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Kallocain

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Ok then, here comes the promised update on the 1.4 patch. Johan explains why it it late, and Doomdark explains what has been done with the AI. Note that this is not a complete change log, but it contains many of the AI improvements.


The patch has been delayed a bit, how come?

Johan:
1) Basically, we had a long debate whether we should add a few features to the patch or not. And we decided you guys deserved them in 1.4 instead of waiting for the expansion for everything. So what have we focused on? Well, we have worked on improving the allied cooperation and the supply model, as we feel those were design issues that most people had a problem with.


What changes have you made for the allied cooperation?

Doomdark:
- AI-controlled armies are now fully aware of fronts in allied territories, and will no longer stop in confusion
- AI nations will tend to send forces to aid their allies in preference to launching invasions of their own
- Expect to see massive British forces land in France, and Italian troops in Barbarossa

What else have been done for the AI, except the allied improvements?

Doomdark:
Amongst other things, we have done the following to the military AI: The strategic AI has been improved, it is now a lot better at determining when to start wars and how to prepare for them by moving its forces. It is also better at managing its manpower reserves. The theatre AI has learned a lot about where it should use its troops, and when to use them. The unit AI will no longer create super-stacks, and has also gotten better at handling reserves and fighting hostile invasions. The invasion AI is now better at selecting appropriate beachheads, it should transport its HQ's with the divisions, and should avoid over-stacking by landing in multiple provinces. The Air AI should be better at selecting where to keep air cover, and use the air force to fight hostile invasions.

What will work better? (supply, joint operation at fronts, other?)

Doomdark:
- Supply propagation through allied areas should now work much better.
- AI allies will aid each other properly
- Pure AI inter-theatre priorities should be better

What do you say? Allied cooperation vs a few extra days. Do you think it will be worth it?
 
Oct 3, 2004
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Very well worth the wait, Kallocain. Excellent news! I am really looking forward to 1.4. At some point HOI3 will be a truly epic WW2 game. I have great confidence in the Paradox team for doing the right thing!

All the best,

Vinz
 

Dragonknight2

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Definitely worth it, good work Paradox team :)

Just a quick question though, will 1.4 change anything other than previously stated in terms of game balance, (ie Sov manpower, subs) such as bombing buildings (infrastructure, ports) being too quick, particular in comparison to how fast it rebuilds.
 

Robert3

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1.What about the incommodious management of Allied Forces?
I mean I must click on every single unit to send them back to the AI control.

2.Is it possible to give an order that the AI prepares to start a combined invasion? Would be great if I could say when they should do so.

3.Is it now possible to manage my own supply route? Great would be also to say a own supply route through an allied land ( GER trough ITA to send own supply to Africa)

All in all great news! No problem to wait, if we get a better patch. :D
 

dashstar1972

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Absolutely worth waiting for better allied cooperation and proper use of allied territory. Though of course we will have to wait for an expansion for the perfect world where strategy can be coordinated.

Sorry to be niggardly but is there going to be any way to stop the AI messing with my carefully constructed air wings and naval fleets?

Thanks for the update.:)
 

dilk

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uh..!!!
italian troops for barbarossa.
so does that mean the ITA AI is sending tropps to my eastern front where they are starting actions over those I have no controll? that will make that front even more messy :mad:
 

Johan

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Definitely worth it, good work Paradox team :)

Just a quick question though, will 1.4 change anything other than previously stated in terms of game balance, (ie Sov manpower, subs) such as bombing buildings (infrastructure, ports) being too quick, particular in comparison to how fast it rebuilds.

Yes, we have a lot of changes, and will give you details on that during next week.
 

Johan

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1.What about the incommodious management of Allied Forces?
I mean I must click on every single unit to send them back to the AI control.

2.Is it possible to give an order that the AI prepares to start a combined invasion? Would be great if I could say when they should do so.

3.Is it now possible to manage my own supply route? Great would be also to say a own supply route through an allied land ( GER trough ITA to send own supply to Africa)

All in all great news! No problem to wait, if we get a better patch. :D

1) Just click on the highest ranked unit in an hierarchy to return it. But with allied cooperation, they will not always be given to your control, but they will try to help at your fronts.

2) Sorry, but no.

3) No, the supply system is supposed to not be manually managed.
 

dermeister

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Dragonknight2

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Kanalratte

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[...]

What do you say? Allied cooperation vs a few extra days. Do you think it will be worth it?

Take your time. It will be worth it.