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Filou

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Oct 1, 2002
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Un patch pour Armageddon est (enfin) sorti pour résoudre les problèmes qui persistaient.
http://forum.paradoxplaza.com/forum/showthread.php?t=308227&page=1&pp=20

Maintenant que ça c'est sorti, là je peux me permettre de le recommander.


Et pour vraiment compléter les améliorations, il y a 2 fichiers de brigades à modifier dans ...\Doomsday\db\units\brigades\ pour qu'elles ressemble à ça :rolleyes:


naval_radar_l.txt
Code:
# 0 - Early Search Radar
model = {
	cost 				= 2
	buildtime			= 190
	manpower 			= 0.2
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 0
	airdefence			= 0
	seaattack			= 0
	convoyattack			= 0
	subattack			= 0
	airattack			= 0
	shorebombardment		= 0
	distance			= 0
	supplyconsumption 		= 0.1
	fuelconsumption			= 0
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1.0
}
# 1 - Late Search Radar
model = {
	cost 				= 2.5
	buildtime			= 190
	manpower 			= 0.2
	surfacedetectioncapability	= 2
	airdetectioncapability		= 2
	subdetectioncapability		= 0
	airdefence			= 0
	seaattack			= 0
	convoyattack			= 0
	subattack			= 0
	airattack			= 0
	shorebombardment		= 0
	[COLOR=Yellow]distance			= 0[/COLOR]  # valeur à 0.2 dans le fichier original
	[COLOR=Yellow]supplyconsumption 		= 0.2[/COLOR]  # valeur à 0 dans le fichier original
	fuelconsumption			= 0
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1.0
}


########################################

naval_anti_air_s.txt
Code:
# 0 - Great War Carrier Air Group
model = {
	cost 				= 2
	buildtime			= 140
	manpower 			= 0.2
	surfacedetectioncapability	= 0
	airdetectioncapability		= 1
	subdetectioncapability		= 0
	airdefence			= 1
	seaattack			= 0
	convoyattack			= 0
	subattack			= 0
	airattack			= 1
	shorebombardment		= 0
	distance			= 0
	supplyconsumption 		= 0.1
	fuelconsumption			= 0
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1.0
}
# 1 - Early Carrier Air Group
model = {
	cost 				= 2.5
	buildtime			= 140
	[COLOR=Yellow]manpower 			= 0.2[/COLOR]    # valeur à 0 dans le fichier original
	surfacedetectioncapability	= 0
	airdetectioncapability		= 2
	subdetectioncapability		= 0
	airdefence			= 2
	seaattack			= 0
	convoyattack			= 0
	subattack			= 0
	airattack			= 2
	shorebombardment		= 0
	distance			= 0
	supplyconsumption 		= 0.2
	fuelconsumption			= 0
	upgrade_time_factor 		= 0.5
	upgrade_cost_factor 		= 1.0
}

########################################