And?They already said that they expext 0,1% of players to get it.
At recent patch, even 0,01% can't get it.
And?They already said that they expext 0,1% of players to get it.
And?
Most people don´t care with WC because it´s boring and repetitive. Not because it´s hard per se.
That is irrelevant. If WC is boring, then focus on making the game interesting by making OTHER goals than WC more interesting.
If the ONLY accomplishment you can have is a WC then the game WILL be boring as WC are always grindfests, and that´s regardless of game. The only difference, as yourself admited, is that you can make it take longer or be faster.
I really want WC to be literally impossible even with Ottomans or Spain, not virtually impossible. The very fact the WC is possible means any decent players can conquer a continent or two before the game ends. I don't want easy blobbing.
Considering the percent of people who accomplish WC I hardly think easy is appropriate.
"Easy blobbing" wasn't in reference to WC. It was in reference to continental conquest.
And?
Most people don´t care with WC because it´s boring and repetitive. Not because it´s hard per se.
I dont like when they introduce apparently "small changes", which actually have a huge impact. And apparently none realized it before...
Game breaking: start an IM game and the morning after 1.7 rushes in.
- Wanted to enforce PU with Portugal to gain his CNs (he is 62, heir died) - alas not same dynasty. CT doesnt work after RM after 1.7 (before you could). So I basically lost the CNs of Portugal (after 4 days IM game).
- In return I CTd Russia in regency before I saved for the night, knowing its a long term project. Upon reload: CB to PU against Russia. Oooook, now I got Russia for free in one battle.
- ...
Paradox patching: It kills whole Ironman games in seconds.
Am ok with patches (and 1.7 has good changes), but killing running IM games is hillarious - laughable.
Er, I do recall quite a bit of talk about how playing with various game mechanics is "boring, not hard." Regardless of the truth of it, lecturing someone on using that phrase when you yourself use it frequently seems unwise.It's classic to claim that something out of reach is "boring, not hard". It's a good way to minimize the accomplishments of others. What it does not do is reflect well on the people saying it.
Patches are a bit like Belgian government reforms. They come occasionally and in general they make things better, but always there will arise new disagreements out of the changes. You can't satisfy everybody.
Er, I do recall quite a bit of talk about how playing with various game mechanics is "boring, not hard." Regardless of the truth of it, lecturing someone on using that phrase when you yourself use it frequently seems unwise.
Most.
So if something isn't achievable, why it should be there around?
What's the point?
In 1.7 paradox deleted that test achievement, resposible for checking verison... and they should do same for Ryuku, cause it's empty blank achievement, not allowing to gain 100% for achievement hunters or some fanboys or whateva, if they didn't gained this achievement in 1.0 or 1.1
Calling playing with new mechanics slow but easy isn't incomparable to calling a certain way of playing slow but easy, and in any case, you're missing the point. As I said, regardless of the truth of it, criticizing someone else's use of the phrase when you apply it like bug spray in a Canadian summer makes all the cases you used it seem more questionable. A better criticism would have been to say that you suspect he's just jealous of WCers, which is what you were implying anyway.You can only make this statement if you miss the points made here and elsewhere. Calling an individual mechanic boring =/= calling other people's accomplishments "boring, not hard".
As I said, regardless of the truth of it, criticizing someone else's use of the phrase when you apply it like bug spray in a Canadian summer makes all the cases you used it seem more questionable.
Calling playing with new mechanics slow but easy isn't incomparable to calling a certain way of playing slow but easy
hi!For me eux4 is a game of diplomacy. The problem with W.C. is it makes the diplomatic action obsolete. So what that serves to give subsidies, to proclaim guarantees, casus belli commercial or religious, etc...if we are the strongest with no competitor?W.C returns the spirit of the game useless.EU4 is a great game
The recent changes in Patch 1.7 have not been well recieved by many on this forum.
Nothing is well received by many on this forum. It's like American politics, but with even worse grammar.