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Jetamania

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Feb 7, 2012
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Knights of Pen and Paper +1 Edition 2.12 Change Log CURRENTLY ANDROID ONLY

- Android Back button usability improvements

Old patchnotes:

Knights of Pen and Paper +1 Edition 2.11 Change Log

- Various small bugfixes
- Integrated Google Play leaderboards
- Integrated Google Play achievements

Knights of Pen and Paper +1 Edition 2.08 Change Log

- Fixed various crashes
- Some achievements fixed
- Increased achievement "Ain't nobody got time for that" from 365 to 465 days
- Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself)
- Fixed Farmville in New Game + (Used to be 30 levels to high)
- The Consumable items list is now scrollable during combat when several items are listed
- Fixed some lower resistance effects
- "Miniatures" +1 to all skills bonus is now working as intended
- Blacksmith % dialogue now updated properly when using the +5% craft chance items
- Fixed some stat stacking not working or not showing the correct value
- Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody
- Achievement Dungeon Master now has an image
- Fixed a UI problem were using a character name and class that are both long caused text to overlap
- Localization - Portuguese - Fixed some strings that where to long
- You can no longer get stuck at Shipwreck Cove if you run out of money
- You can now leave Morderlägger Pit without abandoning the quest
- Paladin's Leader Strike skill now list the correct upgrade when leveling
- Fixed some +% Gold gained items not working
- Localization - Readability in character sheet for German translation updated slightly
- You can no longer skip combat by moving out of an area quickly



Knights of Pen and Paper +1 Edition 2.07 Change Log

- Fixed a specific quest blocker

Knights of Pen and Paper +1 Edition 2.06 Change Log

- Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
- Fixed clicking on monsters problems on some maps
- Fixed damage numbers that were moving up fast
- Hipster passive changed
- Cinematic bug fixed
- Fixed some localization issues
 
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