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VampireBoot

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I think coalitions would be a cool endgame type threat if they were designed that way. But right now they seem designed only to punish you for your expansion. If you had warscore costs reduced based on the size of the coalition, at least a little, then there would be a risk-reward aspect. Right now, you fight this giant war against all of europe, and you get at most like four provinces out of the deal. It makes it so instead of massive wars during the endgame the smarter thing to do is look around for minors who haven't joined the doom-coalition yet that you can beat up.
Exactly this. I always spend most of the game post 1600s doing everything I can to avoid fighting coalitions, not because I can't beat them, but because it takes a stupid amount of time and effort for so little gain. I would have no problem with coalitions if we could actually extract concessions for winning the war proportional to the amount of effort it took (such as being able to peace treaty with individual coalition members), but it's just not worth fighting a world war for 2-4 provinces and 100 ducats.
 

Evil4Zerggin

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I asked about potential rebel nerfing, and he said if anything they're thinking of buffing rebels in strength and quantity

Geez. Regiments equal to 40+ years of base manpower in a province for a size 1 spawn and unlimited generals and reinforcements isn't enough? AI nations are going to collapse hard if they make it much more.
 

aqvamare

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John, i miss the bugfix, that exiled troops with a conquestdaor can scout the map without penality. And exiled without leader can follow them everywhere. please make a check routine, that exiled troops can only wakl to your hometerritory, not away from it.
 

Cryostorm15

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Is Majapahit getting its own ideas or are all nations capable of forming Malaya getting its ideas, because I never form Malaya( I really do not like the color or the flag).
 

Genome420

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Yeah, I can live with them not wanting to change up tech group balancing for eastern asian and muslim nations, but this rebel buffing seems ridiculous to me. Great changes overall though.
 

Novacat

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Novacat

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but but but i want it all, and i want it now

It is not finished yet. Release date is next week and I doubt they have finalised all the changes that will be making it in.
 

aramael

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John, i miss the bugfix, that exiled troops with a conquestdaor can scout the map without penality. And exiled without leader can follow them everywhere. please make a check routine, that exiled troops can only wakl to your hometerritory, not away from it.

Johan said that was fixed in DDRJake's AAR.
 

Beagá

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Exactly this. I always spend most of the game post 1600s doing everything I can to avoid fighting coalitions, not because I can't beat them, but because it takes a stupid amount of time and effort for so little gain. I would have no problem with coalitions if we could actually extract concessions for winning the war proportional to the amount of effort it took (such as being able to peace treaty with individual coalition members), but it's just not worth fighting a world war for 2-4 provinces and 100 ducats.

Well after the coalition is beaten and if you have low Agressive expansion, it will dissolve. Yes, it is annoying but can be dealt with. As usual, during the lull in the fighting try to maneuver to get more and better allies, as well as vassals or PUs.
 

Novacat

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•Can now release vassal and play as them

Will this work on Ironman?
 

zodium

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Exactly this. I always spend most of the game post 1600s doing everything I can to avoid fighting coalitions, not because I can't beat them, but because it takes a stupid amount of time and effort for so little gain. I would have no problem with coalitions if we could actually extract concessions for winning the war proportional to the amount of effort it took (such as being able to peace treaty with individual coalition members), but it's just not worth fighting a world war for 2-4 provinces and 100 ducats.

Just keep beating them up. You get to a point where the enemy has so high WE it can't effectively fight your vassals, so you can just click the button and watch your blues overrun their territories, while you focus everything on occupying the warleader to 100% and suppressing enemy doomstacks. You can win a world war in ~2-3 years, since occupying the warleader always gives 100% warscore. Fortress up anything in range of enemies and ignore defense.
 

aqvamare

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Johan said that was fixed in DDRJake's AAR.

It still works, get exploration idea level 2, put a conquestator into exiled troop, let them scout asia/africa with zero risk. With this, you can go as ming easly to europe, or as europe to ming, than find a small country for military acess, and attack your target.