Patch 1.11 - Dynamic Random Nations teaser

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QuorumOf4

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Fantastic! I was thrilled to have the random world option, but I just couldn't handle Ming and Afghanistan being nations in france. Any chance we will get an option down the road where historical names are regionalized based on culture?

Also, it would be nice if the starting territories in a custom nation changed their culture & religion to be your starting culture and religion. Maybe a "convert provinces" option with a point cost to change the religion and starting culture that scales based on the territories that need to be changed.
 

DicRoNero

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Will formable tags for Custom Nations be back as well?
 

unmerged(205148)

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Wow, the dynamic random nations with capital-names sounds entertaining.
 

Chewy Yui

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Not picked up El Dorado yet, but this makes it oh so more delicious looking ;-;
 

Hastatii

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Will you be able to choose a randomized nation before loading the game or is it like random new world? Also the random national ideas button sounds great.

EDIT: Will the religions be dynamic aswell? At the moment it doesnt feel viable to be the lone norse country in the world as everyone will hate you.
 
Last edited:

IIWW

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- You can now change names and descriptions of your Custom National Ideas.
Yes! Thats great news, thanks Wiz!
 

Boristus

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Here's hoping that the 1.10 coastline graphics issue on Mac/Linux is one of the bugs being fixed.
 

Arumba

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Wiz! Any comment on terrain not providing additional supply, or local defensiveness?
 

Myrten

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Please make custom nations able to form union tags again but without switching ideas. If Castille can form Spain then why custom-made Leon shouldn't be able to do this?
 

kente

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With all this focus going on the Custom Nations will the next DLC introduce interplanetary travel and laser guns ? :glare:

random custom nation with random new world... why do you play Europa Universalis series? History...

anyway if anyone enjoy this, good for them
 

Panzerschiffe

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The EU4 team is currently hard at work on the 1.11 bug fixing patch which we expect to release soon(tm).

"Soon" trademarked to mean eleventeen(tm) weeks. Now, if only we knew what eleventeen weeks meant...

Trademark-ception?
 

Wizzington

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With all this focus going on the Custom Nations will the next DLC introduce interplanetary travel and laser guns ? :glare:

No, of course not.

Laser guns are entirely impractical, EU4 space ships will use mass drivers.
 

Comradebot

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No, of course not.

Laser guns are entirely impractical, EU4 space ships will use mass drivers.

Dang, I was really hoping for railguns.


Could our mass drivers at least be Gauss in nature?
 

Me_

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Interesting additions for people who play with custom nations, I suppose, but I, for one, would like to think about potential applications for standard play, like more customization for client states or dynamic national ideas.
 

Ricox

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random custom nation with random new world... why do you play Europa Universalis series? History...

anyway if anyone enjoy this, good for them

If you play EU IV for history I have bad news for you - it barely represents history, especially after several hundred years of gameplay where the AI messes everything up. The game is way too abstract to properly represent history, so I'm not sure what your point is.

FYI, majority of the players seem to be enjoying the Custom Nation feature, it adds a lot of replayability to the game. Most players have already enjoyed hundreds of hours of "historical" gameplay, it's nice to have something new.