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unmerged(489530)

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Does counterspell still stops it? gonna try on one of my saves.

EDIT: IT DOES, at least on my old save. And Unity now appeared too!. Seems that they added few spells, Lunord now have a time stop spell that will grant you another turn and another one that seems to buff your units with haste ( didnt tested it ).
 
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unmerged(267474)

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EDIT: IT DOES, at least on my old save. And Unity now appeared too!. Seems that they added few spells, Lunord now have a time stop spell that will grant you another turn and another one that seems to buff your units with haste ( didnt tested it ).
That time stopper sounds new, but didn't Lunord already have a haste blessing? One "Moon Walk" by name? That's his "starting favour" spell...
 

unmerged(489530)

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That time stopper sounds new, but didn't Lunord already have a haste blessing? One "Moon Walk" by name? That's his "starting favour" spell...

Yeah, but this one seems global. Got to try it, i will edit soon.

Ok, its called Tail of Wind, cost 105 mana and last 2 turns after the one you casted it. It takes 40% of your cast bar and seems that you can cast it on the other mages too! and it does buff all your units with +1 movement speed for its duration. The time stop cost 700, needs 2 turns with the full 120% bonus to casting. It does give you another turn with your enemies doing nothing! Awesome spell!
 

A_Cruel

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How much Lunord rep is needed for that?
Maybe they've added something to another gods?)

P.S. I wish one more casttime buff.. and decreasing castime for the buff spells... or some ae versions of buffs)