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GrimPagan

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Gormadoc said:
Chrashbug detected.

Paradox forgot to fix the reported Chrashbug for the Izmir-Dardanelles strait.

So never put your mouse marker on the blue strait connection icon when viewing izmir or dardanelles provinces. Unless ofcourse you want to go to the desktop really fast. :)

Edit for those that has dl the CDCP mod you can just use the adj-txt from there. or open the adj-txt file in map folder and change 2346 to 2364 for the dardanelles izmir connection.
I didn't know about this. And now I will have to fight the urge not to do it.
 

Gen.Schuermann

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I wonder if the resource tracing through allied territory works with puppet nations as well? Like, as Germany, i create a Russia puppet after i annexed SOV. Now, Russia is "blocking" Siberia. Now un-puppeted, the resource go through allied territory. But will, if i set up a puppet like Siberia, the "puppet"-resources trace through allied territory, in this case russia, as well?
 

unmerged(52476)

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Gen.Schuermann said:
I wonder if the resource tracing through allied territory works with puppet nations as well? Like, as Germany, i create a Russia puppet after i annexed SOV. Now, Russia is "blocking" Siberia. Now un-puppeted, the resource go through allied territory. But will, if i set up a puppet like Siberia, the "puppet"-resources trace through allied territory, in this case russia, as well?
Yes, it says tracing resources through puppets and allies.
Johan said:
- Any province that can trace supply back to capital through puppets/allies, will now ships its resources back automatically without need for convoys.
 

AlbieDamned

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Thanks very much for the patch. I have one question regarding the fix for radar stations. According to this old post by Johan from November 2005, radar stations were supposed to help guide your interceptors to provinces with enemy planes. But according to Blue Emu, apparently that no longer works. Since Johan said there is no bug, does that mean it is now WAD and this functionality is no longer meant to be there?
 

e-stab

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AlbieDamned said:
Thanks very much for the patch. I have one question regarding the fix for radar stations. According to this old post by Johan from November 2005, radar stations were supposed to help guide your interceptors to provinces with enemy planes. But according to Blue Emu, apparently that no longer works. Since Johan said there is no bug, does that mean it is now WAD and this functionality is no longer meant to be there?
That is the question, exactly. Thanks for finding the old link.
 

Gen.Schuermann

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Snowmelk said:
Yes, it says tracing resources through puppets and allies.

I am just wondering, since it could only mean from national territory through allied territory, and not the surplus of puppet resource production through allied territory.
 

Ayeshteni

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:eek:

WOOPEEEEE!!! All my christmases have come at once. ARM 1.2, Nappy's Ambition and my 20 DVD Star Trek Box set.

Ayeshteni
 

Lothos

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quintelosky said:
One question:

The command:
command = { type = soft_attack (f.example, for all modifiers:hard_attack,... which = infantry (f.example) value = 2 when = on_upgrade (or now) }

works properly for all units and new units?

Now (in doomsday 1.3a or armageddon 1.1) you need use a ghosts countries that anex and liberate to work this command with all units

See for example the Epsilon project:
http://forum.paradoxplaza.com/forum/showthread.php?t=280943

Thanks

WAD that command is not suppose to work like it did in HoI 1.
 

quintelosky

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Lothos said:
WAD that command is not suppose to work like it did in HoI 1.

:( :( :(

Works correctly in hoi1 but not in hoi2 (if copy and paste works :p )

Fix this bug is very important for all mods
 

King

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quintelosky said:
:( :( :(

Works correctly in hoi1 but not in hoi2 (if copy and paste works :p )

Fix this bug is very important for all mods

It is not a bug
 

ADukes

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Undocumented Changes:
# Land XP gain Factor 3.0 -> 2.0
# Naval XP gain Factor 5.0 -> 3.0
# Leader XP gain Factor 1.3 -> 1.0
# Combat Modifier: Land Fort Multiplier -0.07 -> -0.09
# Combat Modifier: Coastal Fort Multiplier -0.07 -> -0.09