Hi
The final 1.04 is here
Link : https://mega.nz/file/cVF2iIjL#yCFgkwAk2N04hl4DnFKg5lP6Nm2zEqPisiZswmdFuNM
Any problem, please, post it here
Thanks
NOTE 1:
1.05 alpha (fix some errors) : https://mega.nz/file/Jc1HxI5B#vHyXt9eNt6yfPf6VP6wt8Vpe_cJQlQGZCDYTTadgyYc
The final 1.04 is here
Link : https://mega.nz/file/cVF2iIjL#yCFgkwAk2N04hl4DnFKg5lP6Nm2zEqPisiZswmdFuNM
Any problem, please, post it here
Thanks
NOTE 1:
1.05 alpha (fix some errors) : https://mega.nz/file/Jc1HxI5B#vHyXt9eNt6yfPf6VP6wt8Vpe_cJQlQGZCDYTTadgyYc
Code:
#################################################
###### Patch 1.04 - HoI2 - Iron Cross
#################################################
#### addons
- Added option : Infrastructure reduce time construction of forts,infras and industry (arma version)
- Infra gives IC bonus : 90%infra-> +5% ic // 95%infra-> +10%ic // 100%infra -> 15%ic (arma version)
- Added option : Activate Shipyards capacity : you can only use some IC to build ships ( ic available: (national ports size)*0.75 + (non national ports size)*0.2 ) (arma version)
- You can block your supply depot pressing 'b' (arma version)
- Added new map zoom (arma version)
- You can destroy your own buildings : (arma version)
-> air base : pressing 'B'
-> naval port : pressing 'P'
-> land fort : pressing 'L'
-> coastal fort : pressing 'C'
-> AA : pressing 'A'
-> radar : pressing 'R'
- Added new AI naval functions (arma version)
- Added option : Everything you build costs money, cost = ( ic x 1$ + manpower x 1$ ), if you cancel production, you recover 50% (arma version)
- Added IC per capita info, bonus top ten ( +%org, +%consumer good demand, +%team salaries, +%money from consumer good, +%supply production, +%research speed, +%influence nation, +%coup state ) (arma version)
- Added distance info tooltip on the map (arma version)
- Added new distance calculation system, fixed mercator projection problem (arma version)
- Added option : Tech teams can gain skill (arma version)
- Added Exports/imports resources configuration, you can select what resources will be exported/imported (arma version)
- Unlock/lock production sliders in automatic sliders (arma version)
- AI can produce infrastructures in provinces with >3 ic (arma version)
#### general
- Multiplayer-> Fixed a problem when merge units (arma version)
- Multiplayer-> Fixed a problem with finished technologies (arma version)
- Naval combat -> Optimized positioning calculation and fixed some errors with units without escorts (arma version)
- Fixed -> 'Installation strike' mission -> don't damage nuclear reactor and rocket test (arma version)
- Units can't merge or reorganize when are reorganising after attack (arma version)
- Units can't load into transports from provinces without port (arma version)
- Fixed: naval units can move to controller provinces without mission panel (arma version)
- Improved naval detection and naval combat (arma version)
- Added tech info (arma version)
- Garrison units->assign anti partisan duty mission when is deployed (arma version)
- Added unit info 'Estimated days to repair' (arma version)
- Rockets-> you can do 'strategic redeployment' to allied provinces (arma version)
- Added some files/changes for Darkest Hour
- Fixed ctd in naval strike mission (arma version)
- Fixed problem with commands events (arma version)
- Optimized supplier province (arma version)
- 'War' trigger accepts second country = -1, then its for country receievin event (arma version)
- Fixed 'Escort brigade' shipyard problem (arma version)
- Fixed commands efects in inventions events (arma version)
- Fixed div/brig gfx models (arma version)
- Added compatibility : DH 1.04, 1.05.1 and AoD 1.10,1.11,1.12
- Optimized map interface (arma version)
- Improved AI espionage
- Added IC per capita info (arma version)
- Some engine optimizations (arma version)
- Fixed multilevel land sprite problem (arma version)
- Optimized AI tech team calculation (arma version)
- Auto sliders production : you can lock a slider (arma version)
- Fixed hq reg and hq area calculations (arma version)
- AI flak production fixed (arma version)
- Development pool : units don't need supplies (arma version)
- Fixed ctd with some annex events (arma version)
- AI fixed problems with deploy units (arma version)
#### db/techs
- Reduced 'Reinforce time'
- 'Special purpose vehicles' -> added effect
- Reduced Infra time production
- Reduced Naval Base cost and time production
- Fixed : requirements ->secret weapons: ballistic submarine and anti-ship missile
- Increased bonus : more attack (light airplanes)
- Added requirement 'High Quality Production' : Advanced CAG , Super-Heavy carrier
#### texts
- Fixed DEN surrender texts
#### gfx
- Fixed SOV brigade (SU-76,ISU-122,ISU-152)
- Added new flags : CHI (communist), FRA (communist)
#### units
- Improved escort carriers
- Revised units speed with brigades
- Revised Heavy armor divisions
- Revised Transports divisions
- Reduced garrison manpower
- Revised forts and ports damage
#### ministers
- Armoured spearhead doctrine-> light armor bonus (arma version)
- Static defence doctrine-> coastal forts bonus (arma version)
#### events
- Fixed surrender events
- SOV : Patriotic war event : added manpower
- SOV : revised Five-year plan, Rearmament event and Ammunition Industry
- ENG : 'English Defenses' events -> Added an option to cancel events
- GER : revised Z-plan
- RSI : secede Alto Adige to ger
- OMN : Added events
- SOV : Added new events
- SPR : Added 'Line P' and 'gibraltar forts'. Added new civil war and post war events
- Ger and SPR : Conflict events
- LIE : fixed releases liechtenstein every few days
- PAK : revised revolt.txt
- Fixed some problems in mobilization events
- MAN : Added manchuria-japan events
#### scenarios
- 1939 : fixed ETH
- Abbys & Armageddon scenarios : revised tech teams
- 1936 : some erros fixed
- Revised ic : spr, arg, pol, cze, ita, fra, ger
#### map
- Removed conexion Sorong-Biak Island
- Added conexion Isle of Man
- Added ports
- Added new provinces in Manchuria
- Added IC : DUsseldorf
- Added forts : Best-Litovskt
- Added air base : Aden (RAF Khormaksar)
- Added Terra incognita
Code:
#################################################
###### Patch 1.05 - HoI2 - Iron Cross
#################################################
#### general
- Fixed ctd with remove_division events (arma version)
#### db/techs
- Fixed combat system (DH version)
#### AI
- Fixed invasion (naval distance)
#### texts
- Fixed SPR Spanish revolution texts
#### events
- SIK-SOV-CHI : Added new events
Last edited:
- 7
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