Shoot Pistol
What about turning it into a
short range ability, to better copy irl early dragoon riders? (given that they reload automatically, as compared to muskets). It would still be useful as a second line attack, and no more as a "sniper" attack.
Lesser True Vision
Is this scheduled? Or do we let any support unit be able to see hidden units?
Climb Wall & flying units
I find it odd that flying infantry units get the Climb Wall ability, if this means that they are penalized when on a wall hex. Any non infantry flying unit isn't penalized.
Perhaps Exalted could receive Improved Climb Wall (eventually, upon levelling up).
Queen Spider
What about having one of them Evil aligned (like Ungoliant)? I'd vote for Vampire (Queen) Spider, as it looks like escorting undead in defender lists.
Scoundrels & Sabotage
While I understand that they could be good at destroying machines, I don't understand how they can be more lethal to a wall section than a dedicated, explosive using sapper like an Engineer or a Dreadnought hero. If you want to rewiew Sabotage, here are two lists:
- Demolisher: Units dealing extra +4 physical damage to machines and obstacles (and walls?) (aka Machine Slayer): Stone Giant, Frost Giant, any Berserker, Golem, Goblin Marauder, Troll, Bone Collector (x2), Goblin Big Beetle (x2)
- Wall Crushing: Units able to attack walls with their melee attack (note that walls resist 100% cold damage): any Giant (giants, Ogre, Horn God), any Warbreed, Ram, Glutton, Bone Collector, Mamouth, Golem, Archon Titan, Troll, Elephant, Goblin Big Beetle, any Animal made feral.
- Sabotage: Units dealing huge damage to machines and walls (10 phys. + 10 fire x3): any Scoundrel, Dreadnought heroes.
As you can see, machine wreckers (that can't attack walls as well) are Berserkers and Goblin Marauders (perhaps, I forgot some others, I didn't check levelling-up on the wiki).
Engineers can't damage walls, as it seems, but Scoundrels can. by the way, can't Shock Trooper get Sabotage too
?
Suggestion: Scoundrels get Demolisher (x2 or more) instead of Sabotage, and don't get Wall Crushing.
Else, rework Sabotage, so that it's either a x1 attack only, an attack on cooldown, or a use-once-per-battle-ability.