• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Cowyl

Private
70 Badges
Aug 29, 2018
18
16
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Galaxy Edition
  • Stellaris: Megacorp
  • Crusader Kings III
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
This new patch isnt old patch save friendly. Enacting new laws which normally should take 180 days to progress now takes 2 milion years or so KEKW (tried several laws and with all the same problem). Guess a restart is in order...
 
  • 6
Reactions:

Luinthoron

Corporal
7 Badges
Mar 17, 2022
27
100
  • Victoria 3 Sign Up
  • Tyranny: Archon Edition
  • Empire of Sin
  • Surviving Mars
  • Surviving Mars: Digital Deluxe Edition
  • Age of Wonders III
  • Shadowrun Returns
I've managed to run into another tutorial that can't be completed in certain circumstances myself - namely the convoy raid tutorial, which required a designated admiral to complete, and mine managed to die on an expedition instead. The tutorial just kept his name, and after returning to the game another day replaced the name with --. Any chance this could be changed to require any admiral, similarly to the assigning generals to fronts tutorial?
 
  • 3
  • 1Like
Reactions:

MadGelo

First Lieutenant
76 Badges
Aug 3, 2011
255
152
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Sword of the Stars II
  • Semper Fi
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
This new patch isnt old patch save friendly. Enacting new laws which normally should take 180 days to progress now takes 2 milion years or so KEKW (tried several laws and with all the same problem). Guess a restart is in order...
works fine for me...you sure you government is legitimate ...
 
  • 4Like
  • 2
  • 1
Reactions:

SeekTruthFromFx

General
59 Badges
Sep 17, 2013
1.902
2.442
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Sons of Abraham
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
Read 10 times if you fail to understand what the guy means. The AI Russia stays around 60-80 million in 1900, instead having something like 136 milion IRL, and that is without loosing territory or having any huge wars. France on the other hand surpasses UK by 1870 in everything in most of the games.
Basically it feels like AI for France is overtuned, while Russia, UK and USA stay useless most of the time, Russia for the reasons above, UK looses all the colonies and USA can't win the west coast most of the time. Prussia and Austria are pretty fine unless Prussia gets locked in an endless war with some kind of rebellion (which happens quite a lot, but it's not an AI issue).
How much of this is a consequence of Pondicherry giving France a Treaty Port info the British Market? That seems to make France stronger. But fixing it would either mean deleting Pondicherry (cue forum outrage) or making major changes to the Treaty Port code, which isn't realistic for a hotfix.

(Or I guess a hack like putting an invisible province around Pondicherry, but that's not good for the long-term future of the game)
 
  • 1
Reactions:

Amtep

Colonel
60 Badges
Nov 20, 2017
939
2.332
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome - Magna Graecia
  • BATTLETECH
  • Surviving Mars
  • Europa Universalis IV: Cradle of Civilization
  • BATTLETECH: Season pass
  • Europa Universalis IV: Rights of Man
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings III
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • BATTLETECH: Heavy Metal
  • Stellaris: Nemesis
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Tyranny: Archon Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
I'd like more details about pop-defragmentation. Is this something that works better on a new game or will it fix a current end-game save?
I loaded up an old save that I had abandoned due to performance issues, and it became playable. Not great, but playable.

It did crash twice before it finally worked though.
 
  • 8
Reactions:

MCFLYNN

Recruit
32 Badges
Nov 12, 2015
8
25
  • Europa Universalis IV
  • Darkest Hour
  • Victoria 2
  • Crusader Kings II
  • Crusader Kings III
  • Hearts of Iron III
  • Cities: Skylines
  • Cities in Motion
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Cities: Skylines - Parklife
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines Industries
  • Cities: Skylines - After Dark
  • Cities: Skylines - Natural Disasters
I loaded up an old save that I had abandoned due to performance issues, and it became playable. Not great, but playable.

It did crash twice before it finally worked though.
Indeed. Just tried my 1914 Russia playthrough that was unplayable for me pre patch and the difference is like night and day. Great work devs!
 
  • 4
  • 3Like
Reactions: