• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Ady125

Corporal
Aug 28, 2021
38
10
Well the changes are a good thing, of course we expect more, now I would like to know what modes are considered basic and that can be combined to achieve a game that is as objective as possible, because I am confused with the amount that already exists, I am not referring to cosmetics, I I mean modes and sub modes that adjust game errors please thank you.
 
  • 2
  • 1
Reactions:

Baalzamon85

Sergeant
43 Badges
Aug 16, 2013
87
400
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Cossacks
  • Crusader Kings II
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis 4: Emperor
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
I don't think many people argue that we should have "perfect population in 1936", they are arguing that pop growth should be more plausible than it is now. You could say that the game in its current state is "railroaded" to create Russian Hokkaido, US bordergore in Alberta, stagnating russian population, exploding french population etc. As those results seem to happen in the majority of the games (all games I played this far). But its not railroaded, its the game mechanics that consistently creates those results. And the game mechanics should be better balanced to create more plausible results. There is no reason to believe this will not get better as the game gets patched, just like there is no reason to believe it will ever be perfect (whatever that would be).

And I agree with Al-Khalidi that the current pop-growth balance is a major problem as it is very immersion breaking. But that is of course subjective.

EDIT: But yes, rebalancing pop-growth should be the subject for a major patch, not a hotfix.
I also like plausable outcomes. I just don't understand the focus on France as an example. France being nr 1 is not a big deal honestly(most of the times Britain is still nr 1 of you include their subjects stats, because that's what everyone does when thinking about Britain at this time period). France together with Britain and Germany were far away the biggest powers in this period by ww1. Russia became hopelessly behind due to their inefficient system and humilated several times over in this time period before it's collapse, so far that's pretty much what's happening. So pop number says something different, meh , it's just number , it's actual effect is what means something.
If you want to talk about failures that's immersion breaking it's the United States which AI can't utilize their own oil resources which led to no powers being able to build cars or planes in my game, that's immersion breaking. Even more immersion breaking is that even the most powerful nation is still garbage tier compared to what the player achives with a minor nation on autopilot, that is immersion breaking because I'm actually playing a game here and not being AFK on some other nation watching the AI play against eachother. I want the great powers to feel like great powers in relation to the player the most.
 
  • 4Like
  • 3
  • 1
Reactions:

yurcick

Major
63 Badges
May 22, 2010
558
2.690
  • 500k Club
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV
  • Cities: Skylines Deluxe Edition
  • War of the Roses
We have a fix for the circular trade issue but it’s not properly tested yet.
Isn't the underlying issue a conscious (and as we now see, a wrong) decision to buff trade to make it more fun? As I understood, the ability to create profitable trade loops is only a consequence of trade creating money from air (so there would be more trade), and preventing the loops themselves is just covering the problem a bit, not solving it.
Am I wrong?
 
  • 7
  • 5
  • 1
Reactions:

Nitan17

First Lieutenant
7 Badges
Sep 26, 2011
297
1.842
  • Cities in Motion
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
Isn't the underlying issue a conscious (and as we now see, a wrong) decision to buff trade to make it more fun? As I understood, the ability to create profitable trade loops is only a consequence of trade creating money from air (so there would be more trade), and preventing the loops themselves is just covering the problem a bit, not solving it.
Am I wrong?
This. We had a couple of very good, in-depth threads about trade and it became clear trade loops are just a side-effect of the main problem: how the trade formula works and that it creates money out of nowhere; allowing nations to overimport goods and make profit doing so, despite the price of the imported good being way lower in the importing country than in the exporting one. That's what needs adjustments and fixes, not the loops themselves.
 
  • 10Like
  • 2
Reactions:

BPZ1941

First Lieutenant
9 Badges
Feb 5, 2022
253
870
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
I just wanted to say good work to the developers. Some interfaces/lenses are still FPS killers, but even on an old save the patch gave me a good 20-30 years more of gameplay. I'm still hoping you'll pull a couple more FPS from something, but the patch is an instant 5-stars for the performance on my system.
 
  • 6Like
  • 1
  • 1
Reactions:

PerkyGoth

Corporal
114 Badges
Jun 20, 2008
41
16
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Sengoku
  • Rome Gold
  • Europa Universalis III
  • March of the Eagles
  • Deus Vult
  • Crusader Kings II: Way of Life
  • Warlock: Master of the Arcane
  • Pride of Nations
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Hearts of Iron IV: Cadet
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Arsenal of Democracy
  • Europa Universalis IV
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Sword of the Stars
  • Victoria 2
I've seen it noted here and there by individuals, but I'm not sure if it's a vocal minority or a wide problem really. [...] My PC is also only about 10 months old.
The problem is that this
Recommended:
  • Processor: Intel® Core™ i5-6600K or AMD® Ryzen 5 2600X (AVX support required)
  • Graphics: Nvidia® GeForce™ GTX 1660 (6GB) or AMD® RX 590 (8GB)
is a bit older than a 10 month top of the line PC, and a significantly bigger amount of audience for a niche game. And, really, it's just getting ahead of the curve before adding more stuff, while getting a better grasp on how to do it, because it is *hard*.
 
  • 4
  • 1
Reactions:

Aybara978NE

First Lieutenant
63 Badges
Jun 23, 2020
278
546
  • Victoria 3 Sign Up
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings III
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines Deluxe Edition
The problem is that this

is a bit older than a 10 month top of the line PC, and a significantly bigger amount of audience for a niche game. And, really, it's just getting ahead of the curve before adding more stuff, while getting a better grasp on how to do it, because it is *hard*.
Exactly. I have an i5-7600k in a six year old machine. Despite its age, it is still a better chip than the recommended system specs. Nevertheless, this is the worst performing paradox game I have played. The 1.06 patch significantly helped with performance, but there is still a ways to go.
 
  • 2
  • 1Love
Reactions:

CrispyWalrus

Curmudgeon
87 Badges
Jan 22, 2020
124
224
walrusway.com
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Call to arms event
  • Cities: Skylines Industries
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
I'm pretty sure it doesn't need to be "top of the line" even at recommended levels. I opted for a midline model with an i7 instead of the available but yowza pricey i9s. What I did do is make sure I was purchasing a PC made for gaming. I went with the Lenovo Legion series. I would bet anything that even their cheapest model with the oldest and cheapest components will still run Victoria3 fine. I'm not sure why list only selective bits of the system requirements:
  • MINIMUM
    OS: Windows® 10 Home 64 Bit
    Processor: Intel® Core™ i3-3250 or AMD® FX 8370 (AVX support required)
    Memory: 8 GB RAM
    Graphics: Nvidia® GeForce™ GTX 660 (2GB) or AMD® R7 370 (2GB) or Intel® HD Graphics 630 or AMD Radeon™ Vega 8
    Storage: 10 GB available space
  • RECOMMENDED
    OS: Windows® 10 64 Bit or Windows® 11
    Processor: Intel® Core™ i5-6600K or AMD® Ryzen 5 2600X (AVX support required)
    Memory: 16 GB RAM
    Graphics: Nvidia® GeForce™ GTX 1660 (6GB) or AMD® RX 590 (8GB)
    Storage: 10 GB available space
--

Someone actually disagrees with the system requirements? RotFL
 
  • 2Like
  • 2
  • 1Haha
  • 1
Reactions:

actioncradd

Sergeant
69 Badges
Jan 22, 2013
75
38
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Golden Century
  • Stellaris: Necroids
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
I can't get Navies to build whatsoever anymore.. any ideas why?

Edit: Added screenshot. Been waiting for hiring to begin for ~4 years
 

Attachments

  • 20221114173154_1.jpg
    20221114173154_1.jpg
    407,7 KB · Views: 0
Last edited:

Troyen

Colonel
16 Badges
Aug 6, 2012
854
2.291
  • Crusader Kings II
  • 500k Club
  • Cities: Skylines - After Dark
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Stellaris: Distant Stars
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
I had no single crash. I am guessing I was lucky. Also does not see noticeable slow down,but still some years to go (not so many though). As Sweden had almost 2 bilion PKB and over 100 mln of population and already discovered all tech.
Also confirming situations where I had to fight countries impossible to make front. It was rebellion supported by very small country inside Germany. Rebels capitulate but I still have war with supporting country and I can not send army there, also it is impossible to end it by diplomacy.
If the rebels have already capitulated and the supporting team has no wargoals against you (because the rebels are gone), you can capitulate to get out of the war. It's definitely a buggy state of affairs to be in a war where neither side has wargoals to enforce, but capitulating out of it will do no harm (despite the big scary popup saying so).

Any chance the immortal monarch bug got fixed or will get fixed in the near future?

I'd like to see fewer kings and leaders living into their 80s and late 90s.
They've mentioned on reddit the monarch age fix is coming in 1.1.
 
  • 4
  • 1
Reactions:

Ady125

Corporal
Aug 28, 2021
38
10
Chicos, terminé mis prácticas solo con vainilla, ahora quiero incorporar algo para corregir errores en diferentes esferas, lo que sería una buena combinación de modos que no alteran el contenido principal del juego para seguir jugando más profundamente.¿Qué modos recomiendas?
 

Bearjuden

Colonel
82 Badges
Jan 7, 2014
1.146
3.175
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • BATTLETECH
  • Crusader Kings II: Horse Lords
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Sign Up
  • Surviving Mars: Digital Deluxe Edition
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Victoria 3 Sign Up
  • Darkest Hour
  • Europa Universalis IV
  • Cities: Skylines - Campus
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines
  • Hearts of Iron IV: Death or Dishonor
This is a super stupid thing, but if the devs are going to put a great big banner on patch posts saying "AI" or "Balance" to categorize their changes (which is fine, to be clear), they should have a different portrait for each banner. Rather than having the same two guys looking at the same wheel four times in a row.

I don't even care if the banners have anything to do with what they list, it'd just be a bit more visually fun.
 
  • 2
  • 1Like
Reactions:

Ady125

Corporal
Aug 28, 2021
38
10
Esto es algo súper estúpido, pero si los desarrolladores van a poner un gran banner en las publicaciones de parches que digan "AI" o "Balance" para categorizar sus cambios (lo cual está bien, para ser claros), deberían tener un retrato diferente para cada banner. En lugar de tener a los mismos dos tipos mirando la misma rueda cuatro veces seguidas.

Ni siquiera me importa si los banners tienen algo que ver con lo que enumeran, solo sería un poco más divertido visualmente.
Compañero, ¿qué mods recomiendas para mantener la originalidad de la vainilla y evitar errores como los que todo el mundo se queja?
 

PerkyGoth

Corporal
114 Badges
Jun 20, 2008
41
16
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Sengoku
  • Rome Gold
  • Europa Universalis III
  • March of the Eagles
  • Deus Vult
  • Crusader Kings II: Way of Life
  • Warlock: Master of the Arcane
  • Pride of Nations
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Hearts of Iron IV: Cadet
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Arsenal of Democracy
  • Europa Universalis IV
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Sword of the Stars
  • Victoria 2
What I did do is make sure I was purchasing a PC made for gaming.
Same thing as far as many as concerned, but also the requirements. I'm not even annoyed, because I really need to and will upgrade soon anyway, but what it is sold is what is supported.

I'm not sure why list only selective bits of the system requirements
That should be fairly clear, because they're the only relevant components to whether it should run fairly well that are too optimistic, at the moment.
 
  • 1Haha
Reactions:

JScott991

General
48 Badges
Feb 16, 2001
2.400
372
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron Anthology
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome - Magna Graecia
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Victoria 2
  • Supreme Ruler 2020
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
They've mentioned on reddit the monarch age fix is coming in 1.1.
Thanks.

That seems a long time to wait for what seems to be an issue with the defines (death age is defined as 90 I think).