No 1.13 release to the public right now. I'll be pushing a Developer Alpha build out this week to the release team though.
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Might be worth a separate post for this? I think there's possibly a high resolution or ultrawide fix that might work?I hope you guys can fix the following (or give me the solution I am missing...) : I bought a new monitor : 32inch 4k ... In the native resolution (2160p) the game is too 'small'. When I set another resoluten (1080p or 1440p) the game is just good to view BUT I can scroll left, up and down on the map but NOT right (with mouse, with keyboard is possible but not 'playable')... So : for me AOD seems to be over![]()
Yes and no. I posted it here because they are working on the new version so maybe they can look into that problem with that...Might be worth a separate post for this? I think there's possibly a high resolution or ultrawide fix that might work?
Though, honestly, if you're able to return it and get an Ultrawide (3440x1440) I would. 2160p, for me, is for TV not PC!
Mostly for the reasons you mention.
This thread is about the next version and requests for features and updates; rather than game bugs for (potentially) all versions. Tech Support might be better - and get more views - but hey ho.Yes and no. I posted it here because they are working on the new version so maybe they can look into that problem with that...
My former screen was 3440x1440 and i also chose another resolution there because it was not available BUT i had no problem with the scrolling...
I had the same issue on my Alienware laptop when running the game in Window mode at full screen resolution. To be clear, NOT full screen but in a Window at max resolution. It has to do with how the Simple DirectMedia Layer (SDL) code "draws" the screen. SDL replaced DirectX in many games and apps, including AOD. I explained a simple "get around" previously in the Paradox forums, but can't find it again. So here's the easy "get around."I can scroll left, up and down on the map but NOT right (with mouse, with keyboard is possible but not 'playable')
0 #LANGUAGE (0=english, 1 = french etc..)
0 #MUSIC (1 for on)
1 #WINDOWED MODE (1 for on)
europa.valkyrienet.com
1920 #Width 1920
1010 #Height 1080
1 # Disable intro
Instead of claiming AoD dead for me...i would throw my new monitor out of the window!I hope you guys can fix the following (or give me the solution I am missing...) : I bought a new monitor : 32inch 4k ... In the native resolution (2160p) the game is too 'small'. When I set another resoluten (1080p or 1440p) the game is just good to view BUT I can scroll left, up and down on the map but NOT right (with mouse, with keyboard is possible but not 'playable')... So : for me AOD seems to be over![]()
You have the same issue I have then...I have the task bar at the bottom. Experiment with the Height, not the width. I'll try to explain a bit more and hopefully my explanation helps.Also my task bar is not on the side but at the bottom so I suppose it might be better to experiment with the width instead of the height?
Before releasing 1.13 I'll update the C++ files from SDL and create the latest SDL2.dll file.Still hope the issue will be adressed in the new version
OK, Now you did it. I'll just have to make a 1946 Rail Transport.View attachment 926720
Updating the old tech pictures* And soon there is more to do.
Its optional as a suggestion. 1937 and then 1941, but im sure it would not be the last. Rail transport would be biffed up I think.OK, Now you did it. I'll just have to make a 1946 Rail Transport.![]()