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Jester

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PATCH 1.33 is out.

Everyone enjoy it and please report back to the forums with what is working right and what isn't.

Late,
Jester
 

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great! I did not see the brabant-prussia monarch-id-conflict solved, or did I miss it ?
 

Norrefeldt

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I volunteer to look through the 1.32 bug list to see if anything was omitted. Jester has to cut somewhere when putting together a new version and reported problems sometimes has to be put on hold if they are not easily found.
I'll just make sure even those reports are kept for future use/solving.
Jester, will you put up a 1.33 bug list?

EDIT: Nice no-random events commercials Jester :)
 
Last edited:

Twoflower

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Right now, the game cannot be loaded with 1.33. This is because you forgot to include the event files for PAI.
Also, since you have the norandomevents file loaded as well with random events activated, there are duplicate ids - the "commercials" occupy the same range (970000 - 970020) as the country specific random events, which produces an id conflict and error messages upon loading.
If possible, please release a quick fix before too many people notice this and complain.
Other than that, thanks and compliments for your outstanding work :)
 

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Twoflower said:
Right now, the game cannot be loaded with 1.33. This is because you forgot to include the event files for PAI.
Also, since you have the norandomevents file loaded as well with random events activated, there are duplicate ids - the "commercials" occupy the same range (970000 - 970020) as the country specific random events, which produces an id conflict and error messages upon loading.
If possible, please release a quick fix before too many people notice this and complain.
Other than that, thanks and compliments for your outstanding work :)

Yes a quick fix would be nice :)
 

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Twoflower said:
Also, since you have the norandomevents file loaded as well with random events activated, there are duplicate ids - the "commercials" occupy the same range (970000 - 970020) as the country specific random events, which produces an id conflict and error messages upon loading.
That's why I suggested 969000-. It's empty.

EUnderhill said:
Any DIY suggestions?
Change IDs of these events from 970000-20 to 969000-20.


And, Jester, there are few typos, you could fix that when you change IDs.

#0 - 'Kingodm' change to 'Kingdom', remove extra space before question mark
#2 - change 'reformation' to 'Reformation'
#4 - move question mark to the end of sentence
#5 - change 'empire' to 'Empire', remove extra space before question mark
#6 - question mark the end of sentence
#7 - remove extra space before question mark
#9 - remove extra space before question mark
#11 - question mark the end of sentence
#12 - question mark the end of sentence
#13 - change 'adn' to 'and', remove extra space before question mark
#14 - remove extra space before question mark
#16 - remove extra space before question mark
#17 - remove extra space before word 'back', remove extra space before question mark

Now I see why you created 'AGCEEP features' thread. An excellent idea. :D
 

Jester

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Twoflower said:
Right now, the game cannot be loaded with 1.33. This is because you forgot to include the event files for PAI.
Also, since you have the norandomevents file loaded as well with random events activated, there are duplicate ids - the "commercials" occupy the same range (970000 - 970020) as the country specific random events, which produces an id conflict and error messages upon loading.
If possible, please release a quick fix before too many people notice this and complain.
Other than that, thanks and compliments for your outstanding work :)

The PAI event files are included. What error message are you getting pertaining to them? or how do you know they aren't loading?

New version with NoRandom Commericlas events renumbered to cause no conflicts.

LAte,
Jester
 

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Zenek K. said:
Change IDs of these events from 970000-20 to 969000-20.

But exactly what file(s) are the "commercials" in?

Jester, do you mean the new version is already up for download?
 

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Yeah, I loaded it up, after fixing event IDs, got no conflicts, except for the PAI events not being found. Is there any way to play without the PAI events?
 

Jester

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Does this command not work when included in the events.txt file?

include = "AGCEEP\db\PAI\aievents.txt"

cause this is what should be including the PAI events.

Late,
Jester
 

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Jester said:
Does this command not work when included in the events.txt file?

include = "AGCEEP\db\PAI\aievents.txt"

cause this is what should be including the PAI events.

Late,
Jester

The problem is that the PAI events are missing. This command works, and tries to read the PAI event files, however there are no PAI event files to read and therefore it won't load.
I know the event files aren't there because the game says it cannot read them and then crashes, and if you manually put the PAI event files where theys should be it works without problems.
 

Jester

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Twoflower said:
The problem is that the PAI events are missing. This command works, and tries to read the PAI event files, however there are no PAI event files to read and therefore it won't load.
I know the event files aren't there because the game says it cannot read them and then crashes, and if you manually put the PAI event files where theys should be it works without problems.

This doesn't make any sense.......but, ok it is the NSIS install script....I forgot about that.

Good version will be up in the hour.

Late,
Jester
 

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Just followed Twoflower's DIY advice and fired up Portugal and the second day got a message telling me that the Joao II AI event had fired. I guess the files did install, but am I supposed to be getting the notifier, seeing as I am the human playing Portugal?
 

Jester

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1.33.2 is UPLOADED

Ok I fixed the problems and even made it so the PAI events will appear to be invisible to the player.

Uploaded as 1.33.2

Late,
Jester
 

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my computer has broken down so i can only read the list of changes. i saw the expanded Mongol boundaries but dont see the newest Mongol vs Russia events which we voted upon get mentioned, are the newest events included?

btw according to this the confucian diplomatic penalty should be -60 not -50. i'll post this in the submissions thread.
 

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Sun_Zi_36 said:
my computer has broken down so i can only read the list of changes. i saw the expanded Mongol boundaries but dont see the newest Mongol vs Russia events which we voted upon get mentioned, are the newest events included?
Nope, still the old ones. Jester, I sent you a PM with the correct link a while back, let me know if you need it again.
Sun_Zi_36 said:
btw according to this the confucian diplomatic penalty should be -60 not -50. i'll post this in the submissions thread.
We should probably allow for some playtesting to see if China is still too isolated and/or is moving too fast in tech, before we suggest further changes.
 

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dolktarr said:
We should probably allow for some playtesting to see if China is still too isolated and/or is moving too fast in tech, before we suggest further changes.
It was agreed at this, but its not woth changing unless Jester is updating it again soon. If its okay with -50 then we should try -60. Essentally china should be as isolated as possible, without imposing an imposble burden for diplomats.