IcratoX

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Hi Rockhund,

Could you post the logs of the game?

* Go to '..\My Documents\Paradox Interactive\Crusader Kings II\'
* Open settings.txt, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Go to '..\Documents\Paradox Interactive\Crusader Kings II\logs\'
* Open errors.log, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Open system.log, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Open setup.log, search for the line with "checksum", copy and paste this entire line into your next reply.

You can copy the line below and paste the text between the yellow tags.
Code:
[COLOR="#FFD700"][NOPARSE][CODE][/NOPARSE][/COLOR]paste text here...[COLOR="#FFD700"][NOPARSE]
[/NOPARSE][/COLOR][/CODE]
 

Rockhund

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Thanks for the response.

Setup file is a little large to post though. Here's the setting, error & system logs.

SETTINGS
Code:
gui=
{
	language=l_english
	has_set_language=yes
}
graphics=
{
	size=
	{
		x=1920
		y=1080
	}

	refreshRate=60
	fullScreen=yes
	shadows=no
	shadowSize=2048
	multi_sampling=0
	anisotropic_filtering=0
	gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=100.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
mapRenderingOptions=
{
	draw_terrain=yes
	draw_water=yes
	draw_borders=yes
	draw_trees=yes
	draw_rivers=yes
	draw_postfx=yes
	draw_sky=yes
	draw_bloom=no
	draw_tooltips=yes
	draw_hires_terrain=no
	draw_citysprawl=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer=""
lasthost=""
serveradress="diplomacy.valkyrienet.com"
autosave="YEARLY"
difficulty="NORMAL"
outliner=
{
	1 2 3 4 5 6 7 9 }
outliner_open=no
windowmovetime=0.200000
disable_wikipedia_links=no
nudge_allowed=no
dont_track_data=no
has_made_data_tracking_choice=yes
hints=yes
old_gods_pagan_hint_forced=yes
old_gods_non_pagan_hint_forced=no
disabled_hints=
{
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 }
autosaves_to_keep=0
low_res_textures=no
force_pow2_textures=no


ERROR LOG
Code:
[texturehandler.cpp:181]: Couldn't find texture file: gfx//event_pictures//aztec_court.tga.
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_emissary_mesoamerican
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_throne_room_mesoamerican
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties2.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties3.tga.



SYSTEM LOG
Code:
[systemsettings.cpp:203]: System memory:   0MB
[systemsettings.cpp:205]: CPU speed:       3392MHz
[systemsettings.cpp:212]: Number of processors: 8
[systemsettings.cpp:223]: CPU type: x86
[systemsettings.cpp:255]: OS: Unknown Service Pack 1    Build: 7601
[gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:50]: Graphic Adapters: 
[gfx_settings.cpp:55]: 	0: ATI Radeon HD 5700 Series
[gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:80]: 	2 samples supported.
[gfx_settings.cpp:80]: 	4 samples supported.
[gfx_settings.cpp:80]: 	8 samples supported.
[gfx_settings.cpp:95]: Using Adapter [0]:
[gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:145]: Graphics device: ATI Radeon HD 5700 Series
[gfx_settings.cpp:146]: Graphics driver: aticfx32.dll
[gfx_settings.cpp:147]: Driver version: 1094
[gfx_settings.cpp:162]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2BF8-11CF-F477-4905BEC2C535}
VendorId:	4098
DeviceId:	26808
SubSysId:	625152002
Revision:	0
DriverVersion.HighPart:	524305
DriverVersion.LowPart:	656454


[gfx_settings.cpp:182]: Instancing supported.
[gfx_settings.cpp:197]: Video memory amount: 2789MB
[gfx_settings.cpp:198]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:201]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:202]: MaxTextureBlendStages: 8
[gfx_settings.cpp:203]: Support for Anisotropic filtering found.
[gfx_settings.cpp:206]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:207]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:211]: Vertex Shader version: 3.0
[gfx_settings.cpp:216]: Pixel Shader version: 3.0
[main.cpp:499]: CK2 Version Aug 16 2013 : 11:48:54
[main.cpp:500]: Commandline: 
[internationalizedtext.cpp:1234]: Create table
[internationalizedtext.cpp:1236]: Create text database
[main.cpp:527]: Text database created
[main.cpp:545]: Creating application...
[main.cpp:578]: Initializing application...
[ck_application.cpp:576]: Initializing application...
[ck_application.cpp:580]: Done initializing application
[ck_application.cpp:588]: Loading cursor...
[ck_application.cpp:638]: Done loading cursor
[ck_application.cpp:641]: Initializing sound...
[ck_application.cpp:676]: Done initializing sound
[ck_application.cpp:678]: Initializing graphics...
[graphicssettings.cpp:422]: Not using multisampling.
[graphics.cpp:169]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=yes
	RefreshRate=60
	Resolution=1920x1080
[graphicssettings.cpp:387]: Usable res: 1024 768 60
[graphicssettings.cpp:387]: Usable res: 1024 768 75
[graphicssettings.cpp:387]: Usable res: 1152 864 60
[graphicssettings.cpp:387]: Usable res: 1152 864 75
[graphicssettings.cpp:387]: Usable res: 1280 720 60
[graphicssettings.cpp:387]: Usable res: 1280 720 59
[graphicssettings.cpp:387]: Usable res: 1280 720 75
[graphicssettings.cpp:387]: Usable res: 1280 768 60
[graphicssettings.cpp:387]: Usable res: 1280 768 75
[graphicssettings.cpp:387]: Usable res: 1280 800 60
[graphicssettings.cpp:387]: Usable res: 1280 800 75
[graphicssettings.cpp:387]: Usable res: 1280 960 60
[graphicssettings.cpp:387]: Usable res: 1280 960 75
[graphicssettings.cpp:387]: Usable res: 1280 1024 60
[graphicssettings.cpp:387]: Usable res: 1280 1024 75
[graphicssettings.cpp:387]: Usable res: 1360 768 59
[graphicssettings.cpp:387]: Usable res: 1360 768 60
[graphicssettings.cpp:387]: Usable res: 1360 1024 60
[graphicssettings.cpp:387]: Usable res: 1360 1024 75
[graphicssettings.cpp:387]: Usable res: 1366 768 60
[graphicssettings.cpp:387]: Usable res: 1400 1050 59
[graphicssettings.cpp:387]: Usable res: 1400 1050 60
[graphicssettings.cpp:387]: Usable res: 1440 900 59
[graphicssettings.cpp:387]: Usable res: 1440 900 60
[graphicssettings.cpp:387]: Usable res: 1440 900 75
[graphicssettings.cpp:387]: Usable res: 1600 900 59
[graphicssettings.cpp:387]: Usable res: 1600 900 60
[graphicssettings.cpp:387]: Usable res: 1600 1200 60
[graphicssettings.cpp:387]: Usable res: 1680 1050 60
[graphicssettings.cpp:387]: Usable res: 1920 1080 60
[graphicssettings.cpp:387]: Usable res: 1920 1080 29
[graphicssettings.cpp:387]: Usable res: 1920 1080 30
[graphics.cpp:210]: Done creating device.
[ck_application.cpp:708]: Done initializing graphics
[main.cpp:581]: Running application...
[frontend.cpp:841]: start song
[frontend.cpp:844]: end song play
 

Aardvark Bellay

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Did you try to run the ck2.exe as administrator ?
In another thread it helped, though it made me wonder that it still starts and only crashes later when it's just a permission issue.
 

Rockhund

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Tried that already & no luck. Thanks for the tip.

Based on the error log it seems to be that the program is looking for dynasty shields (DLC???) and the files associated with the Sunset Invasion DLC, despite that fact that I have neither the dynasty shield packs or the Sunset Invasion DLC.

A little annoying as I was getting bored with EU4 & was looking forward to go a viking and terrorize the european seaboard.
 

AndrewT

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Those 'errors' are normal and nothing to do with your problem.

When you deleted local content, did you remove ALL remnant files from BOTH the Steam/CK2 and MyDocuments/CK2 folders? That is necessary for a clean reinstall.