• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Tapsa

Sergeant
28 Badges
Feb 23, 2011
63
0
tvarjola.blogspot.com
  • Cities in Motion
  • A Game of Dwarves
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • 500k Club
  • Warlock: Master of the Arcane
  • Age of Wonders III
  • Shadowrun: Hong Kong
  • Stellaris
  • Cities: Skylines
  • Cities in Motion 2
Since I don't see an offical thread from the devs about this, I took the liberty of creating a new thread to recap what is said here:

What i meant is that the patch is ready but it takes some time to get it to steam and other places :)


Changelog:
Okay here you go:

Code:
1.0.11
	-Improvement: Updated FMOD to version 4.32.08
	-Improvement: Number of private cars lowered a little.
	-Improvement: UK nameset available in the map editor.
	-Fixed bug: Game crash if there is only a small water area at the edge of the map.
	-Fixed bug: Game may crash if game is exited while having area highlight visible.
	-Fixed bug: Game may crash after the player has removed a stop.
	-Fixed bug: Game crashes if player selects passenger who has just left vehicle because of a breakdown.
	-Fixed bug: Game uses 60hz instead of the selected screen frequency.
	-Fixed bug: Random tasks can select roads at the edge of the map as targets.

And I would like to offer my thanks to CO for a very quick first patch delivery :D

(And if any of the devs has anymore official info on the matter please feel free to share ;) )
 

Zarine

Field Marshal
134 Badges
Feb 28, 2007
4.830
684
  • Europa Universalis IV: Res Publica
  • Gettysburg
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • For the Motherland
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler: Cold War
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sword of Islam
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Commander: Conquest of the Americas
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
But I think it's easier for now to act on number than on behavior.

BTW, any chance that you patch the demo ? I'm still crying because I can't play the demo more than 2-3 years... which make me think that even when the game will be out in France (damn you stupid country), I'll get this problem...
 

unmerged(273319)

First Lieutenant
2 Badges
Feb 23, 2011
279
0
  • Cities in Motion
  • Majesty 2 Collection
All that needed to be fixed is in the patch imho (except for maybe some smarter drivers). So if you are angry, let the devs know what you think needs fixing. Otherwise you're just trolling, here's a ><((((º>

Foo, there are about 15 threads that tell them what to fix. Broken economy, broken capacities, broken PC performance, refinements to the starting points system, ability to add stops without having to remove all vehicles from route... etc etc.

Who's the troll now. Come at me bro.
 

unmerged(243048)

Second Lieutenant
19 Badges
Dec 27, 2010
110
0
  • Majesty 2
  • Pillars of Eternity
  • Mount & Blade: Warband
  • Warlock: Master of the Arcane
  • Victoria 2: A House Divided
  • Ship Simulator Extremes
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Penumbra - Black Plague
  • Arsenal of Democracy
  • Lead and Gold
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis III Complete
  • East India Company Collection
  • Commander: Conquest of the Americas
  • Cities in Motion
  • Hearts of Iron II: Armageddon
I don't see the economy broken or the capacities. If you want more "real" capacities, iguess you can mod it, but it would destroy balancing. PC performance? Can't complain here. Don't know what you mean by starting point system and last, i have always been able to add stops to a running line without removing the vehicles.
And yes, traffic is a problem, but that's exactly the point in the game. After several attempts i even got Amsterdam pretty gridlock free now. So game is working for me perfectly once they fix the chrash when removing stops from a line while paused.
 

OldHippie

Recruit
11 Badges
Feb 22, 2011
7
0
  • Cities in Motion
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Humble Paradox Bundle
I agree with hoxor here. I haven't had any problems with traffic in Berlin or Vienna (even in sandbox), but Amsterdam can be a pain becouse of those few bridges connecting the various parts of the city.

But the patch is live on Steam now (just downloaded it), so I'll try and see what it does :)
 

Uranus35

Private
3 Badges
Feb 24, 2011
24
0
  • Cities in Motion
  • Europa Universalis IV
  • 500k Club
Yeah, same here, but there is no UPDATE INFO, that i could find on steam, confirming, that a patch has been installed...but i just checked the game under "credtis" in the menu, and found version 1.0.11!
Just wondering if this BUG with the cars not moving without any reason is fixed now....
 
Last edited:

unmerged(273783)

Private
1 Badges
Feb 24, 2011
19
0
  • Cities in Motion
Yeah, same here, but there is no UPDATE INFO, that i could find on steam, confirming, that a patch has been installed...but i just checked the game under "credtis" in the menu, and found version 1.0.11!
Just wondering if this BUG with the cars not moving without any reason is fixed now....

it is the patch, look in the credits.
i dont see any changes in the traffic..i hope they fix this waiting cars soon because now i have to restart amsterdam after this huge gridlock over the whole west village streets out and into the city :/

BUT nevertheless thanks for that quick first patch!
 
Last edited: