• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

TheChronoMaster

King of the Underdogs
117 Badges
Feb 2, 2011
2.382
709
  • Cities: Skylines
  • Europa Universalis III Complete
  • Deus Vult
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Imperator: Rome
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Pride of Nations
  • 500k Club
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Apocalypse
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Necroids
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines - Mass Transit
  • Stellaris: Synthetic Dawn
  • Victoria 2
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Tyranny - Bastards Wound
  • Shadowrun Returns
You realise they deleted the 30 page thread with the massive outcry and you aren't using your eyes to look at the threads which are on the first 2 pages? :p

edit: my apologies: they seem to have deleted a lot of the other threads criticizing the truce timers. It seems this forum is heavily censored now.

There's plenty of threads criticizing the truce timers, the main ones that got locked or deleted, from what I saw, involved heavy amounts of personal insults and "Obviously things were better before", rather than actual reasonable arguments [for reasonable arguments, look at: TheMeInTeam's posts]
 

MarkS00N

Major
83 Badges
Sep 20, 2013
708
369
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV Sign-up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Campus
  • Hearts of Iron IV: La Resistance
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Age of Wonders: Planetfall
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Sign Up
  • Stellaris: Galaxy Edition
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
Could you clarify for me what direction the changes since release have been in? I'm awful curious.
I am sorry if it ever been said, but somehow it struck me last night (well, here is 'night' at least), the Devs really want you to play as merchant republic...
I mean it is obvious right? They have two expansion pack that gives a lot of flavor to merchant republic, but the fact is every recent controversial things that the developer has done pretty much show that they wish you to play merchant republic or at least merchant republic style...

How?
Well 'merchant republic' style, based on my understanding of Dev's DD, is less on conquer territory and more on trade domination...
Merchant republic has a lot of tools in its hand to ensure they don't need a lot of land, from they'll improve good's production in areas they are in, building trade post, more merchant, etc.
By having less need to conquer a lot of land, it means you don't need to worry about aggressive expansion, over-extension, and truce timer, in fact longer truce timer is better because it means you can core recently conquered territory then build trade post there to improve your trade power in peace and these action is pretty much your true goal when you go to war...

This also support by the fact that three out four 'new' idea group, influence, maritime, and naval, support 'less territory, more trade' style quite clearly...
Because you don't need a lot of land, the most expansive thing you are going to (or at least need to) do is vassalize your enemy, benefits from influence idea group...
Because you want more trade, you need stronger navy, benefits from maritime and naval idea group...

Sure the Devs also gives other beside merchant republic some stuffs (humanist is pretty much the get go for conqueror), but a lot of its core mechanic right now is designed to benefit merchant republic's style over other style, at least based on my 'observation'...
Which, I think, also the reason why I don't feel bothered with all the changes the Devs had made because that's my play-style, even as a kingdom...

This also means that what Johan said about gives things to do in peace time in game, overtime, is true, with trade as that 'things to do' for now, whether it is successful to be fun or not is debatable but trade (and because of it, naval) sure is a lot busier now than it was before...

Though as trade has been fleshed out quite a lot in these two expansion, I do think the next expansion going to focus on different 'things to do in peace time' and perhaps another core mechanic change to accommodate said 'things to do' play-style...

At least that's my opinion on 'where the direction is going right now'...
 

RMcD94

Major
65 Badges
Jan 3, 2010
575
27
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Europa Universalis III Complete
  • War of the Roses
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • 500k Club
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife Pre-Order
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Third Rome
  • Prison Architect
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Pillars of Eternity
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rights of Man
  • Knights of Pen and Paper +1 Edition
  • Cities: Skylines
  • Naval War: Arctic Circle
  • Magicka
  • Leviathan: Warships
  • A Game of Dwarves
  • King Arthur II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
I would definitely not go so far to say most wasn't, I imagine most of the people in this forum would much rather Johan be honest with us than have to deal with some PR corporate shill.
 

ADamiani

Corporal
78 Badges
Apr 21, 2007
46
14
  • Hearts of Iron IV: Cadet
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris: Necroids
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sword of the Stars
  • Victoria 2
  • Victoria 2: A House Divided
You realise they deleted the 30 page thread with the massive outcry and you aren't using your eyes to look at the threads which are on the first 2 pages? :p

edit: my apologies: they seem to have deleted a lot of the other threads criticizing the truce timers. It seems this forum is heavily censored now.

Harsh treatment lowers revolt risk caused by new decision?
 

RMcD94

Major
65 Badges
Jan 3, 2010
575
27
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Europa Universalis III Complete
  • War of the Roses
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • 500k Club
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife Pre-Order
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Third Rome
  • Prison Architect
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Pillars of Eternity
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rights of Man
  • Knights of Pen and Paper +1 Edition
  • Cities: Skylines
  • Naval War: Arctic Circle
  • Magicka
  • Leviathan: Warships
  • A Game of Dwarves
  • King Arthur II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome

To be honest it was a bit of a rhetorical question as it is my opinion that the Devs have no clue at all what they want the game to be considering the insane flipflopping that has happened in patches since spawn, first vassal feeding was the one way to expand, there were no coalitions just coring was hell, etc, etc. AE is all over the place, costs of things are all over the place.
 

Jephery

Major
108 Badges
Jul 27, 2010
506
315
  • Crusader Kings II
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Divine Wind
  • Victoria 2: A House Divided
  • 500k Club
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • War of the Roses
  • Europa Universalis III Complete
  • Stellaris: Apocalypse
  • BATTLETECH
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars: Digital Deluxe Edition
  • Crusader Kings II: Conclave
  • Crusader Kings Complete
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Age of Wonders: Planetfall
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Green Cities
  • Tyranny: Gold Edition
  • Prison Architect
  • Europa Universalis IV
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Reapers Due
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Surviving Mars: First Colony Edition
  • Europa Universalis III Complete
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings III
Just remember their logic for administrative efficiency:

Another addition to technology is Administrative Efficiency, a new country-wide bonus that is unlocked at administrative technology level 23 and increases at 26 and 29, up to a total of 75%. Administrative Efficiency directly reduces the impact of province base tax on overextension and warscore cost, allowing for much larger territories to be conquered at once. Additionally the scaling of core time from country size has been removed - all nations now core provinces at the same speed regardless of size (but it is still affected by factors such as culture, religion, having a claim and so on). This creates a more interesting late game, as the large nations that have formed by then are now able to score decisive victories over their rivals instead of fighting 10-year wars over a few border provinces.

It would have been better if the 15 year truces were introduced at the same time as admin efficiency because the truce changes are clearly meant with admin efficiency in mind. Bigger, more decisive wars rather a bunch of small ones.
 
Last edited:

Had a dad

V g H
Moderator
213 Badges
Sep 5, 2008
25.571
3.573
  • Stellaris: Nemesis
  • 500k Club
  • Paradox Order
  • Crusader Kings II: Limited Collectors Edition
  • 200k Club
  • Europa Universalis: Rome
  • Europa Universalis IV
  • Victoria 2 Beta
  • Hearts of Iron IV: Cadet
  • Diplomacy
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mandate of Heaven
  • PDXCON 2017 Standard Ticket holder
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • VtM - Bloodlines 2
  • Imperator: Rome Sign Up
  • Crusader Kings III Referal
  • PDXCon 2019 "Baron"
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Rome Gold
  • Elven Legacy
  • Elven Legacy Collection
  • Hearts of Iron IV Sign-up
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Together for Victory
Anyone that would like to know why a thread gets locked, feel free to PM me, as I'd much rather explain what and why than infract people for breaking rule #2. I will say now just to clear up any confusion, they don't get locked because people dislike something or to censor opinions about the game etc.

There is zero tolerance for breaking rule #2 which states

{Talk to staff by PM} You will not argue with, comment on or question the actions/authority/ or comments of the Paradox staff (Administrators, Moderators, etc.) in a public forum. Should you wish to do so you are directed to contact the Paradox staff via PM (the private messaging system - see “How to Contact Staff” below).

To see "How to Contact Staff below" click on the forum rules in my sig
 

ssuperflash1

Lt. General
16 Badges
Jan 16, 2012
1.272
275
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Honestly I think more people are starting to agree that this patch was good overall. Merchant republicans are going to be really fun to play as if Paradox improves again in Patch 1.8.

Econimic---Humanist----Maritime idea groups are going to be big.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Honestly I think more people are starting to agree that this patch was good overall. Merchant republicans are going to be really fun to play as if Paradox improves again in Patch 1.8.

Econimic---Humanist----Maritime idea groups are going to be big.

Most people never said the patch as a whole was bad. Most people agreed most changes were decent at worst. It's just that, like most patches, there's two or three changes that stick out and potentially undo all the good of the patch.
 

ssuperflash1

Lt. General
16 Badges
Jan 16, 2012
1.272
275
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Most people never said the patch as a whole was bad. Most people agreed most changes were decent at worst. It's just that, like most patches, there's two or three changes that stick out and potentially undo all the good of the patch.

Um no, there were 30 PAGE THREADS basically saying Paradox ruined the game. Um no, it's still fun to play as any European nation. Now, EU4 needs to make playing Chinese, Indian, and African nations fun as well as American nations. They are close. This is the best political strategy game ever, except from what I've heard, Civilizations, of which I've only played Civ 5.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Um no, there were 30 PAGE THREADS basically saying Paradox ruined the game. Um no, it's still fun to play as any European nation. Now, EU4 needs to make playing Chinese, Indian, and African nations fun as well as American nations. They are close. This is the best political strategy game ever, except most like Civilizations, of which I've only played 5.

No, there were 30 page threads talking about the implications of the truce timer changes. Those were the threads that got deleted, because despite several people making good arguments for why they're bad, it was also bogged down with personal attacks and other unsavory conduct.

Also playing Scotland is awful in 1.7. Your only valid rival on game start is Denmark, and you have to spend 60+ years (unless you repeatedly truce break) invading England before you can unify the British Isles and start looking into plans past Britain. Is Scotland not a European nation now?
 

ssuperflash1

Lt. General
16 Badges
Jan 16, 2012
1.272
275
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Well that's realistic. And once you break down England and unify Britain, it's pretty much game over. You can't lose. Terrible example. I agree that Scotland has been effected by this truce timer change, but it's still enjoyable. Paradix needs to focus on nations like Ming China who needs huge upheavals. Don't even get me started on the hordes.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Well that's realistic. And once you break down England and unify Britain, it's pretty much game over. You can't lose. Terrible example. I agree that Scotland has been effected by this truce timer change, but it's still enjoyable. Paradix needs to focus on nations like Ming China who needs huge upheavals. Don't even get me started on the hordes.

How is it realistic that Scotland can win a war vs England and then go "Alright chaps, see you guys in 15 years! Don't get invaded now!", and how is Scotland still enjoyable in the first 60 years? The game doesn't even start for Scotland until England's been conquered.


Saying Scotland should have an easy time is pretty darn silly.

If you think the truce timers did anything to the difficulty of the game, you're sorely mistaken. It adds tedium, not difficulty, as it increases the period you have to sit around doing nothing or it forces you to truce break, if you're in a situation where you don't have multiple nations to attack. Scotland, Chimu, Kochin, etc. all suffer from this.

Also I never implied Scotland should have an easy time; I implied that Scotland should have an interesting time, which 15 year truce timers do not create, at all.
 

ssuperflash1

Lt. General
16 Badges
Jan 16, 2012
1.272
275
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I was agree with you if truce timers was the only or even most important aspect of a Scotland game, but just remember that once you take over England, you never have to be in another war again. Just colonize.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
I was agree with you if truce timers was the only or even most important aspect of a Scotland game, but just remember that once you take over England, you never have to be in another war again. Just colonize.

You never have to be in a war, ever.

But why would you do that to yourself? War is the only part of the game that requires any sort of actual attention to detail. You can colonize AND invade Europe, and that makes for a very entertaining game. Like I said, the game doesn't even start for Scotland until you annex England.
 

ssuperflash1

Lt. General
16 Badges
Jan 16, 2012
1.272
275
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Actually I would argue you kind of have to attack England before they attack you, but whatever. All I'm saying is you're overestimating this truce timer thing. Scotland still is a great nation to play, with colonization and expansion opportunities unparralled. Hell, you could probably open up in France or Italy again, or Africa. Colonization is so big in this game, who needs war? Now don't get me wrong, I've had fun with war, but the real thing is expansion. The best nations are those that expand the most while expending the least.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Actually I would argue you kind of have to attack England before they attack you, but whatever. All I'm saying is you're overestimating this truce timer thing. Scotland still is a great nation to play, with colonization and expansion opportunities unparralled. Hell, you could probably open up in France or Italy again, or Africa. Colonization is so big in this game, who needs war? Now don't get me wrong, I've had fun with war, but the real thing is expansion. The best nations are those that expand the most while expending the least.

You'd probably be correct, but I don't think England is willing to declare on you if you have a good alliance web. France will love the hell out of you, and if you can snag Castile too, England probably won't ever declare on you. If your goal is to invade England though, then yeah, you want to attack them before they attack you. Hit them while they're covered in rebels from HYW/War of the Roses/Heresies.

Opening up in France is probably more doable in 1.7 than it is in 1.6, but I wouldn't make that my first move after unifying the island. Italy maybe, but how are you going to get a CB? No-CB declare?

I don't think colonization should be a reason to not go to war in this game. Colonization is such a snooze (select province, click button, wait for timer) that I can't see anyone justifying it as a substitute for actual conquest and actually be serious. I'm sorry if you're serious, but that's how it is to me. No offense.
 

YoDaddy

_
33 Badges
Mar 4, 2003
763
33
  • Europa Universalis IV: Common Sense
  • Heir to the Throne
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities in Motion 2
  • Cities in Motion
People like TheMeInTeam always, always come here to complain and moan about every change. They want the unrealistic world conquest with Mali and if you don't let him do it then the game sucks. It's boring to have to read post after post from people like that. They want to play small nations but expand into big nations and can't figure out why other countries would have a problem with it. If they want to make a small nation a world power then mod the game and stop crying.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
People like TheMeInTeam always, always come here to complain and moan about every change. They want the unrealistic world conquest with Mali and if you don't let him do it then the game sucks. It's boring to have to read post after post from people like that. They want to play small nations but expand into big nations and can't figure out why other countries would have a problem with it. If they want to make a small nation a world power then mod the game and stop crying.

No, we have no problem with being unable to unless we play really well. We have problems where the restrictions are just artificial timer extensions instead of meaningful restrictions like empire management or logistics.